<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-36894135</id><updated>2012-02-16T14:49:42.409-08:00</updated><category term='flight sim'/><category term='flight simulator'/><title type='text'>Flight Simulator X Fan</title><subtitle type='html'>Blog related to Microsoft Flight Simulator X, Microsoft's last Flight Sim package.  Short news and links to flight simulation pages.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default?start-index=101&amp;max-results=100'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>377</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-36894135.post-8317806892795817247</id><published>2009-01-10T22:05:00.000-08:00</published><updated>2009-01-10T23:28:42.284-08:00</updated><title type='text'>test</title><content type='html'>&lt;a href="http://downloads.flyawaysimulation.com/d2/359tnc_x.zip"&gt;&lt;span style="font-weight: bold;"&gt;http://downloads.flyawaysimulation.com/d2/359tnc_x.zip&lt;/span&gt;&lt;/a&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8317806892795817247?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8317806892795817247/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8317806892795817247' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8317806892795817247'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8317806892795817247'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2009/01/test_10.html' title='test'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2434015544283021363</id><published>2008-03-06T18:28:00.001-08:00</published><updated>2008-03-06T18:28:24.600-08:00</updated><title type='text'>FSX Have Blue 1001 F117 Nighthawk</title><content type='html'>&lt;span class="content"&gt;&lt;a href="http://flyawaysimulation.com/downloads-file-1880-details.html"&gt;&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/rdghb.gif" alt="" align="left" border="0" height="107" width="150" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="content"&gt;FSX Have Blue 1001. The 'Have Blue' program was built in the legendary 'Building 82' where the A-12 and U-2 were built earlier. Early on November 16th 1976 'Have Blue' 1001 was loaded into a C-5A Galaxy and flown out of Burbank to the highly secret Test Facility near Groom Lake, called Area 51. On December 1st 1977, Skunkworks test pilot Bill Park climbed into the Have Blue prototype with the designation 'HB1001' and took it on its maiden flight out of Area 51. This is a modified version of Craig Richardson's F117 Nighthawk for Flight Simulator X, painted in the first Have Blue camo paint scheme. Includes pictures and history. This is a complete aircraft and new panel modified by Mark Rooks/RDG Aircraft.  &lt;a href="http://flyawaysimulation.com/downloads-file-1880-details.html"&gt;Click here to download now.&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2434015544283021363?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2353.html' title='FSX Have Blue 1001 F117 Nighthawk'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2434015544283021363/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2434015544283021363' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2434015544283021363'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2434015544283021363'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/fsx-have-blue-1001-f117-nighthawk.html' title='FSX Have Blue 1001 F117 Nighthawk'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4591199356405829550</id><published>2008-03-06T18:27:00.002-08:00</published><updated>2008-03-06T18:28:02.349-08:00</updated><title type='text'>FS2004 American Airlines A300B4-200</title><content type='html'>&lt;span class="content"&gt;&lt;a href="http://flyawaysimulation.com/downloads-file-1176-details.html"&gt;&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/aa_f2.jpg" alt="" align="left" border="0" height="102" width="150" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="content"&gt;The new addition to the SGA fleet, the Airbus A300B4-200 is loaded with features, including some new and exclusive features that are unique to SGA. As you have come to expect, this aircraft includes dynamic shine, full animations, opening passenger and cargo doors, full and accurate lighting, and wing views. Repainted by Daniel Halpern. &lt;a href="http://flyawaysimulation.com/downloads-file-1176-details.html"&gt; Click here to download now.&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4591199356405829550?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2352.html' title='FS2004 American Airlines A300B4-200'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4591199356405829550/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4591199356405829550' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4591199356405829550'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4591199356405829550'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/fs2004-american-airlines-a300b4-200.html' title='FS2004 American Airlines A300B4-200'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2047551952434439044</id><published>2008-03-06T18:27:00.001-08:00</published><updated>2008-03-06T18:27:42.243-08:00</updated><title type='text'>TuneVNAV Descent Pro v2.1 Released</title><content type='html'>&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/vnavdescentlogo.gif" alt="" align="left" height="96" width="125" /&gt;Tune VNAV Descent Pro&lt;/i&gt;&lt;/b&gt; v2.1 is an FMC like software that calculates the exact descent and approach speeds of a descending airplane, all the way to the runway. The computed approach speeds are the exact aircraft's maneuvering speeds! Adjust your FMC with the TuneVNAV Pro computed speeds on the ground, at the departure APT! Default aircraft weight in lbs or kg!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Pro v2.1 includes:&lt;/p&gt; &lt;ol&gt;&lt;li&gt;Airplanes, Airports and Flights database - created by the user  &lt;/li&gt;&lt;li&gt;APT's STAR database - created by the user  &lt;/li&gt;&lt;li&gt;Contains Boeing Airplanes database from B733 to B772ER  &lt;/li&gt;&lt;li&gt;Instant calculation of all the descent and approach speeds  &lt;/li&gt;&lt;li&gt;The approach speeds are exactly the maneuvering speeds  &lt;/li&gt;&lt;li&gt;No need of further speed adjustments! Make all the calculations on the ground, at the departure APT  &lt;/li&gt;&lt;li&gt;Accurate computed Mach speed  &lt;/li&gt;&lt;li&gt;Print a hard copy of any computed flights  &lt;/li&gt;&lt;li&gt;Aircraft default weight in lbs or kg  &lt;/li&gt;&lt;li&gt; Backing up database &lt;/li&gt;&lt;/ol&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2047551952434439044?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2351.html' title='TuneVNAV Descent Pro v2.1 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2047551952434439044/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2047551952434439044' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2047551952434439044'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2047551952434439044'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/tunevnav-descent-pro-v21-released.html' title='TuneVNAV Descent Pro v2.1 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-682829264313116405</id><published>2008-03-06T18:26:00.004-08:00</published><updated>2008-03-06T18:27:19.477-08:00</updated><title type='text'>Abacus Releases Carrier Strike Force</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/abacuslogo.gif" alt="" align="left" height="22" width="125" /&gt;Over the years, more than 100,000 flyers of our Flight Deck Series have discovered the challenge of aircraft carrier based flying. With so many of these users clammoring for even more carrier excitement, we're now launching Carrier Strike Force featuring three new allied carriers and three powerful aircraft.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Aviators will operate from the deck of these international carriers:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;USS Bonhomme Richard - representing the USA &lt;/li&gt;&lt;li&gt;HMS Illustrious - representing the United Kingdom &lt;/li&gt;&lt;li&gt;Charles de Gaulle - representing France  &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Here's the aircraft that they'll fly:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;F-35 Joint Strike Fighter &lt;/li&gt;&lt;li&gt;AV-8B Harrier II &lt;/li&gt;&lt;li&gt;Rafale M  &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;Flyers will use the vertical takeoff and landing capabilities of the F-35 and AV-8B to operate from the USS Bonhomme Richard and HMS Illustrious. They'll use catapult/recovery to operate from the Charles de Gaulle. As a bonus for FSX users, they'll find additional challenge of taking off and landing on a moving deck based on our accurate 3wireX trapping and also engage in exciting missions. FS2004 users will also enjoy launch and trap with steam catapult / recovery system and fly mini-missions.&lt;/p&gt; &lt;p&gt;Carrier Strike Force is produced under license from Lockheed Martin. F-35C Lightning IItm and F-35C Joint Strike Fightertm are among the trademarks owned by Lockheed Martin. Carrier Strike Force is produced under license from Boeing Management Company. AV-8B Harrier II Plus tm is among the trademarks owned by Boeing.&lt;/p&gt; &lt;p&gt;Abacus is a designer, developer and publisher of PC software. Founded in 1978, Abacus is now in its 29th year of delivering quality products to enthusiastic users around the world.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-682829264313116405?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2350.html' title='Abacus Releases Carrier Strike Force'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/682829264313116405/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=682829264313116405' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/682829264313116405'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/682829264313116405'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/abacus-releases-carrier-strike-force.html' title='Abacus Releases Carrier Strike Force'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4100854807043988700</id><published>2008-03-06T18:26:00.003-08:00</published><updated>2008-03-06T18:26:54.690-08:00</updated><title type='text'>Announcing Atlantic International Virtual</title><content type='html'>&lt;span class="content"&gt;&lt;img alt="" src="http://flyawaysimulation.com/downloadimages/Image/pegasussim.gif" align="left" height="66" width="125" /&gt;Houston, Texas, Sunday, January 27, 2008 - Senior Staff at Atlantic International Virtual are pleased to announce plans to operate its North America Domiciles out of Boston, MA (KBOS) and San Francisco, CA (KSFO) which will commence operations in the 3rd quarter of 2008 and serve up to dozen cities worldwide with the Canadian Regional Jet 900, Embraer Regional Jet 145XR and Boeing 737, 747, 757, 767, and 777 aircraft by the end of its first year of operations.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Preparations at Pegasus Simulations, Inc (PSI) the parent company of Atlantic International Virtual (AIV) have been progressing at full throttle in preparation for an on-time arrival to the Flight Simulation Community. The executive staff has been working furiously in order to assure an on-time opening, set scheduled for the 3rd quarter of 2008. Our Legal Department has received PSI articles of corporation from the Secretary of State in Texas. "We just received approval by the government to act as a legal entity as a nonprofit organization", said Robert Sayles, PSI and AIV's Chairman and Chief Executive Officer. PSI and AIV will continue to build its relationship with our virtual world counterpart. Our Executive Management has been working closely with our legal team to finalize our legal terms for our web site. We are now planning another meeting with our legal team at the end of January to finalize our Technology intentions.&lt;/p&gt; &lt;p&gt;PSI has hired a plethora of experienced staff ranging from real world airline employees, including dispatchers and pilots, experienced web site designers, and experienced Virtual Airline staff, proving we are committed to a professional and enjoyable learning environment for any pilot who joins. Furthermore, PSI and AIV is in the process of developing its own ACARS system, which will be utilized in tandem with a revolutionary dispatch center, overseen by our virtual dispatchers. We are hoping to have that system fully functioning by the 3rd quarter of 2008. Atlantic International Virtual will offer its members the most updated technology and enhanced award and recognition system. The company has not yet announced its final route structure but is considering service to 100 cities.&lt;/p&gt; &lt;p&gt;"We are still in the progress on hiring more executive and operations staff", said J.T. Taitano, Pegasus Simulations, Inc., Chief Administrative Officer. We are pleased to announce few of our current staff and Board of Directors are real world airline employees. We will continue to search and bring on committed professional staff members, both real world airline employees and flight simulation aviation enthusiasts alike. If you are interested in a staff position, email recruiting@pegasussimulations.org to find out which positions are still open. The only requirement is a love of aviation and a willingness to help others. Our new web site is in the process of being constructed. Our current URL may be down from time to time due to this construction. In the mean time, PSI and AIV can be contacted via www.pegasussimulations.org&lt;/p&gt; &lt;p&gt;Pegasus Simulations, Inc. was found in November 2006 by a few real world airline employees that wanted to enhance flight simulation to the next level and after doing some research and few meetings PSI was created. Pegasus Simulations, Incorporated (PSI) is a nonprofit hobby organization that assists Virtual Airlines to create an environment which individuals can experience, learn, and have fun while conducting basic and advanced piloting skills using Microsoft flight simulation software. Pegasus Simulations, Inc. is the parent company of Atlantic International Virtual Airline a virtual airline based on the concept of the real world airlines operations. PSI is supported by a team of real airline employees and aviation enthusiasm looking to give flight simulations fans a taste of real world airline operations.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4100854807043988700?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2349.html' title='Announcing Atlantic International Virtual'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4100854807043988700/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4100854807043988700' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4100854807043988700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4100854807043988700'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/announcing-atlantic-international.html' title='Announcing Atlantic International Virtual'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5206102295934207288</id><published>2008-03-06T18:26:00.001-08:00</published><updated>2008-03-06T18:26:31.397-08:00</updated><title type='text'>VOZ 1.6 Released</title><content type='html'>&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/vistaaustralislogo.gif" alt="" align="left" height="42" width="125" /&gt;VOZ 1.6&lt;/i&gt;&lt;/b&gt; by Team VOZ at Vista Australis now brings you an updated Kingsford-Smith International (YSSY), Canberra (YSCB) and Maroochydore (YBMC). Western Australia has a list of 40+ fields added to it and there is a lot more for you to explore and find in the new VOZ 1.6.&lt;br /&gt;&lt;br /&gt;Many people thought that with the release of VOZ 1.5 complete it signed the end of VOZ for FS2004 but now with VOZ 1.6 out, we have proven otherwise. &lt;p&gt;Installation instructions and downloads can be found via the  &lt;a target="_blank" href="http://vistaoz.org/"&gt; http://vistaoz.org&lt;/a&gt;  homepage.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5206102295934207288?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2348.html' title='VOZ 1.6 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5206102295934207288/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5206102295934207288' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5206102295934207288'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5206102295934207288'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/voz-16-released.html' title='VOZ 1.6 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3684555689633292629</id><published>2008-03-06T18:25:00.002-08:00</published><updated>2008-03-06T18:26:05.672-08:00</updated><title type='text'>Imaginesim Releases KCLT Charlotte</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/imaginesimlogo.jpg" alt="" align="left" height="57" width="125" /&gt;Imaginesim have released Charlotte Douglas International Airport for FSX. KCLT features runways, taxiways, realistic buildings with night texturing, an interactive docking system with smooth jetway animation, numerous aircraft, moving vehicles, objects, cars, airport staff and service vehicles. There are lots of screen shots to look through and a free demo version to try.&lt;br /&gt;&lt;br /&gt;Full details can be found at  &lt;a target="_blank" href="http://www.imaginesim.com/"&gt; www.imaginesim.com&lt;/a&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3684555689633292629?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2347.html' title='Imaginesim Releases KCLT Charlotte'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3684555689633292629/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3684555689633292629' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3684555689633292629'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3684555689633292629'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/imaginesim-releases-kclt-charlotte.html' title='Imaginesim Releases KCLT Charlotte'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-924307192676902962</id><published>2008-03-06T18:25:00.001-08:00</published><updated>2008-03-06T18:25:43.698-08:00</updated><title type='text'>FSX British Airways Boeing 787-8</title><content type='html'>&lt;a href="http://flyawaysimulation.com/article-topic-19.html"&gt;&lt;img src="http://flyawaysimulation.com/images/topics/flightsimx.gif" alt="Flight Simulator X" align="right" border="0" hspace="10" vspace="10" /&gt;&lt;/a&gt; &lt;span class="content"&gt;&lt;a href="http://flyawaysimulation.com/downloads-file-1938-details.html"&gt;&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/788ba_x.gif" alt="" align="left" border="0" height="82" width="150" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="content"&gt;FSX British Airways Boeing 787-8, including an Animated Ground Servicing (AGS). Model design and paint by Camil Valiquette.  &lt;a href="http://flyawaysimulation.com/downloads-file-1938-details.html"&gt;Click here to download now.&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-924307192676902962?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2346.html' title='FSX British Airways Boeing 787-8'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/924307192676902962/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=924307192676902962' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/924307192676902962'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/924307192676902962'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/fsx-british-airways-boeing-787-8.html' title='FSX British Airways Boeing 787-8'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8526016844202378273</id><published>2008-03-06T18:24:00.004-08:00</published><updated>2008-03-06T18:25:15.217-08:00</updated><title type='text'>MyTraffic X Updated</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/mytrafficxlogo.gif" alt="" align="left" height="66" width="125" /&gt;Burkhard Renk is proud to announce the release of Version 5.1b of MyTraffic X. With MyTraffic X having established itself as a comprehensive AI traffic add-on for Flight Simulator X, the latest update to the series adds full support for Windows Vista, along with the ability to use DX10 AI aircraft models at the click of a mouse.&lt;br /&gt;&lt;br /&gt;In addition to performance and visual enhancements in the form of redesigned aircraft (B727, B747, B777) and several improved repaints, the update simplifies configuration of various aspects of MyTraffic. A new utility called MyTraffic Board now allows virtual plane-spotters to see scheduled arrivals and departures in a convenient manner. In order to download the update, users will first need to acquire the latest version of the MyTraffic Communicator from &lt;a target="_blank" href="http://forums.simflight.com/viewtopic.php?f=4&amp;amp;t=65518&amp;amp;st=0&amp;amp;sk=t&amp;amp;sd=a&amp;amp;start=15"&gt; here&lt;/a&gt;. &lt;p&gt;MyTraffic web site:  &lt;a target="_blank" href="http://mytraffic2004.com/mtx/"&gt; http://mytraffic2004.com/mtx/&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8526016844202378273?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2345.html' title='MyTraffic X Updated'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8526016844202378273/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8526016844202378273' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8526016844202378273'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8526016844202378273'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/mytraffic-x-updated.html' title='MyTraffic X Updated'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1600336786180757211</id><published>2008-03-06T18:24:00.003-08:00</published><updated>2008-03-06T18:24:45.283-08:00</updated><title type='text'>Flight1 Releases ATR Service Pack</title><content type='html'>&lt;span class="content"&gt;&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/flight1atr.gif" alt="" align="left" height="45" width="125" /&gt;Flight One Software has officially released Service  Pack 1 for the FSX version of the ATR 72-500.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span class="content"&gt;This update fixes several minor issues with the aircraft, as well as a minor change for Vista users if your FSX installation is installed to the Program Files folder.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;span class="content"&gt;You can get the update by visiting &lt;a href="http://atr.flight1.net/atr_downloads.asp" target="_blank"&gt; http://atr.flight1.net/atr_downloads.asp&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1600336786180757211?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2344.html' title='Flight1 Releases ATR Service Pack'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1600336786180757211/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1600336786180757211' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1600336786180757211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1600336786180757211'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/flight1-releases-atr-service-pack.html' title='Flight1 Releases ATR Service Pack'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8676497517029154101</id><published>2008-03-06T18:24:00.001-08:00</published><updated>2008-03-06T18:24:23.124-08:00</updated><title type='text'>FSX Tactical Air Command F-15</title><content type='html'>&lt;span class="content"&gt;&lt;a href="http://flyawaysimulation.com/downloads-file-2005-details.html"&gt;&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/tac1.gif" alt="" align="left" border="0" height="110" width="150" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="content"&gt;FSX Tactical Air Command F-15. A repaint of Nathan Fife's McDonnell Douglas F15 Strike Eagle. The first F-15s were delivered to TAC (Tactical Air Command) in "Air Superiority Blue" livery. This paint scheme is of TAC #1. After a short while it was determined that a two-tone gray camouflage was less visible in the gray skies over Europe. The F-15 was conceived and developed just like its nominal predecessor, the F-111, which was another development of the USAF Tactical Air Command (TAC).  &lt;a href="http://flyawaysimulation.com/downloads-file-2005-details.html"&gt;Click here to download now&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8676497517029154101?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2343.html' title='FSX Tactical Air Command F-15'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8676497517029154101/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8676497517029154101' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8676497517029154101'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8676497517029154101'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/fsx-tactical-air-command-f-15.html' title='FSX Tactical Air Command F-15'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-449121146983895344</id><published>2008-03-06T18:23:00.000-08:00</published><updated>2008-03-06T18:24:00.032-08:00</updated><title type='text'>Just Flight R44 Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/justflightlogo.jpg" alt="" align="left" height="38" width="125" /&gt;Just Flight is pleased to announce the release of its R44 helicopter for Flight Simulator X and 2004. This latest addition to the prestigious Flying Club hangar has been developed by the same team as the rest of the critically-acclaimed Flying Club series. It is packed with features and is now available to download exclusively from Just Flight's web site.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Just Flight's Marc Siegel commented: "The real R44 is the World's most popular GA helicopter and we're confident that our Flying Club R44 will have similar success is the FS world."&lt;/p&gt; &lt;p&gt;The high level of detail in the Flying Club R44 is the result of extensive research and testing using real-world aircraft and the simulation comes with an authentic set of instruments, 2D and 3D cockpits, realistic avionics and a wide range of liveries. You can fly with British, American, German, Swiss, Dutch and French registrations. In fact, there are a total of 221 variations to choose from! The aircraft is supplied with a set of unique tools to customise and enhance your flying experience.&lt;/p&gt; &lt;h3&gt;Key features&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Includes the skid equipped R44 Raven II, and the Fixed Utility and Emergency Float equipped R44 Clipper II.  &lt;/li&gt;&lt;li&gt;Authenticity on the ground as well as in the air! With the engine off and the 'park' icon clicked, the pilot and passenger figures are removed, the manoeuvring wheels are in place on the skids and the main rotor tie down is secured to the rotor and the rotor moves up and down gently in the breeze. &lt;/li&gt;&lt;li&gt;Top quality custom sound set for interior and exterior created from recordings of the real aircraft. &lt;/li&gt;&lt;li&gt;FSX version uses textures with the latest specular reflections and bump mapping as well as FSX-style gauge night lighting. You can actually see (and count) the individual rivets! &lt;/li&gt;&lt;li&gt;A realistic animated pilot figure - he moves as the controls move. Passengers also move their heads to look around.  &lt;/li&gt;&lt;li&gt;Operating emergency floats allows you to lift off from a hard surface and fly along with the floats packed. You can deploy the floats, which will pop out inflated, and then land on any water surface. &lt;/li&gt;&lt;li&gt;Unique in-sim two-sided checklist. Read through the first page and then click to turn it over! The checklist shows the normal operations checklists and theoperational limitations. &lt;/li&gt;&lt;li&gt;Custom flight model is incredibly accurate and reflects the performance of the real aircraft as closely as possible in FSX (SP2). Users of the FS2004/FSX/FSXSP1 version can still take advantage of the SP2 flight model by choosing an 'Expert' option on their R44. &lt;/li&gt;&lt;li&gt;FSX version includes multiple additional views taking advantage of the new FSX view system.  &lt;/li&gt;&lt;li&gt;Highly immersive virtual cockpit with mouse-clickable instruments, levers and knobs; operating cyclic and collective with throttle and mixture controls. An accurate 2D cockpit is also included. &lt;/li&gt;&lt;li&gt;Collective, passengers and GPS can be hidden to provide a clearer view of the instruments and controls in the VC. &lt;/li&gt;&lt;li&gt;Animation is state-of-the-art and includes main and tail rotor rotations and pitch, swash plates, tail rotor pedals, cyclic control, collective and rotary throttle, all four cabin doors and port/starboard engine bay access doors that animate and come with fully detailed interiors. &lt;/li&gt;&lt;li&gt;Detail extends to small but important items like the door hinges, door air vents (they even open and close), NAV radio antennas, detailed rotor heads, skid wheel attachment points, fuel caps, navigation lights, operating emergency landing lights; even the door handles work! &lt;/li&gt;&lt;li&gt;The R44 even features altimeters that change from Milibars to Inches indications in the pressure setting window, depending on which international settings have been selected in Flight Simulator. &lt;/li&gt;&lt;li&gt;AeroPaint texture utility allows users to create new custom liveries of the aircraft or edit the existing ones using a proprietary painting program such as Microsoft Paint. &lt;/li&gt;&lt;li&gt;Comprehensive colour illustrated PDF electronic manual is included that covers aircraft description, panel and gauge descriptions, Avionics description and operation and the realistic in-sim checklist shows the normal operations checklist and operation limitations. There is also a descriptive tutorial to enable you to take flight as quickly as possible. &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;&lt;b&gt;SOFTWARE REQUIREMENTS&lt;/b&gt;&lt;br /&gt;Microsoft Flight Simulator X or 2004 - Windows Vista or XP&lt;/p&gt; &lt;p&gt;&lt;b&gt;MINIMUM HARDWARE REQUIREMENTS&lt;/b&gt;&lt;br /&gt;PC with 2.0GHz (3.0 for FSX), 512Mb RAM (1.0Gb for FSX), graphics card with 128Mb (or higher) video memory, DVD-ROM drive, Hard disk space 1.0Gb&lt;/p&gt; &lt;h3&gt;About Just Flight&lt;/h3&gt; &lt;p&gt;Just Flight is the world's leading flight simulation specialist, publishing a wide variety of digital aviation products. Their range comprises a multitude of different titles, including stand alone flight simulations as well as add-ons for Microsoft's multi-million selling Flight Simulator and Combat Flight Simulator. Just Flight also has Just Trains, a specialist label devoted to stand alone train simulators as well as add-ons for the ever-popular Microsoft Train Simulator.&lt;/p&gt; &lt;p&gt;A British company, based in Huntingdon, Just Flight has been established for over twelve years. It prides itself on quality, value and customer service, which it backs up with a unique money-back guarantee on all its products.&lt;/p&gt; &lt;p class="enhanced"&gt; &lt;a target="_blank" href="http://www.justflight.com/product.asp?pid=170"&gt; Learn More Here&lt;/a&gt; &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-449121146983895344?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2342.html' title='Just Flight R44 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/449121146983895344/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=449121146983895344' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/449121146983895344'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/449121146983895344'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/03/just-flight-r44-released.html' title='Just Flight R44 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4727377519284035579</id><published>2008-02-20T03:51:00.002-08:00</published><updated>2008-02-20T03:52:06.495-08:00</updated><title type='text'>FSX RAF Hawk T1a 'The Red Arrows'</title><content type='html'>&lt;span class="content"&gt;&lt;a href="http://flyawaysimulation.com/downloads-file-2001-details.html"&gt;&lt;span class="content"&gt;&lt;img alt="" src="http://flyawaysimulation.com/downloadimages/Image/ukmrafsx.gif" align="left" border="0" height="103" width="150" /&gt;&lt;/span&gt;&lt;/a&gt;&lt;span class="content"&gt;FSX RAF Hawk T1a 'The Red Arrows'. Welcome to the BAE Hawk T1a Red Arrows package for FS2004 by UKMIL. This is a full Gmax model. Includes one version with two texture sets. The plane features opening canopy and ground equipment.  &lt;a href="http://flyawaysimulation.com/downloads-file-2001-details.html"&gt;Click here to download now&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4727377519284035579?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2341.html' title='FSX RAF Hawk T1a &apos;The Red Arrows&apos;'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4727377519284035579/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4727377519284035579' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4727377519284035579'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4727377519284035579'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/fsx-raf-hawk-t1a-red-arrows.html' title='FSX RAF Hawk T1a &apos;The Red Arrows&apos;'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-9172889327314174026</id><published>2008-02-20T03:51:00.001-08:00</published><updated>2008-02-20T03:51:38.025-08:00</updated><title type='text'>Announcing FSNightingale</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fsnightingalelogo.jpg" alt="" align="left" height="83" width="125" /&gt;It's a shame that 'autogen' just isn't smart enough, or have enough data, to place all your local roads and buildings just where they really are. Its an even greater shame that it sometimes places trees right on the runway threshold, but you've got to admit it, whatever continent, whatever the time, whatever the weather, FS2004 and FSX both do a great job of giving us something to look at until we reach the top of our descent.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Now, if you use a product like the 'Matrox - Triple Head To Go', or if you've replaced the Microsoft scenery with your favourite VFR photographic scenery, then added a high resolution terrain mesh to boot, you've got such a good visual flight setup that you've gone and created yourself a dilemma.&lt;/p&gt; &lt;p&gt;You're nearing your destination. You want to have a look for the Visual Reference Point that marks your entry into the CTA, you want to because you can, because you've got the scenery that can. So you press 'W' - world view. You need to take a look at your IAS so you can lower your flaps, so you press 'W' - instruments. You need to check your position on your downwind leg. You press 'W' - world view. You need to check your prop RPM. You press 'W' - instruments.&lt;/p&gt; &lt;p&gt;OK, OK, but you see my point. 'World view' has always been a frustration of mine. I don't want to keep hitting 'W' to make a choice between instruments with a porthole view of the world outside, or a clear view of the sky but with no instruments.&lt;/p&gt; &lt;p&gt;I want to know my IAS and the prop RPM, and I want to use World View to keep a watchful eye on all you would be TCAS alerts.&lt;/p&gt; &lt;p&gt;And by the way, I want those extra frames per second that World View gives you, all of the time.&lt;/p&gt; &lt;p&gt;FSNightingale displays your aircraft instruments on a second PC, allowing you to run your FSX or FS2004 PC, whatever your setup, in full screen mode all of the time.&lt;/p&gt; &lt;p.version cherokee="" piper="" cessna="" as="" such="" in="" fly="" to="" learn="" may="" you="" those="" of="" any="" similar="" engine="" piston="" single="" general="" pilots="" for="" designed="" is=""&gt;&lt;/p.version&gt; &lt;p&gt;FSNightingale 1.0 - Cessna 6 is the first version of FSNightingale to be released and is free to download and use!&lt;/p&gt; &lt;p&gt;See  &lt;a target="_blank" href="http://www.fsnightingale.net/"&gt; www.fsnightingale.net&lt;/a&gt;  for more information. &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-9172889327314174026?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2340.html' title='Announcing FSNightingale'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/9172889327314174026/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=9172889327314174026' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/9172889327314174026'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/9172889327314174026'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/announcing-fsnightingale.html' title='Announcing FSNightingale'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5011016307582331371</id><published>2008-02-20T03:50:00.002-08:00</published><updated>2008-02-20T03:51:08.390-08:00</updated><title type='text'>Aero Files Releases Ground Details FSX</title><content type='html'>&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/aerofilesgroundlogo.jpg" alt="" align="left" height="80" width="100" /&gt;Ground Details FSX&lt;/i&gt;&lt;/b&gt; delivers breathtaking details to your flight simulator ground details globally. The changes are so huge that it puts the default ground details in flight simulator to shame.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;On takeoff and landing, even as a bush pilot flying at low altitudes, you will notice the changes that Ground Details FSX brings you.&lt;/p&gt; &lt;p&gt;As you taxi towards the runway or to the parking gates, the grass near you look as real as if it was in real life.&lt;/p&gt; &lt;p&gt;Ground Details FSX is highly recommended to all flight simulator fans out there.&lt;/p&gt; &lt;p&gt;Ground Details FSX works all times a year at all seasons globally.&lt;/p&gt; &lt;p&gt;&lt;b&gt;Features:&lt;/b&gt;&lt;/p&gt; &lt;ul&gt;&lt;li&gt;High Quality Ground Details &lt;/li&gt;&lt;li&gt;Bonus (Improved Default FSX Trees) &lt;/li&gt;&lt;li&gt;Dawn, Day, Dusk &amp;amp; Night Compatible &lt;/li&gt;&lt;li&gt;Winter, Fall, Summer &amp;amp; Spring Compatible &lt;/li&gt;&lt;li&gt;Easy Setup &lt;/li&gt;&lt;li&gt;Aero Files has a huge list of texture products that will greatly improve your flight simulator experience. &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5011016307582331371?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2339.html' title='Aero Files Releases Ground Details FSX'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5011016307582331371/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5011016307582331371' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5011016307582331371'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5011016307582331371'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/aero-files-releases-ground-details-fsx.html' title='Aero Files Releases Ground Details FSX'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1876143532240110025</id><published>2008-02-20T03:50:00.001-08:00</published><updated>2008-02-20T03:50:42.687-08:00</updated><title type='text'>Wilco Announces New CD Releases</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/wilcologo.gif" alt="" align="left" height="77" width="100" /&gt;Wilco Publishing and feelThere.com announce &lt;b&gt;&lt;i&gt;Airbus Series Vol. 2&lt;/i&gt;&lt;/b&gt;, today's most advanced Airbus simulation for Microsoft Flight Simulator X / 2004, featuring Airbus A330/200 - A330/300 - A330 MRTT - A340/300 - A340/600 is now available on CD-ROM.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Also, &lt;b&gt;&lt;i&gt;737 Pilot in Command&lt;/i&gt;&lt;/b&gt;; widely acclaimed and rewarded, Wilco Publishing 737 Pilot in Command is now available on CD-Rom for Microsoft Flight Simulator X / 2004, Windows Vista/XP.&lt;/p&gt; &lt;p&gt;Information and pictures available at:&lt;br /&gt;&lt;br /&gt;&lt;a target="_blank" href="http://www.wilcopub.com/"&gt; http://www.wilcopub.com&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Airbus Series Vol.2 and 737 Pilot in Command are developed by feelThere.com.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1876143532240110025?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2338.html' title='Wilco Announces New CD Releases'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1876143532240110025/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1876143532240110025' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1876143532240110025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1876143532240110025'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/wilco-announces-new-cd-releases.html' title='Wilco Announces New CD Releases'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4528855532282338744</id><published>2008-02-20T03:49:00.002-08:00</published><updated>2008-02-20T03:50:01.033-08:00</updated><title type='text'>A New Perspective On Spaceflight In A New Era</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/uasologo.gif" alt="" align="left" height="31" width="125" /&gt;(Norfolk, VA) From the beginning of time, humans have always had a fascination with the stars and universe. Fueled by man's natural curiosity and creativity, we have found ways of exploring the stars, exploring the unknown, and dreaming about ways of exploring the universe.&lt;br /&gt;&lt;br /&gt;Today, that fascination continues, and is often sparked by advances in science and technology, however, most of us aren't as fortunate to be able to experience what it is like to travel into the vastness of outer space, and that desire and fascination with the stars and the universe and in the science behind it all fades and is overshadowed by other things. Little do people know that there are avenues available to them that will allow them to experience what it is like to be able to travel into outer space, study the stars, learn more about the scientific and mathematical concepts behind astronomy, space exploration, and space flight. Today, a new avenue has been opened to the world through the United Aeronautics and Spaceflight Organization (UASO), the first organization designed to re-spark the interest in people of all ages in astronomy and space exploration. &lt;p&gt;What is the United Aeronautics and Spaceflight Organization? The UASO is an online virtual space agency open to people ages 16 and older that have a deep and serious interest in astronomy and space exploration. Though there have been other online organizations like it in the past, the UASO pushes for maximum realism in what it does. Some of the organizations activities include launching manned and unmanned spacecraft into space and safely landing them back on earth (all done in real-time), designing aircraft that could be built and flown in real life, and testing them, as well as at the same time, teaching those involved the science and math associated with Spaceflight and aeronautics, giving them a better understanding of the world around them and keeping their interest in science and mathematics alive. All of this is made possible by the various programs and simulators that we utilize allowing us to realistically replicate an actual space agency.&lt;/p&gt; &lt;p&gt;What is our plan to educate our members? From the moment a prospective member signs up to join the organization, the education process begins. Before being allowed to participate in the "bread and butter" of everyday UASO space flight and aeronautical operations, members are required to read and retain basic and fundamental information in the areas of physical science, earth science, and aeronautical science. All information is broken down into terms that anyone who is interested in our organization can understand. Once that individual successfully completes the basics and fundamentals part of the signup process, that member is allowed to pursue the "career" that he or she chose at the beginning of the signup process. Once that person begins to pursue that area, additional advanced training is administered and knowledge retention is maintained throughout that person's career with the UASO.&lt;/p&gt; &lt;p&gt;What jobs are available to those who wish to be a member of the UASO? The UASO has many career paths to choose from. For those who are interested solely in aeronautics and aviation may become pilots, eventually working their way up through the ranks to become a test pilot, flying the most cutting edge aircraft ever designed. For those more interested in space flight and exploration, a plethora of career paths are open to explore and enjoy. For those who wish to feel the excitement of launching into space and performing an actual mission, becoming an UASO Astronaut is the job for you. If you enjoy solving complex problems and challenges associated with a space flight mission, then becoming a UASO Mission Controller is the best choice for you. If you are more inept and capable in an administrative and managing position or have a skill or set of skills or have an interest in a specific field of astronomy, then working within one of our departments as a support staff member is right down your alley. Whatever interest you have, we can incorporate it into our organization. Creativity is the tool that will propel us to do bigger better things, and it keeps our interest at peak levels. All members are given an environment to be creative, test their ideas, and stimulate more ideas and theories, whilst educating at the same time.&lt;/p&gt; &lt;p&gt;So, do you have what it takes to start a virtual career in one of the most realistic virtual space agencies to date, or are you interested in becoming a member and finding out more information about the UASO? If so, then you are invited to check out our web site located at http://www.vuaso.org or contact the UASO Executive Board Director Kayamone Sutton at ksutton@vuaso.org. As stated before, all persons age 16 or over are welcome to join. Those who are under the age of 16 must obtain a waiver from a UASO Board Director via personal interview. Due to the nature of the hobby and the time and demands placed on UASO members, only special consideration will be given to individuals under the age of 16 who possess skills and/or traits that may be valuable or useful to the organization and who can prove capable and willing to accept the responsibilities bestowed on them by them, per their membership to this organization.&lt;/p&gt; &lt;p&gt;Join the UASO today and help us "Lead the Way!" in the exploration of space!&lt;/p&gt; &lt;p class="enhanced"&gt;  &lt;a target="_blank" href="http://www.vuaso.org/"&gt; http://www.vuaso.org&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;i&gt;"Leading The Way!"&lt;/i&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4528855532282338744?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2337.html' title='A New Perspective On Spaceflight In A New Era'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4528855532282338744/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4528855532282338744' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4528855532282338744'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4528855532282338744'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/new-perspective-on-spaceflight-in-new.html' title='A New Perspective On Spaceflight In A New Era'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5165459778853647728</id><published>2008-02-20T03:49:00.001-08:00</published><updated>2008-02-20T03:49:27.748-08:00</updated><title type='text'>Flight Paris City Pack Released</title><content type='html'>&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/flightparislogo.gif" alt="" align="left" height="93" width="125" /&gt;Flight Paris CityPack&lt;/i&gt;&lt;/b&gt; represents the third pane of the Flight Paris Series that comes as a complementary photorealistic scenery to the FlightParisBasepack (required) and the 3D autogen objects of the AutogenPack (facultative) including the major monuments, buildings, bridges, heliports and helipads of the City of Paris.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;This add-on provides you a great number of 3D objects meticulously placed on the photorealistic textures of the BasePack and prefectly integrated within the buildings, vegetation already present in the the Autogen add-on for Paris. This collection will allow you to realize a level of reality never attained before on this type and size of scenery.&lt;/p&gt; &lt;p&gt;In order to better locate your situation while soaring above the French capital, a detailed map is provided with all captions of monuments, objects and group of objects. &lt;/p&gt; &lt;h3&gt;TECHNICAL SPECIFICATIONS&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Principal monuments and major buildings of the City of Paris (about 200 objets with photorealistic textures including night-textures assembled in 60 geographical points). &lt;/li&gt;&lt;li&gt;Paris Heliport of LFPI (Issy-Les-Moulineaux) and its environment modelled in high  resolution ground and building textures   &lt;/li&gt;&lt;li&gt;6 platforms of Helipad and their environment entirely represented (landing possible): Great Arch of Defense, Ministry of Finances, Hospital of Val de Grace, Hospital of Pitie- Salpetriere, Hospital of Lariboisiere and Montparnasse Tour. &lt;/li&gt;&lt;li&gt;36 bridges modelled within the Parisian Beltway, the most characteristics are faithfully  represented   &lt;/li&gt;&lt;li&gt;The principal parks are faithfully represented in high resolution ground textures (Champs de Mars, Jardins des Tuileries, Jardins du Luxembourg and Jardins des Invalides) &lt;/li&gt;&lt;li&gt;A detailed map is provided with all captions of the scenery  &lt;/li&gt;&lt;li&gt;Map SIA - VAC provided for certain platforms  &lt;/li&gt;&lt;li&gt;The scenery includes a complete up-dating of the BasePack: textures are sharpened and recoloured  &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5165459778853647728?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2336.html' title='Flight Paris City Pack Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5165459778853647728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5165459778853647728' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5165459778853647728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5165459778853647728'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/flight-paris-city-pack-released.html' title='Flight Paris City Pack Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2988940401519550489</id><published>2008-02-20T03:48:00.000-08:00</published><updated>2008-02-20T03:49:01.106-08:00</updated><title type='text'>Announcing Ultimate Water FX</title><content type='html'>&lt;p&gt;&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/ultimatewaterfx.jpg" alt="" align="left" height="100" width="125" /&gt;Zinertek is pleased to officially announce &lt;b&gt;&lt;i&gt;Ultimate Water FX&lt;/i&gt;&lt;/b&gt; for Microsoft Flight Simulator 2004.  If there's one thing that has always kept FS2004 from taking that next step towards realism, it is water effects.&lt;/span&gt;&lt;/p&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;br /&gt;Over the years we have seen many wonderful scenery, mesh and texture enhancements bring realism in FS2004 to a new level when flying over land. Unfortunately, the water effects have always left much to be desired. After trying just about every freeware and payware water enhancement out there, we came to the conclusion that FS2004 sorely needed to take that next step towards realism. &lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;After many months of development, we can proudly say that you will soon be able to experience the most realistic water effects ever created for FS2004.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;With this new product all bodies of water including rivers, lakes, seas and oceans come to life like never before.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Included in the package will be two different types of water effects. You can choose between realistic or reflective water effects. Choose whichever suits your taste! Either way, water in FS2004 will come to life before your eyes!&lt;/span&gt;&lt;/p&gt; &lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;By now you are probably thinking if your system will be able to run these water effects smoothly. The answer, is yes! These water effects were designed within the confines and limitations of FS9's graphics engine. It wasn't easy, folks. After all, we are dealing with graphics technology that is almost 5 years old.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;These new water effects were created from scratch with performance in mind to give you the best possible quality and frame rate. To run these new water effects all you need is a Microsoft® DirectX® 9.0 compliant video card. In fact, chances are that you already have one installed in your PC or laptop so you are pretty much set! Aside from that, there are no additional system requirements or processing power in order to run these water effects at max detail.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;For more screen shots, full list of features, and information visit our web site:&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt; &lt;a target="_blank" href="http://www.zinertek.com/flightsimulator.html"&gt; http://www.zinertek.com/flightsimulator.html&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2988940401519550489?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2335.html' title='Announcing Ultimate Water FX'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2988940401519550489/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2988940401519550489' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2988940401519550489'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2988940401519550489'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/announcing-ultimate-water-fx.html' title='Announcing Ultimate Water FX'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7873454983554603834</id><published>2008-02-08T21:56:00.001-08:00</published><updated>2008-02-08T21:56:29.959-08:00</updated><title type='text'>ATC Radar Available for FSX and FS2004</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/atcradarlogo.gif" alt="" align="left" height="94" width="125" /&gt;Eric Marciano is pleased to announce the availability of a new &lt;b&gt;&lt;i&gt;ATC Radar&lt;/i&gt;&lt;/b&gt; for FS2004 and FSX. This module lets the user see the AI traffic, or the other player aircrafts during FS multiplayer sessions and IBNet sessions.&lt;br /&gt;&lt;br /&gt;It can be used for civilian ATC or military control, to guide the pilots along their route or guide the jet fighters to intercept potential hostiles. It is based on the same technology as the award-winning GDI+ Radar Gauge v2.0. &lt;p&gt;Visit Eric Marciano web site for more information:&lt;/p&gt; &lt;p&gt; &lt;a target="_blank" href="http://emarciano.free.fr/"&gt; http://emarciano.free.fr&lt;/a&gt; &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7873454983554603834?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2328.html' title='ATC Radar Available for FSX and FS2004'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7873454983554603834/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7873454983554603834' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7873454983554603834'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7873454983554603834'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/atc-radar-available-for-fsx-and-fs2004.html' title='ATC Radar Available for FSX and FS2004'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7219742162799039473</id><published>2008-02-08T21:55:00.003-08:00</published><updated>2008-02-08T21:55:56.499-08:00</updated><title type='text'>PSS Has Ceased Trading</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/psslogo.gif" alt="" align="left" height="47" width="125" /&gt;In an attempt to halt the current speculation surrounding Phoenix Simulation Software, the closure of their web site and the lack of response to support and emails, I would like to make public the following statements.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;PHOENIX SIMULATION SOFTWARE&lt;br /&gt;REGRET TO ANNOUNCE&lt;/p&gt; &lt;p&gt;That the Company and web site have ceased trading.&lt;/p&gt; &lt;p&gt;PSS have experienced severe difficulties both of a personal and financial level that unfortunately at this time cannot be remedied. The financial difficulties are mainly caused by the individuals who preferred to use sites like pirate bay instead of paying to support the growth and continuation of PSS and then clogging up our forums with technical support queries for products you don't actually own , You know who you are! As a result of this former CEO Graham Waterfield has been left with no alternative but the closure of the company and early retirement.&lt;/p&gt; &lt;p&gt;However, I Antony Waterfield son of Graham along with an investment consortium are in the process of establishing a new company and acquiring the rights, intellectual property &amp;amp; existing customer base from PSS in order that we may keep the company alive and progress it to a higher level. This will include but is not limited to the following:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Improved more user friendly web site/ product catalogue. &lt;/li&gt;&lt;li&gt;Improved technical support sytem including knowledge base and ticketing. &lt;/li&gt;&lt;li&gt;Upgrade existing products to FSX where possible. &lt;/li&gt;&lt;li&gt;Development of further Expansion products for Fs2004/FSX &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;In the mean time a limited version of the former PSS web site system will be available shortly so existing customers can gain access to previously purchased products and we are taking steps to reintroduce a basic temporary technical support system.&lt;/p&gt; &lt;p&gt;I would like to personally thank the Avsim staff, Tom Allensworth, Robert Kirkland along with John Room, Rob Elliot, Ben Jones etc. for their continued effort supporting the users of PSS products in the forums during this outage.&lt;/p&gt; &lt;p class="enhanced"&gt; Antony Waterfield &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7219742162799039473?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2327.html' title='PSS Has Ceased Trading'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7219742162799039473/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7219742162799039473' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7219742162799039473'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7219742162799039473'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/pss-has-ceased-trading.html' title='PSS Has Ceased Trading'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1843644041461511399</id><published>2008-02-08T21:55:00.001-08:00</published><updated>2008-02-08T21:55:27.424-08:00</updated><title type='text'>Zurich Scenery 1.3 Released for FSX &amp; FS2004</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fsdreamteamlogo.gif" alt="" align="left" height="26" width="125" /&gt;FsDreamTeam is pleased to announce Zurich 1.3 upgrade has been released.  Here's the enhancements list:&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;Scenery&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Fire Brigade training airplane position corrected &lt;/li&gt;&lt;li&gt;Added some control buildings in the Fire Brigade area &lt;/li&gt;&lt;li&gt;Buildings added around the Radar Tower &lt;/li&gt;&lt;li&gt;Engine Test structure added in the General Aviation area &lt;/li&gt;&lt;li&gt;Perimetrical walls added in the General Aviation area &lt;/li&gt;&lt;li&gt;Corrected a problem with emissive texture in DX10 for the runway holding zone lights &lt;/li&gt;&lt;li&gt;Fixed the shadows for the Open dynamic vehicle (FS9 only) &lt;/li&gt;&lt;li&gt;Changed the logo for the ground handling operator on all ground vehicles, reflecting real world acquisition of the former Jet Aviation by Dnata (we thanks Mr. Fretz for the info) &lt;/li&gt;&lt;/ul&gt; &lt;h3&gt;Addon Manager&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Addon Manager for FS9 is now compatible with the &gt;2GB patched FS9.EXE. This will allow to use all our products together with the most memory-demanding add-ons &lt;/li&gt;&lt;li&gt;Easier Reinstall procedure. Instead of selecting Buy then ALT key, there's now a dedicated Reinstall menu option in FS9, and a Reinstall button in the FSX version of the Addon Manager &lt;/li&gt;&lt;li&gt;Page 9 of the manual (fsdt_install_guide.pdf) covering Server-assisted Reinstall, has been updated as well, to reflect the new Reinstall option &lt;/li&gt;&lt;li&gt;Addon Manager for FS9 is now compatible with Vista DEP and Vista 64 bit &lt;/li&gt;&lt;/ul&gt; &lt;h3&gt;Installer&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Installer will always put Addon Manager before other modules in DLL.XML, fixing some issues with 3rd party modules that prevents loading of modules listed below in the DLL.XML file &lt;/li&gt;&lt;li&gt;Uninstaller will also remove the Addon Manager entry from DLL.XML, it the user choose to entirely remove it when asked &lt;/li&gt;&lt;li&gt;Update of the Esellerate library during installation, to prevent issues if older versions were present &lt;/li&gt;&lt;li&gt;Update products database for other publishers that use the Addon Manager as well &lt;/li&gt;&lt;li&gt;FsDreamTeam Install Guide, the manual covering installation and reinstallation, is now put into the main FsDreamTeam folder under FS9/FSX (instead under Zurich), because it's not Zurich-specific &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;To get it, just download the product from:&lt;/p&gt; &lt;p&gt;&lt;a target="_blank" href="http://www.fsdreamteam.com/"&gt; http://www.fsdreamteam.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1843644041461511399?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2326.html' title='Zurich Scenery 1.3 Released for FSX &amp; FS2004'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1843644041461511399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1843644041461511399' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1843644041461511399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1843644041461511399'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/zurich-scenery-13-released-for-fsx.html' title='Zurich Scenery 1.3 Released for FSX &amp; FS2004'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-195002738355624915</id><published>2008-02-08T21:54:00.002-08:00</published><updated>2008-02-08T21:55:02.251-08:00</updated><title type='text'>GAAR Update</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/gaarlogo%281%29.gif" alt="" align="left" height="101" width="125" /&gt;Just a reminder from Deer Valley Flying Club and Bluegrass Airlines that there are only two weeks left to sign up for GAAR. There are now 150+ signed up and 16 VA's and clubs represented. We just wanted to remind eveyone that GAAR sign-up closes January 31 and the event kicks off on February 1.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Feel free to visit the site at:  &lt;a target="_blank" href="http://www.flydeervalley.com/gaar"&gt; http://www.flydeervalley.com/gaar&lt;/a&gt;  and review everything that is going on.&lt;/p&gt; &lt;p&gt;Don't miss this one and we look forward to seeing you all in February!&lt;/p&gt; &lt;p class="enhanced"&gt; Deer Valley Flying Club &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-195002738355624915?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2325.html' title='GAAR Update'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/195002738355624915/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=195002738355624915' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/195002738355624915'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/195002738355624915'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/gaar-update.html' title='GAAR Update'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-570917207180526231</id><published>2008-02-08T21:54:00.001-08:00</published><updated>2008-02-08T21:54:39.734-08:00</updated><title type='text'>Announcing Glass Simming: Garmin 1000</title><content type='html'>&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/glasssimminglogo.gif" alt="" align="left" height="94" width="125" /&gt;Glass Simming: Garmin 1000&lt;/i&gt;&lt;/b&gt; will concisely explain everything a flight simmer needs for simulating flight with the latest technology.&lt;br /&gt;&lt;br /&gt;Based on the real-world Garmin 1000 glass cockpit manual and the user guide in Microsoft Flight Simulator X, this all new flight-sim manual will focus on the unique needs of flight simmers by filling the gap between the minimal MSFS manual and the overly detailed official manual. Organized into six chapters and one appendix, it will explain the Garmin 1000 glass cockpit in three main ways: First, it will describe each gauge, instrument, and control item by item. Then it will explain how to use each instrument and control step-by-step. Finally, it will provide quick-reference tables for easily performing numerous tasks with the Garmin 1000 glass cockpit. It will contain more than 40 images of gauges, instruments, and controls from actual screen shots. &lt;p&gt;This manual for flight simmers is the seventh written by Bill Stack and published by TopSkills. "Glass Simming: Garmin 1000 is the most exciting new flight-sim manual since I released the first edition of Jet Simming six years ago," says author Bill Stack.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-570917207180526231?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2324.html' title='Announcing Glass Simming: Garmin 1000'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/570917207180526231/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=570917207180526231' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/570917207180526231'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/570917207180526231'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/announcing-glass-simming-garmin-1000.html' title='Announcing Glass Simming: Garmin 1000'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-6989644598823517038</id><published>2008-02-08T21:53:00.004-08:00</published><updated>2008-02-08T21:54:12.453-08:00</updated><title type='text'>Hornet Leader PC Gets A Major Update</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/matrixgameslogo.gif" alt="" align="left" height="32" width="125" /&gt;Staten Island, NY, January 15th, 2008 - Matrix Games (www.matrixgames.com) and Dan Verssen Games (www.dvg.com) are pleased to announce that a major new update for Hornet Leader PC is now available. This second update for the popular turn-based tactical air combat simulator includes a display performance overhaul, multiple new player requested features and fixes all known issues.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Among the improvements is a switch to a DirectX-based display system to reduce interface lag, new on-map altitude change arrows, an Abort Mission button that is always available, random pilot selection and smarter bandit AI.&lt;/p&gt; &lt;p&gt;David Heath, Director of Operations at Matrix Games, said "The Hornet Leader community has continued to give us great feedback and we've taken it to heart. Thanks to two months of additional development from Storm Cloud Creations and Dan Verssen Games, Hornet Leader PC is better than ever and coming your way."&lt;/p&gt; &lt;p&gt;Dan Verssen of Dan Verssen Games added, "We hope our community members will appreciate this free update, which polishes Hornet Leader PC further and addresses many of the top player requests since the original release. We also hope players who may be interested in Hornet Leader PC but are still on the fence will take a look at these improvements and give it a try."&lt;/p&gt; &lt;p&gt;In Hornet Leader PC, you command a squadron of the U.S. Navy's elite F/A-18 Hornet Strike Fighters! You select the pilots and arm the aircraft based on real-world mission briefings. Once you reach your objective, you evaluate threats, and do what needs to be done to destroy the target!&lt;/p&gt; &lt;p&gt;Each pilot has his own set of unique skills and abilities. With each mission, a pilot's skills increase, but so does his fatigue level. You must decide how hard to push your men as one of the many decisions that go into every mission. You will fly high intensity missions over Iraq, Libya, and North Korea from 1991 to 2007. Your weapon selection for each campaign is updated to accurately match the weapons available for that era.&lt;/p&gt; &lt;p&gt;We'll see you in the pilots' briefing room!&lt;/p&gt; &lt;p&gt;Get more information on Hornet Leader PC from its official Matrix Games webpage. This update will bring the version of the game up to 1.2 and is comprehensive.&lt;/p&gt; &lt;h3&gt;ABOUT MATRIX GAMES&lt;/h3&gt; &lt;p&gt;Matrix Games produces, markets and publishes historical wargames as well as other computer gaming products. Since 2000, Matrix Games has published over three dozen titles and several award-winning games, including War in the Pacific, Conquest of the Aegean, Gary Grigsby's World At War: A World Divided, Crown of Glory, Battles In Normandy, Harpoon 3 Advanced Naval Warfare, Starshatter: The Gathering Storm and The Operational Art of War III. Matrix Games is based in Staten Island, New York. For more information, visit the Matrix Games web site at &lt;a target="_blank" href="http://www.matrixgames.com/"&gt; www.matrixgames.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-6989644598823517038?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2323.html' title='Hornet Leader PC Gets A Major Update'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/6989644598823517038/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=6989644598823517038' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6989644598823517038'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6989644598823517038'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/hornet-leader-pc-gets-major-update.html' title='Hornet Leader PC Gets A Major Update'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2642784878696782493</id><published>2008-02-08T21:53:00.003-08:00</published><updated>2008-02-08T21:53:44.816-08:00</updated><title type='text'>Gapalp Enterprises Releases InCabin Browser</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/galaplogo.gif" alt="" align="left" height="44" width="125" /&gt;Gapalp Enterprise has introduced their little tool InCabin Browser. Surf the Internet, read the html help on how to use the GPS while you are actually using it, watch the latest YouTube video, or read pdf files or other useful file formats to pass the time on that two hour flight. All from within the comfort of your FSX or FS2004 airplane cabin!&lt;br /&gt;&lt;br /&gt;&lt;a target="_blank" href="http://www.gapalp.com/"&gt; Visit&lt;/a&gt; their website for more details.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2642784878696782493?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2322.html' title='Gapalp Enterprises Releases InCabin Browser'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2642784878696782493/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2642784878696782493' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2642784878696782493'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2642784878696782493'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/gapalp-enterprises-releases-incabin.html' title='Gapalp Enterprises Releases InCabin Browser'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-392430606752697817</id><published>2008-02-08T21:53:00.001-08:00</published><updated>2008-02-08T21:53:17.652-08:00</updated><title type='text'>VATSIM Golden Mic Awards</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/vatsimlogo.gif" alt="" align="left" height="47" width="125" /&gt;Another year has ended and VATSIM (the Virtual Air Traffic Simulation Network) is pleased to announce the Golden Mic' awards to those virtual ATC facilities who have maintained the highest staffing levels in 2007.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;b&gt;En-route (CTR) award&lt;/b&gt;&lt;br /&gt;1st:  KZLA Los Angeles (2950 hours)&lt;br /&gt;2nd: EGTT London&lt;br /&gt;3rd:  KZAU Chicago&lt;/p&gt; &lt;p&gt;&lt;b&gt;Approach award:&lt;/b&gt;&lt;br /&gt;1st: SBSP: Sao Paolo - Congonhas (2469 hours)&lt;br /&gt;2nd: EGBB Birmingham&lt;br /&gt;3rd: EIDW Dublin&lt;/p&gt; &lt;p&gt;&lt;b&gt;Tower award:&lt;/b&gt;&lt;br /&gt;1st: KLAX Los Angeles (2030 hours)&lt;br /&gt;2nd: EGBB Birmingham&lt;br /&gt;3rd: KATL Atlanta&lt;/p&gt; &lt;p&gt;Also in the top 10 are facilities ranging from Warsaw to Bogota, and Tampere to Hong Kong. And these are just some of VATSIM's dedicated ATC teams, who have spent countless hours training new controllers and improving the service VATSIM pilots receive.&lt;/p&gt; &lt;p&gt;To learn more about online flight simulation and ATC on VATSIM, visit our web site:  &lt;a target="_blank" href="http://www.vatsim.net/"&gt; www.vatsim.net&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-392430606752697817?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2321.html' title='VATSIM Golden Mic Awards'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/392430606752697817/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=392430606752697817' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/392430606752697817'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/392430606752697817'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/vatsim-golden-mic-awards.html' title='VATSIM Golden Mic Awards'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7478130552136485307</id><published>2008-02-08T21:51:00.004-08:00</published><updated>2008-02-08T21:53:00.210-08:00</updated><title type='text'>FS2Crew PMDG 747 FSX Edition Update 1</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fs2crewlogo%281%29.gif" alt="" align="left" height="56" width="125" /&gt;FS2Crew has released Update 1 for PMDG 747 FSX Edition owners.&lt;br /&gt;&lt;br /&gt;FS2Crew PMDG 747 FSX owners are cleared via direct to   &lt;a target="_blank" href="http://www.fs2crew.com/"&gt; www.fs2crew.com&lt;/a&gt;  to download the update.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7478130552136485307?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2320.html' title='FS2Crew PMDG 747 FSX Edition Update 1'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7478130552136485307/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7478130552136485307' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7478130552136485307'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7478130552136485307'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/fs2crew-pmdg-747-fsx-edition-update-1.html' title='FS2Crew PMDG 747 FSX Edition Update 1'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-9208030575807174367</id><published>2008-02-08T21:51:00.003-08:00</published><updated>2008-02-08T21:51:54.232-08:00</updated><title type='text'>SkyUnlimited Releases Texans And Harvards</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/skyunlimitedlogo.gif" alt="" align="left" height="78" width="125" /&gt;New Release: Legacy of the Sky: Texans and Harvards Volume 1 For Flight Simulator 2004 For a limited time get the product for 20.95. That is $4 off the normal price. Offer Expires 01/15/2008 12:00 AM.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;A fully compatiable FSX version will later be released as a seperate product.&lt;/p&gt; &lt;p&gt;SkyUnlimited Productions is Proud to Announce the Release of Legacy of the Sky: Texans and Harvards Volume 1. A complete Flight Simulator X version will be released in a separate product soon.&lt;/p&gt; &lt;p&gt;The T-6 Texans, and their Harvard counterparts, are perhaps some of the most important and crucial aircraft in the Allied Victory of WWII. They were the cornerstones of allied training aircraft, thus earning them the nickname "The Pilot Maker." Thousands of these beautiful aircraft were produced, and over 54 nations used this aircraft. Another testament to the Texan can be found in the fact that it was one of the few WWII aircraft to see service in the Korean War. In addition, the Texan has become a very popular racing platform, earning acclaim especially in the Reno Stead Air races. SkyUnlimited Productions has taken great measures to replicate these great aircraft in the most historic and accurate fashion for your enjoyment. The Texans and Harvards are truly a Legacy of the Sky.&lt;/p&gt; &lt;p&gt;SkyUnlimited's Texans and Harvards have been designed with strong emphasis on realistic flying and operations. All switches, levers, and buttons have been animated and labeled. Flight information and procedures are included in the checklist, and we have done our best to make this a true "Pilot Maker" experience.&lt;/p&gt; &lt;p&gt;For more information visit   &lt;a target="_blank" href="http://www.skyunlimited.net/"&gt; www.skyunlimited.net&lt;/a&gt;&lt;/p&gt; &lt;h3&gt;Features Include:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Six Highly detailed exterior models by John MacKay, including Texans, Harvards, Reno Racers, and Korean aircraft  &lt;/li&gt;&lt;li&gt;Beautifully rendered Virtual Cockpits by John MacKay, including several unique cockpits  &lt;/li&gt;&lt;li&gt;Six stunning paint schemes featuring WWII, Korean, and Reno Racers like Mary Dilda's "Two of Hearts." Paint Kit is Included  &lt;/li&gt;&lt;li&gt;"By the Book" flight dynamics built with the latest in airfile design technology by the acclaimed Jerry Beckwith  &lt;/li&gt;&lt;li&gt;Conditional Parts like Chocks, Standing Pilots, Cargo Bay Doors, and Weapon configurations can be turned on and off  &lt;/li&gt;&lt;li&gt;Highly Detailed Panels by John MacKay and Jesse Lambert  &lt;/li&gt;&lt;li&gt;Custom Exhaust effects, wingtip vortices effects, and contrail effects  &lt;/li&gt;&lt;li&gt;Custom Sound sets by Jesse Lambert  &lt;/li&gt;&lt;li&gt;Checklists, References, and Flight Information are Included  &lt;/li&gt;&lt;li&gt;Photoshop Templates for Repainting  &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-9208030575807174367?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2319.html' title='SkyUnlimited Releases Texans And Harvards'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/9208030575807174367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=9208030575807174367' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/9208030575807174367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/9208030575807174367'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/skyunlimited-releases-texans-and.html' title='SkyUnlimited Releases Texans And Harvards'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3521936133713618462</id><published>2008-02-08T21:51:00.001-08:00</published><updated>2008-02-08T21:51:32.912-08:00</updated><title type='text'>Imaginsim MYNN Nassau Ready For FSX</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/imaginesimlog.gif" alt="" align="left" height="57" width="125" /&gt;Imaginesim have released their fifth airport for FSX: MYNN Nassau LP International. Customers who already own the FS2004 version get the FSX version free.&lt;br /&gt;&lt;br /&gt;There's a free demo version to try and full details can be found at the Imaginesim web site &lt;a target="_blank" href="http://www.imaginesim.com/"&gt;here&lt;/a&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3521936133713618462?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2318.html' title='Imaginsim MYNN Nassau Ready For FSX'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3521936133713618462/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3521936133713618462' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3521936133713618462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3521936133713618462'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/imaginsim-mynn-nassau-ready-for-fsx.html' title='Imaginsim MYNN Nassau Ready For FSX'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4075918855184126728</id><published>2008-02-08T21:50:00.004-08:00</published><updated>2008-02-08T21:51:10.662-08:00</updated><title type='text'>TerraBuilder: Moon Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/terrabuildermoonlogo.gif" alt="" align="left" height="81" width="125" /&gt;TerraBuilder, Inc. is pleased to announce the release of its long anticipated Flight Simulator 2004 add-on, &lt;b&gt;&lt;i&gt;TerraBuilder: Moon&lt;/i&gt;&lt;/b&gt;. After almost 2 years of prototyping and production, TerraBuilder has created an add-on unlike any other and literally out of this world.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;TerraBuilder: Moon is a comprehensive expansion package that turns Flight Simulator's entire Earth scenery into a highly detailed world of craters, lava channels, riles and dusty regolith (lunar soil). This is not just a localized scenery that you can "fly out" of, or an enclosed arena with a roof for a sky that will simulate the lunar environment on a scale of a few square kilometers... Entire Flight Simulator environment, the whole Earth, is completely transformed, from a diverse rainbow of landscape variations that our planet offers, to one of the "Magnificent Desolation" (Buzz Aldrin, Apollo 11).&lt;/p&gt; &lt;p&gt;It also includes an all-original LEV (Lunar Excursion Vehicle) "MoonHopper", a rocket-powered 2-seater open cockpit spacecraft with custom flight model, avionics, virtual cockpit and much more. Also included are concepts of there lunar outposts with custom effects, texturing and animation. As an added bonus, the Learning Content has been included with an extensive encyclopedia on history of lunar exploration.&lt;/p&gt; &lt;p&gt;TerraBuilder:Moon is now available for download and purchase (with a CD option).&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4075918855184126728?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2317.html' title='TerraBuilder: Moon Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4075918855184126728/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4075918855184126728' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4075918855184126728'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4075918855184126728'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/terrabuilder-moon-now-available.html' title='TerraBuilder: Moon Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2559957350665585827</id><published>2008-02-08T21:50:00.003-08:00</published><updated>2008-02-08T21:50:49.930-08:00</updated><title type='text'>Aero Files Releases Water Details FS9</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/aerofileslogo.jpg" alt="" align="left" height="100" width="125" /&gt;Water Details FS9 is a new water texture for Flight Simulator 2004 which is made with photoreal images of real life water. Autogen water textures from aerial photographs will give your flight simulator the look it deserves.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;This product will revolutionize your flight simulator like never seen before at any time, any place.&lt;/p&gt; &lt;p&gt;Approximately 71% of the Earth's surface (an area of some 361 million square kilometers) is covered by ocean, a continuous body of water that is customarily divided into several principal oceans and smaller seas. More than half of this area is over 3,000 meters (9,800 feet) deep. Average oceanic salinity is around 35 parts per thousand (ppt) (3.5%), and nearly all seawater has a salinity in the range of 31 to 38 ppt. That's why a water based product like Water Details FS9 is a must have. Even where your choose to start your flight, you will must likely cross the ocean at least once on your trip; many pilots will cross the ocean several times.&lt;/p&gt; &lt;p&gt;If your default water textures for FS2004 look reflective and shiny with full water graphics support on your system, and not pail blue colors only, this product will work just fine as it is built on the FS2004 standards with new textures only.&lt;/p&gt; &lt;p&gt;If your system can't display reflective and shiny water effects, this product will not change that fact. If your computer does not support the requirements and is only able to show basic blue colors with no reflective and shiny effects, this product will still improve your flight simulator world because these textures have a color like the real ocean, compared to the default FS2004 textures.&lt;/p&gt; &lt;p&gt;This product is recommended to all Flight Simulator 2004 fans.&lt;/p&gt; &lt;p&gt;Water Details FS9 will rock your flight simulator world on a global scale. Make sure to check out our other texture based products for a complete revolution of your flight simulator world on land, sky and water. Aero Files has the best and highest number of texture based products of its kind.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2559957350665585827?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2316.html' title='Aero Files Releases Water Details FS9'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2559957350665585827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2559957350665585827' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2559957350665585827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2559957350665585827'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/aero-files-releases-water-details-fs9.html' title='Aero Files Releases Water Details FS9'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-6388443974454522388</id><published>2008-02-08T21:50:00.001-08:00</published><updated>2008-02-08T21:50:26.070-08:00</updated><title type='text'>Just Flight Sale</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/justflightlogo.jpg" alt="" align="left" height="38" width="125" /&gt;The Just Flight Super Sale is back and in the tradition of all good January sales they've got a great product at half price that should get everyone camping outside their web site with flasks of tea and sleeping bags.&lt;br /&gt;&lt;br /&gt;From today Just Flight is offering the hugely popular 747-200 Ready For Pushback at half the normal price! Normally retailing at £14.99 / €22.95 / $29.99, this award-winning add-on for FS2004 is now on sale at half price - just £7.49, €10.95/$14.99. But you'll have to hurry! The offer runs until 09:00am Tuesday (UK time) and is available exclusively from &lt;a target="_blank" href="http://www.justflight.com/"&gt; www.justflight.com&lt;/a&gt; &lt;h3&gt;About Just Flight&lt;/h3&gt; &lt;p&gt;Just Flight is the world's leading flight simulation specialist, publishing a wide variety of digital aviation products. Their range comprises a multitude of different titles, including stand alone flight simulations as well as add-ons for Microsoft's multi-million selling Flight Simulator and Combat Flight Simulator. Just Flight also has Just Trains, a specialist label devoted to stand alone train simulators as well as add-ons for the ever-popular Microsoft Train Simulator.&lt;/p&gt; &lt;p&gt;A British company, based in Huntingdon, Just Flight has been established for over 12 years. It prides itself on quality, value and customer service, which it backs up with a unique money-back guarantee on all its products.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-6388443974454522388?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2315.html' title='Just Flight Sale'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/6388443974454522388/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=6388443974454522388' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6388443974454522388'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6388443974454522388'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/just-flight-sale.html' title='Just Flight Sale'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1978831077829500089</id><published>2008-02-08T21:49:00.004-08:00</published><updated>2008-02-08T21:50:05.903-08:00</updated><title type='text'>Computer Pilot Publishes 100th Issue</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/computerpilot100.gif" alt="" align="left" height="100" width="125" /&gt;SOUTH CAROLINA, 11 JANUARY 2008. Computer Pilot Magazine publisher, PC Aviator Inc, today announced the printing of the 100th issue of its magazine dedicated to flight simulation, &lt;b&gt;&lt;i&gt;Computer Pilot&lt;/i&gt;&lt;/b&gt;.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Computer Pilot was founded in 1995 and is the world's only monthly printed magazine published specifically for flight simulator pilots with the aim of helping flight simulator pilots get the most out of their passion for flying at their desktop.&lt;/p&gt; &lt;p&gt;The January 2008 issue that has just rolled off the presses marks the beginning of the 12th year of publication and the 100th issue.&lt;/p&gt; &lt;p&gt;To celebrate the 100th issue Computer Pilot is giving away over $2,500 worth of flight sim prizes with the winners randomly drawn from the subscriber database. Discounts on subscriptions are also on offer at the magazine's web site.&lt;/p&gt; &lt;p&gt;Founding publisher Robert Ferraro made this statement about Computer Pilot. "I founded Computer Pilot on a whim way back in September 1995 when the hobby of PC flight simulation was in its infancy. The first issue rolled off the presses 3 months later in December. 12 years and 100 issues later we continue to publish flight simulation's only printed monthly for flight simmers all around the world. I'm very proud of Computer Pilot and more importantly very thankful to the very small editorial team and contributors that produce Computer Pilot each month, like clockwork."&lt;/p&gt; &lt;p&gt;Computer Pilot Magazine is published monthly and is available at selected bookstores and newsstands across North America and is also available by subscription through the magazine's web site at &lt;a target="_blank" href="http://www.computerpilot.com/"&gt; www.computerpilot.com&lt;/a&gt;.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1978831077829500089?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2314.html' title='Computer Pilot Publishes 100th Issue'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1978831077829500089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1978831077829500089' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1978831077829500089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1978831077829500089'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/computer-pilot-publishes-100th-issue.html' title='Computer Pilot Publishes 100th Issue'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7935830517949874043</id><published>2008-02-08T21:49:00.003-08:00</published><updated>2008-02-08T21:49:43.869-08:00</updated><title type='text'>TuneVNAV Descent Pro v2.0 Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/vnavlogo.gif" alt="" align="left" height="96" width="125" /&gt;Tune VNAV Descent Pro v2.0 is a FMC like software that calculates the optimum vertical path of a descending airplane, all the way to the runway.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;New in Pro version:&lt;/p&gt; &lt;p&gt;The "core" has been completely changed. Easier to use and much accurate.  To use it:&lt;/p&gt; &lt;ol&gt;&lt;li&gt;Enter the ACRFT's Landing Weight (from the FMC) and flight parameters (Cruise Speed &amp;amp; altitude and ECON Descent speed - from the FMC) &lt;/li&gt;&lt;li&gt;Select the Landing Flap config.   &lt;/li&gt;&lt;li&gt;Hit the AutoTuneVNAV tab.  &lt;/li&gt;&lt;/ol&gt; &lt;p&gt;It will instantly compute all the descent and approach speeds for each WPT, all the way to the RWY. The approach speeds are exactly the maneuvering speeds, so there is no need for any further manual speed adjustments. User configurable ACRFT &amp;amp; APT database . It has Boeing ACRFTs database from B733 - B772ER". How to use - video help embedded within the software.&lt;/p&gt; &lt;p&gt;For more information and downloads visit:  &lt;a target="_blank" href="http://www.tunevnav.com/"&gt; www.tunevnav.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7935830517949874043?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2313.html' title='TuneVNAV Descent Pro v2.0 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7935830517949874043/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7935830517949874043' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7935830517949874043'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7935830517949874043'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/tunevnav-descent-pro-v20-released.html' title='TuneVNAV Descent Pro v2.0 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-6543392569711315625</id><published>2008-02-08T21:49:00.001-08:00</published><updated>2008-02-08T21:49:22.930-08:00</updated><title type='text'>Flight1's American Champion Aircraft Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/f1american.gif" alt="" align="left" height="81" width="125" /&gt;Five different aircraft, with over 40 different model variants - from tail-wheel to floatplane, plus your own lake and grass strip scenery to fly them all from... in a superb boxed edition for Flight Simulator X and 2004.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The American Champion Company's aircraft are based on a design that has been in production since the 1940s. Very much the original rugged 'back-country' aircraft, the modern types are as likely to be used for basic training, taildragger conversions or aerobatics. There are even amphibious versions!&lt;/p&gt; &lt;p&gt;Developed by RealAir, each aircraft has been designed to fly just like the real thing, with flight models that take you right to the stall buffet or give you the ability to accurately spin and sideslip.&lt;/p&gt; &lt;p&gt;Incorporating no less than five different aircraft (each with a different flight model) and a total of over 40 aircraft/livery combinations, together with some lovely scenery in which to practice your water or short field landings, this is a package that will offer endless hours of fun and satisfaction.&lt;/p&gt; &lt;p&gt;"The combination of crystal clear, totally smooth moving gauges, the view of the spinning propeller, and the subtle movement of the panel in reaction to changes in flight direction, make for a superb simulation. It is easy to forget that you are flying in your basement, and instead just get lost in the sheer joy of flying."&lt;/p&gt; &lt;p&gt;"A superb set of realistic bush aircraft with all the trimmings..."&lt;/p&gt; &lt;p&gt;Rated 95% and PC Pilot Classic Award&lt;/p&gt; &lt;p&gt;Flight1 are shipping American Champion Aircraft to resellers worldwide and it is also available direct from   &lt;a target="_blank" href="http://www.flight1.com/"&gt; www.flight1.com&lt;/a&gt;  priced at US$44.95&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-6543392569711315625?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2312.html' title='Flight1&apos;s American Champion Aircraft Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/6543392569711315625/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=6543392569711315625' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6543392569711315625'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6543392569711315625'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/flight1s-american-champion-aircraft.html' title='Flight1&apos;s American Champion Aircraft Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7842383257306221085</id><published>2008-02-08T21:48:00.003-08:00</published><updated>2008-02-08T21:48:59.818-08:00</updated><title type='text'>Living Sky Announces In Flight Emergencies</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/livingskylogo.gif" alt="" align="left" height="83" width="125" /&gt;Welcome to In Flight Emergencies for use with FSX.  Flight simulation has evolved in leaps and bounds since its introduction decades ago. So too, has the user.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;More than ever, flight simulator enthusiasts strive to make their digital experience as real as possible. With the popularity of cockpit building, the flying experience has moved to the living room, the workshop, or the garage. Thousands have been spent on cockpit building to make the experience as real as possible.&lt;/p&gt; &lt;p&gt;Our program, &lt;b&gt;&lt;i&gt;In Flight Emergencies&lt;/i&gt;&lt;/b&gt; for FSX adds even more to the realism. You can fumble through key sequences to turn on a vacuum, pitot, or brake failure; but how real is that... you know what's coming, and have likely made all the preparations prior to even hitting the key sequence. With In Flight Emergencies you won't know what's coming until it actually happens.&lt;/p&gt; &lt;p&gt;Once started, you can select various events from vacuum failure to engine fires, or, if you prefer, simply click on the Timed Event checkbox to have the program select an event at random. Not only will the program select a random event, but it will trigger that event at a random time. Events of any type could occur at times ranging from 8 to 30 minutes into your flight.&lt;/p&gt; &lt;p&gt;Just like a real world pilot you have to be observant. Pay attention to your gauges to observe that vacuum failure when it happens, scan outside the aircraft to see if that engine fire has occurred, on approach be sure that the gear has come down, or once you have landed, be ready for various brake failures.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7842383257306221085?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2311.html' title='Living Sky Announces In Flight Emergencies'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7842383257306221085/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7842383257306221085' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7842383257306221085'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7842383257306221085'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/living-sky-announces-in-flight.html' title='Living Sky Announces In Flight Emergencies'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7828073772912090902</id><published>2008-02-08T21:48:00.001-08:00</published><updated>2008-02-08T21:48:39.872-08:00</updated><title type='text'>HJG New Year Update</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/hjglogo.gif" alt="" align="left" height="39" width="125" /&gt;Christmas has gone...2008 is here...along with our first update for the year!  First up for the new HJG year are a selection of 21 new aircraft files covering classic and modern jetliners from the 1970's, 80's, 90's, and this new millennium.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Featured among these are some great liveries representing the Caribbean, Europe, Middle East, both North and South America, Scandinavia, and the United Kingdom.&lt;/p&gt; &lt;p&gt;New B707's include -320C's operated by a modern day Brazillian freight carrier, 2 Peruvian Air Force liveries from the 1990's, and an extremly rare US registered -420 once used as a VIP/corporate transport during the late 1970's ...among other interesting B707-120B, -320B, &amp;amp; -420 aircraft. Another a rare CV880 freighter from 1981 is available ...as is also a megga rare natural metal liveried CV990-A operated by a major European carrier during 1964. Among new DC8's is a tribute to the very last of the type ever produced by Douglas ...a SUPER 63 supported by 3 Scandinavian liveries, and SUPER 62F &amp;amp; 63F aircraft operated by a lesser known modern day freight carrier from Brasil. Love'em or hate'em the British Airways "World Tails" debate will likely continue forever ...but... all 5 liveries applied to the airlines BAe 146/RJ-100 fleet between 1999 and 2001 have been faithfully reproduced by HJG.&lt;/p&gt; &lt;p&gt;An updated "FUEL MANAGEMENT TUTORIAL" has been released to benefit more technically inclined virtual pilots among us. Users of the HJG/CARTY B707/720/C135 panels for FS2004 and FSX will find this information extremly useful.&lt;/p&gt; &lt;p&gt;Revised FDE for HJG BAe 146-300 &amp;amp; -300QT aircraft have also been uploaded and result in some nice flight and ground handling improvements for these models.&lt;/p&gt; &lt;p&gt;FSX users of HJG's recently updated DC8 panels will likely have encountered minor Auto-Pilot performance issue, as well as a Flight Director problem which affected both FSX and FS2004. The origin of these problems has been identified and fixed. A new DC8 PANELS CORE FILES package is now available for download. Folk are encouraged download and replace their original DC8 panel gauges with this new set. PLEASE NOTE: This is a "GAUGES/CORE FILES" replacement only. There is no need to change any of the new HJG DC8 panels downloaded since the DECEMBER 19th 2007 update. The HJG forum is the place to enquire for further information regarding this.&lt;/p&gt; &lt;p&gt;To review, download, and enjoy the latest in FS "freeware" from the Historic Jetliners Group please visit the following web site address...&lt;/p&gt; &lt;p&gt;&lt;a target="_blank" href="http://www.simviation.com/hjg/"&gt; http://www.simviation.com/hjg/&lt;/a&gt;&lt;/p&gt; &lt;p&gt;HJG take this opportunity welcome everyone to 2008 and the start of another great FS year.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7828073772912090902?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2310.html' title='HJG New Year Update'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7828073772912090902/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7828073772912090902' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7828073772912090902'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7828073772912090902'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/hjg-new-year-update.html' title='HJG New Year Update'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5014304262278852037</id><published>2008-02-08T21:47:00.002-08:00</published><updated>2008-02-08T21:48:13.856-08:00</updated><title type='text'>Kai Tak Airport Reopens</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/kaitakopenes.gif" alt="" align="left" height="79" width="125" /&gt;Hong Kong, SAR - Once, one of the busiest and most acclaimed airports in aviation, Hong Kong International Airport, Hong Kong (VHHX), has reopened its doors once again to passenger and cargo service... at least in the virtual world of flight simulation.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;&lt;b&gt;9Dragons&lt;/b&gt;, originally began by Marcus Thompson (aka 'Clutch' on most forums), as just a way to improve the look of the passenger terminal for his own personal flying pleasure, grew into a three year journey to recreate the entire Hong Kong area. With fellow modelers, Frabrizio 'Simbiosi' Pascucci and Eddie Chan, they developed the airport, Kowloon, Hong Kong and approximately 800 square miles of hi-resolution and lo-resolution photoreal textures for both day time and night time operation.&lt;/p&gt; &lt;p&gt;Quoting 9Dragons project manager "Clutch Cargo", "This year will mark the 10th anniversary of the closure of Kai Tak, yet the airport remains just as popular as when it was the 3rd busiest passenger airport and 2nd busiest cargo terminal in the world. We felt we had an obligation to our fellow simmers to try and create a rendition of this icon in its heyday, good enough where pilots could test their flying skills in surroundings which would heighten their experience when trying to land on infamous runway 13. However, this being our very first attempt at creating scenery, we weren't sure if we could pull this off."&lt;/p&gt; &lt;p&gt;Interesting features include custom Gmax buildings of the terminal, HACTL cargo and HAECO maintenance facilities, Chek Lap Kok airport shown under construction, over 5,500 custom hand-created and placed autogen and a fully working curved IGS 'Checkerboard' Approach system. Designed for Microsoft Flight Simulator 2004, it is a free download available here at FlightSim.Com. Additional information, screen shots and promotional videos may be seen at &lt;a target="_blank" href="http://www.milehighproductions.cwhnetworks.com/"&gt; www.MileHighProductions.cwhnetworks.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5014304262278852037?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2309.html' title='Kai Tak Airport Reopens'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5014304262278852037/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5014304262278852037' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5014304262278852037'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5014304262278852037'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/kai-tak-airport-reopens.html' title='Kai Tak Airport Reopens'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5278325306047436449</id><published>2008-02-08T21:47:00.001-08:00</published><updated>2008-02-08T21:47:53.896-08:00</updated><title type='text'>Announcing FSLiners.net</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fslinerslogo.gif" alt="" align="left" height="49" width="125" /&gt;The idea of FSL was born in August 07 in the flightdeck of a B744 freighter over the Bering Sea when Robert - founder and project manager of FSL - was thinking about why virtualplanepictures.net went down and never came back. It left a big gap in the FS community and Robert decided to fill that gap. With his friends and business partners Oliver and Malte he created FSL.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Features which will come soon and are not incorporated yet is a comments function for the pictures, a personal web album, a personal message system, an integrated video area for your FS Movies, Java drag and drop multiple picture and/or video upload, instant search for similar pictures in the picture details (when you click on the registration or aircraft type etc).&lt;/p&gt; &lt;p&gt;There are more features planned, but we will not disclose them at this time - we hope for your understanding.&lt;/p&gt; &lt;p&gt;We had over 1000 picture uploads so far and over 700 passed the screening. FSL is free of charge and everybody may register one account. Tell your FS fellows about our web site, help us to create a large screen shot and movie community, united in one place on the web!&lt;/p&gt; &lt;p&gt;There is a strong infrastructure behind FSL, we have our own server center, and we can promise you one thing: We will not disappear someday, because of shortage in time, resources or webspace. If FSL is successful and accepted by the community after the launch it will stay with you, and your screen shots are safe with us - for the years to come.&lt;/p&gt; &lt;p&gt;We have not implemented an own forum system yet, because we see no need to do so. But there are FSL dedicated boards in Roberts FS-Forum, where you can post your comments and ideas if you wish to do so. Should the FSL community grow and the users demand an FSL-integrated forum system we will be more than happy to provide you one.&lt;/p&gt; &lt;p&gt;Now, click on  &lt;a target="_blank" href="http://www.fsliners.net/"&gt; www.fsliners.net&lt;/a&gt;,  and enjoy the site!&lt;/p&gt; &lt;p&gt;The FSL Team:&lt;/p&gt; &lt;p&gt;Robert Reschka - Project Manager&lt;br /&gt;Oliver Simon, Mediaraum - Development&lt;br /&gt;Malte Buttjer, Mediaraum - Graphics and Layout&lt;br /&gt;Christian Eschmann - Screener&lt;br /&gt;Daniel Eddiehausen - Screener&lt;br /&gt;Fabian Frank - Screener&lt;br /&gt;Florian Wilzer - Screener&lt;br /&gt;Nils Spielvogel - Screener&lt;br /&gt;Stephan Verheyen - Screener &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5278325306047436449?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2308.html' title='Announcing FSLiners.net'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5278325306047436449/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5278325306047436449' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5278325306047436449'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5278325306047436449'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/announcing-fslinersnet.html' title='Announcing FSLiners.net'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8243615530926342646</id><published>2008-02-08T21:46:00.000-08:00</published><updated>2008-02-08T21:47:30.886-08:00</updated><title type='text'>Announcing Flightsim Consoles</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/flightsimconsoles.gif" alt="" align="left" height="94" width="125" /&gt;Attractive and versatile--two of the best words that can be used to describe new products being offered by flightsimconsoles.com.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Whether you fly a one monitor system or a multi-monitor system, such as the Matrox TripleHead2Go, these Flight Sim Consoles add a wonderful, cockpit-like environment to your flight simulation experience!&lt;/p&gt; &lt;p.talk flying="" be="" may="" you="" side="" which="" of="" regardless="" flight="" primary="" your="" with="" alignment="" view="" proper="" and="" easy="" for="" right="" left="" slide="" to="" able="" being="" as="" well="" up="" adjusts="" deck="" upper="" the="" on="" or="" download="" free="" by="" either="" available="" planes="" all="" any="" about="" cover="" will="" flightsim="" master="" on="" enjoy="" can="" setups="" command="" different="" least="" at="" are="" there=""&gt;&lt;/p.talk&gt; &lt;p&gt;Customize the look. Built out of durable black malamine laminate, these handsome and thoughtfully engineered consoles will look outstanding in any room. Units may also be constructed in various types of solid wood, such as cherry or black walnut, to go with your home or office decor.&lt;/p&gt; &lt;p&gt;Ready to fly! These units will ship fully assembled, so once they arrive at your home or office, you can be flying in no time!&lt;/p&gt; &lt;p&gt;COMING SOON--flightsimconsoles.com will be ready to start production runs by the middle of January 2008 on four different flightsim consoles. Pricing will be announced shortly.&lt;/p&gt; &lt;p&gt;For more information and/or to reserve your non-binding purchase and delivery space, send an email to:   &lt;a href="mailto:bruce@flightsimconsoles.com"&gt; bruce@flightsimconsoles.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8243615530926342646?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2307.html' title='Announcing Flightsim Consoles'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8243615530926342646/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8243615530926342646' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8243615530926342646'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8243615530926342646'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/announcing-flightsim-consoles.html' title='Announcing Flightsim Consoles'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3858732490964930882</id><published>2008-02-04T13:06:00.003-08:00</published><updated>2008-02-04T13:06:54.504-08:00</updated><title type='text'>Integrated Simavionis 1.4 Upgrade Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/isglogo.gif" alt="" align="left" height="52" width="125" /&gt;Integrated Simavionics Group 1 (ISG1) add-on gauges for FS2004 and FSX v1.4 upgrade released.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;This upgrade integrates a Honeywell/Boeing style Navigation Display, and Smiths style Flight Management Computer into the ISG1 gauge set. This update also provides fixes for some minor reported issues. All gauges can be selectively mixed and matched into the aircraft/panel of your choice. This is a free upgrade for previous ISG customers.&lt;/p&gt; &lt;p&gt;ISG gauges are available at    &lt;a target="_blank" href="http://www.isgsim.com/"&gt; http://www.isgsim.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3858732490964930882?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2306.html' title='Integrated Simavionis 1.4 Upgrade Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3858732490964930882/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3858732490964930882' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3858732490964930882'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3858732490964930882'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/integrated-simavionis-14-upgrade.html' title='Integrated Simavionis 1.4 Upgrade Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4950527897357930064</id><published>2008-02-04T13:06:00.001-08:00</published><updated>2008-02-04T13:06:30.565-08:00</updated><title type='text'>Scenery Tech Releases Asia Landclass For FSX</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/scenerytechlogo.gif" alt="" align="left" height="44" width="125" /&gt;SceneryTech's Asia Landclass for FSX perfectly demonstrates how SceneryTech hopes to transform the world of Microsoft Flight Simulator, employing innovative development techniques not used anywhere else. SceneryTech's products fix nearly every issue found in the default landclass, from pervasive desertification of the landscape to missing towns and cities. Most importantly, it will ramp up the realism and make the FS world a more interesting place to fly.&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;SceneryTech Technology&lt;/h3&gt; &lt;p&gt;SceneryTech's landclass employs a number of technical advancements that sets it apart from the default landclass, as well as the competition's:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;High-definition data sources &lt;/li&gt;&lt;li&gt;Data synthesis &lt;/li&gt;&lt;li&gt;Error correction methodology &lt;/li&gt;&lt;li&gt;Improved Slope Landclass &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4950527897357930064?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2305.html' title='Scenery Tech Releases Asia Landclass For FSX'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4950527897357930064/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4950527897357930064' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4950527897357930064'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4950527897357930064'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/scenery-tech-releases-asia-landclass.html' title='Scenery Tech Releases Asia Landclass For FSX'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3429185734233875595</id><published>2008-02-04T13:05:00.002-08:00</published><updated>2008-02-04T13:06:09.210-08:00</updated><title type='text'>IvAc Update Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/ivaclogo.gif" alt="" align="left" height="89" width="125" /&gt;The International Virtual Aviation Organisation's (IVAO) Software Development Team is pleased to announce, the new year release of its long awaited update of IVAO Virtual ATC Client (IVAC), the premier ATC Client for real-time virtual simulation of air traffic controlling.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;This update in addition to bugfixes, offers a highly realistic controller working position (CWP) and an even more realistic simulation of Air Traffic Management (ATM) systems.&lt;/p&gt; &lt;p&gt;For more information and to download this new update, please visit  &lt;a target="_blank" href="http://www.ivao.aero/softdev"&gt; http://www.ivao.aero/softdev&lt;/a&gt;&lt;/p&gt; &lt;p&gt;From all of us, we wish you all a Happy New Year!&lt;/p&gt; &lt;p&gt;Regards&lt;/p&gt; &lt;p&gt;Vybhava Srinivasan&lt;br /&gt;IVAO-PRD&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3429185734233875595?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2304.html' title='IvAc Update Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3429185734233875595/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3429185734233875595' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3429185734233875595'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3429185734233875595'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/ivac-update-released.html' title='IvAc Update Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-456538193836906924</id><published>2008-02-04T13:05:00.001-08:00</published><updated>2008-02-04T13:05:47.346-08:00</updated><title type='text'>IVAO Virtual Sky Magazine</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/virtualskylogo.gif" alt="" align="left" height="42" width="125" /&gt;We are happy to present before you the first issue of the official magazine of IVAO - Virtual Sky. This magazine is dedicated to the online flight simulation community and offers the community with some of the finest information on virtual flying/ controlling.&lt;br /&gt;&lt;br /&gt;Exciting articles have been hand-picked and designed to cater to the varied interests of our community. Information on our partnership up with Aerosoft and the eagerly awaited update of IVAO Virtual ATC Client (IVAC) software have also been included in this issue. &lt;p&gt;You can download your copy of the IVAO - Virtual Sky from  &lt;a target="_blank" href="http://www.ivao.aero/newsletter/newsmirror.asp"&gt; http://www.ivao.aero/newsletter/newsmirror.asp&lt;/a&gt;&lt;/p&gt; &lt;p&gt;So sit back and enjoy the first issue of "IVAO Virtual Sky".&lt;/p&gt; &lt;p&gt;Happy reading!&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-456538193836906924?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2303.html' title='IVAO Virtual Sky Magazine'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/456538193836906924/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=456538193836906924' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/456538193836906924'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/456538193836906924'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/ivao-virtual-sky-magazine.html' title='IVAO Virtual Sky Magazine'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2023634101645481215</id><published>2008-02-04T13:04:00.002-08:00</published><updated>2008-02-04T13:05:09.886-08:00</updated><title type='text'>JSG Panels Releases Boeing 747-8 Panel For FSX</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/jsglogo.gif" alt="" align="left" height="80" width="125" /&gt;Now available from JSGPanels is Version x03 of the panel for the Boeing 747-8, for use ONLY with Flight Simulator X (FSX).&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Like its predecessors this new version contains a fully-functioning:&lt;br /&gt;PRIMARY FLIGHT DISPLAY (PFD)&lt;br /&gt;MULTI-FUNCTION DISPLAY (MFD)&lt;br /&gt;ENGINE INDICATING AND CREW ALERTING SYSTEM (EICAS) FLIGHT MANAGEMENT COMPUTER (FMC)&lt;br /&gt;OVERHEAD PANEL&lt;/p&gt; &lt;p&gt;But, in addition, it NOW also contains:&lt;br /&gt;A SEPARATE CO-PILOT VIEW&lt;br /&gt;A SEPARATE THROTTLE VIEW&lt;br /&gt;A COMPREHENSIVE RANGE OF CO-PILOT MESSAGES&lt;br /&gt;A FULL RANGE OF FLIGHT DECK SOUNDS&lt;/p&gt; &lt;p&gt;However, the REALLY GREAT NEWS is the much higher level of performance compared with previous versions. Now, depending on the PC hardware used, you can get up to 25 frames a second in FSX _ with the sliders at the "defauts" point!&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2023634101645481215?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2302.html' title='JSG Panels Releases Boeing 747-8 Panel For FSX'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2023634101645481215/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2023634101645481215' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2023634101645481215'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2023634101645481215'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/jsg-panels-releases-boeing-747-8-panel.html' title='JSG Panels Releases Boeing 747-8 Panel For FSX'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5685566220751671009</id><published>2008-02-04T13:04:00.001-08:00</published><updated>2008-02-04T13:04:41.618-08:00</updated><title type='text'>VATSIM And MITRE Partnership</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/vatsimlogo.gif" alt="" align="left" height="47" width="125" /&gt; VATSIM and MITRE's Center for Advanced Aviation System Development (CAASD) have joined together to conduct aviation systems research using the VATSIM network as a test environment for proof of concept and hypothesis testing of new ATC solutions.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Richard Jenkins of VATSIM writes, "This program is the direct result of the exacting standards required to fly and control on VATSIM and is a direct tribute to your tireless efforts to simulate as real as it gets. Today VATSIM leaves the world of purely a hobby and moves into the real world, making its contribution to future ATC systems and aviation safety."&lt;/p&gt; &lt;p&gt;From the CAASD web site Overview, "MITRE has helped the Federal Aviation Administration (FAA) address the nation's most critical aviation issues since the company's creation in 1958. In recognition of this long and fruitful relationship, the FAA designated MITRE's aviation program as a Federally Funded Research and Development Center in 1990 and named the new entity the Center for Advanced Aviation System Development (CAASD). In addition to supporting the FAA, CAASD works with civil aviation authorities around the world, all of which face similar challenges. This enables us to increase our knowledge of best practices in aviation and share them with all our customers." CAASD primarily supports the FAA, but also works with more than 20 aviation organizations around the world: in Europe, Asia, South America, and North America. For more information from VATSIM, check out the VATSIM Forums.&lt;/p&gt; &lt;h3&gt;About VATSIM:&lt;/h3&gt; &lt;p&gt;In VATSIM, pilots of different flight simulators (i.e. Microsoft Flight Simulator) join into a network to fly together and enjoy the virtual flying adventure "as real as it gets". VATSIM offers training for virtual pilots and the career of a virtual Air Traffic Controller (ATC) in various places around the globe. More then 200.000 users are enlisted in the network. The use of VATSIM is free of charges.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5685566220751671009?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2301.html' title='VATSIM And MITRE Partnership'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5685566220751671009/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5685566220751671009' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5685566220751671009'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5685566220751671009'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/vatsim-and-mitre-partnership.html' title='VATSIM And MITRE Partnership'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1242889036038621138</id><published>2008-02-04T13:03:00.004-08:00</published><updated>2008-02-04T13:04:17.679-08:00</updated><title type='text'>VOZ Scenery For FSX Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/vistaauslogo.gif" alt="" align="left" height="42" width="125" /&gt;VOZ Scenery X is the all new scenery project from the crew at Vista Australis; it has been designed solely for MS Flight Simulator X. This add-on has been over a year in the works as our developers have updated their hardware and software to cope with FSX and then set about learning the intricacies of the new FSX Scenery Developer Kit.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;VSX will be, like VOZ before it, a continually evolving product. In the early stages there will be some teething problems as we come to grips with Microsoft's changes to the SDK. But as time and VSX evolve, we are confident you will find a richer, more satisfying product that continues to satisfy our desire to fly around this great country of Australia.&lt;/p&gt; &lt;p&gt;VSX will become attuned to the Orbx scenery texture program_Flight Terrain X. As that program expands to cover Australia in high quality photo based textures and highly accurate landclass, VSX will be there to populate the regions with airstrips and other scenery projects.&lt;/p&gt; &lt;p&gt;VSX is not restricted to any particular region. It will cover the entire continent of Australia and outlying Islands in the same way that VOZ does now. Like VOZ it will be a constant work of new and improving scenery. It is a purely freeware add-on crafted to enhance your enjoyment of viewing the colours of the Great South Land.&lt;/p&gt; &lt;p&gt;For more information please visit the Vista Australis web site at  &lt;a target="_blank" href="http://vistaoz.org/"&gt; http://vistaoz.org&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1242889036038621138?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2300.html' title='VOZ Scenery For FSX Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1242889036038621138/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1242889036038621138' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1242889036038621138'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1242889036038621138'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/voz-scenery-for-fsx-released.html' title='VOZ Scenery For FSX Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8927984028965759224</id><published>2008-02-04T13:03:00.003-08:00</published><updated>2008-02-04T13:03:53.326-08:00</updated><title type='text'>Perfect Flight Releases Fly The B717-200</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/perfectflight717logo.gif" alt="" align="left" height="96" width="125" /&gt;The new version includes a set of 25 new missions / adventures, printed user guide (boxed edition), charts book, 15 liveries and more features. Previous FS2004 registered users can also upgrade to new FSX version at special price. Product includes both versions for FS2004 and FSX in an unique setup file, so you have an option during the installation process.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;For more info, videoclip and shoots visit   &lt;a target="_blank" href="http://www.fs2000.org/b717/flightsim.htm"&gt; www.fs2000.org&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Best regards and Happy New Year!&lt;/p&gt; Marco Martini&lt;br /&gt;Perfect Flight Editor&lt;br /&gt;&lt;/span&gt; &lt;img src="http://flyawaysimulation.com/themes/FlyAway/images/iconnewsforums.gif" align="left" /&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8927984028965759224?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2299.html' title='Perfect Flight Releases Fly The B717-200'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8927984028965759224/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8927984028965759224' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8927984028965759224'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8927984028965759224'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/perfect-flight-releases-fly-b717-200.html' title='Perfect Flight Releases Fly The B717-200'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8307767886897610841</id><published>2008-02-04T13:03:00.001-08:00</published><updated>2008-02-04T13:03:30.352-08:00</updated><title type='text'>IVAO Announces Crowded Skies V</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/crowdedskiesv.gif" alt="" align="left" height="52" width="125" /&gt;The International Virtual Aviation Organisation (IVAO) is pleased to announce the fifth-annual Crowded Skies event starting at 1900Z on January 5, 2008. As with our previous Crowded Skies events, IVAO members are encouraged to get online as a pilot or air traffic controller to help us break our current Crowded skies record of 1501 simultaneous connections!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;This installment of Crowded Skies is expected to be the biggest online event ever held with active air traffic controllers available in each of our fifty-eight active divisions around the globe with a peak time of 2100Z expected.&lt;/p&gt; &lt;p&gt;IVAO invites you to join us to become a part of this historic record-breaking event. For more information about Crowded Skies, please visit &lt;a target="_blank" href="http://crowdedskies.ivao.aero/"&gt; http://crowdedskies.ivao.aero&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8307767886897610841?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2276.html' title='IVAO Announces Crowded Skies V'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8307767886897610841/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8307767886897610841' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8307767886897610841'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8307767886897610841'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/ivao-announces-crowded-skies-v.html' title='IVAO Announces Crowded Skies V'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8104989946392687450</id><published>2008-02-04T13:02:00.002-08:00</published><updated>2008-02-04T13:03:09.221-08:00</updated><title type='text'>DreamScenery Releases Indianapolis X</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/dreamsceneryindiax.gif" alt="" align="left" height="31" width="125" /&gt;This new scenery for FSX, brings the area of Indianapolis to life in your simulator, in such a way that you won't believe your eyes.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;There are literally thousands of details to be discovered all around the city. This is thanks to the large size of the scenery; as well as to the number of featured details, that range from monumental structures, like skyscrapers, to the smallest ones ever imagined. With Dreamscenery Indianapolis X you have the chance to spend hours or even days, visiting over and over this area and always discover something new.&lt;/p&gt; &lt;p&gt;Another fact that makes this scenery look so realistic is the high quality of its features. For example, all the hundreds of custom made buildings, have been created with photoreal textures. Moreover, after exhaustive researches made on each one of them, they reached a level of reality that will make you think you are visiting its real life counterpart.&lt;/p&gt; &lt;p&gt;Since we consider the Indianapolis International Airport (KIND) part of the scenery as the most important one (don't forget that KIND is where your plane will land); we placed special emphasis on its representation, as never done before. This way, you are going to experience KIND as if you really are there; so much that the only thing you will be able to say is, that this place...is really alive. More on this in the features list.&lt;/p&gt; &lt;p&gt;Another point worth of mention, is the fact that Dreamscenery Indianapolis X is highly customizable, in such a way that you will be able to control how the scenery looks; match the capabilities of your system and get a better performance. Thus, thanks to the Dreamscenery Display Options application that comes along with the scenery you have the chance to set up which details and features you want to be rendered, as well as the number of them and quality. For example you can choose between having the airport parking lots with parked cars or not; or if the depicted Airport Garage Building will be the textured one, or the 3D one with its interiors also rendered. So, the number of configurations go up to hundreds of possibilities.&lt;/p&gt; &lt;p&gt;Finally, this scenery represents a huge improvement and upgrade over its predecessors Indianapolis 2005 and KIND 2006; as well as over anything it's provided by the default FSX for this area.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8104989946392687450?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2275.html' title='DreamScenery Releases Indianapolis X'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8104989946392687450/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8104989946392687450' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8104989946392687450'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8104989946392687450'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/dreamscenery-releases-indianapolis-x.html' title='DreamScenery Releases Indianapolis X'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3994642780887418211</id><published>2008-02-04T13:02:00.001-08:00</published><updated>2008-02-04T13:02:45.263-08:00</updated><title type='text'>Space Shuttle Mission 2007 Set For Liftoff</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/spaceshuttlemissionlogo.gif" alt="" align="left" height="99" width="125" /&gt;Exciting Simulations ™ Mission Control is delighted to announce that all the system checks are nominal and that the Space Shuttle Mission 2007™ (SSM2007™) is scheduled for liftoff this weekend - weather permitting. SSM 2007™ is planned to orbit Earth until its replacement, SSM 2009™ with new missions and vastly upgraded equipment is put on orbit in the future - approximately one year from now.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Space Shuttle Mission 2007 ™ is the newest and most exciting Space Shuttle Mission Simulator available today. The product is designed to provide the experience and excitement of the real NASA Space Shuttle missions in extreme detail.&lt;/p&gt; &lt;p&gt;Check the official web site below and watch the latest in-game trailer for a glimpse of what you can expect.&lt;/p&gt; &lt;p&gt;Space Shuttle Mission 2007™ runs on mainstream Gaming PCs and suitable Laptops with Windows XP and Vista, and will be available for purchase online in downloadable format at the official web site this weekend:&lt;/p&gt; &lt;p&gt; &lt;a target="_blank" href="http://www.space-shuttle-mission.com/"&gt; www.space-shuttle-mission.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3994642780887418211?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2274.html' title='Space Shuttle Mission 2007 Set For Liftoff'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3994642780887418211/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3994642780887418211' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3994642780887418211'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3994642780887418211'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/space-shuttle-mission-2007-set-for.html' title='Space Shuttle Mission 2007 Set For Liftoff'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3977516205877239366</id><published>2008-02-04T13:01:00.004-08:00</published><updated>2008-02-04T13:02:21.089-08:00</updated><title type='text'>FSHeli.ch Releases Sud Aviation SA313B SA318C</title><content type='html'>&lt;span class="content"&gt;&lt;span style="font-family:Arial;"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fshelisud.gif" alt="" align="left" height="81" width="125" /&gt;Peter Salzgeber has created a new realistic rotorcraft  flying experience.&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;h2&gt;&lt;span class="content"&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;Description&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;span style="font-family:Arial;"&gt;The package contains more then 30 different accurate and  highly detailled models featuring:&lt;br /&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;&lt;span style="font-family:Arial;"&gt;SNCASE SE3130 Artouste and Sud Aviation SA318C   Astazou Alouette II&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;accurate configurations and equipment &lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;different paint schemes from different private and   government operators&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;VIP and military / government passengers&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Winch-operation&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Prototype SNCASE SE3130 s/n 001&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Prototype SNCASE SE3150 s/n 001&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Altitude World record Aircraft SNCASE SE3150 s/n 002&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;3th serie-built Aircraft S/N 1003 built 1957 (F-GIJE)   (Paris-Oshkosh)&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;nearly realistic flight-dynamics&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;realistic sound system&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;realistic startup procedures&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;custom-made gauges&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;user manuals in German, French and English&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Checklist&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Easy to repaint textures in DXT3-BMP (FS2004) and   DXT5-DDS (FSX)&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Customer support and support forum&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Original Alouette II Flight Manual as PDF (German)&lt;/span&gt;&lt;/li&gt; &lt;/span&gt;&lt;/ul&gt; &lt;h2&gt;&lt;span class="content"&gt;&lt;span style="font-family:Arial;font-size:100%;"&gt;New for Flight Simulator X&lt;/span&gt;&lt;/span&gt;&lt;/h2&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;&lt;span style="font-family:Arial;"&gt;New flight dynamics&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;New independet visual models and DXT5-DDS Textures   (no ported stuff from FS2004)&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;3 missions:&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Swiss Alps sightseeing flight fly this one-hour trip with the SA313B departing from Bern-Belpoverhead Grindelwald, Eiger-Mönch-Jungfrau with a stop on the Petersgrat to fly back to Bern-Belp (LSZB).&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Autorotation landing learn, how to make safe   autorotation landings to be ready to fly the next adventure, the&lt;/span&gt;&lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Altitude world record about 10984 meters. You are in command on the SE3150 s/n 002 and you’ve got just enough fuel to climb over Bretigny-sur-Orge, the landing are in auto-rotation without engine. &lt;/span&gt;  &lt;/li&gt;     &lt;li&gt;&lt;span style="font-family:Arial;"&gt;Full compatible with FSX SP2 and FSX   Acceleration-Pack &lt;/span&gt;&lt;/li&gt; &lt;/span&gt;&lt;/ul&gt; &lt;p&gt;&lt;span class="content"&gt; &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;span style="font-family:Arial;"&gt;&lt;a href="http://www.helicosim.com/AlouetteII/"&gt; Visit the Alouette II Website&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;span style="font-family:Arial;"&gt;&lt;a href="http://www.helicosim.com/"&gt; www.helicosim.com&lt;/a&gt; &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3977516205877239366?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2273.html' title='FSHeli.ch Releases Sud Aviation SA313B SA318C'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3977516205877239366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3977516205877239366' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3977516205877239366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3977516205877239366'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/fshelich-releases-sud-aviation-sa313b.html' title='FSHeli.ch Releases Sud Aviation SA313B SA318C'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-436714108990248246</id><published>2008-02-04T13:01:00.003-08:00</published><updated>2008-02-04T13:01:54.073-08:00</updated><title type='text'>FScene Holiday Present</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fscenelogo.gif" alt="" align="left" height="82" width="125" /&gt;To-day FScene.com released a very interesting mission for FSX. Actually it's a Fun Mission for the 2007 Holidays. It plays in early Winter.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Ruud Faber describes it as folllows.&lt;/p&gt; &lt;p&gt;Urgent mission from a Navy Airport&lt;br /&gt;The weather is bad. All flights have been cancelled.&lt;br /&gt;You (experienced pilot) just arrived from London at Navy Airport de Kooy - Netherlands for a special mission.&lt;br /&gt;The co-pilot briefs you on the purpose of this special flight. He's a Dutch airforce captain you know for years already. This airport has been officially closed some years ago. It's only available for special Navy flights. There's no ATC from the tower. A Marine talks you in and out via his cellphone. There's not much to rely on this afternoon.&lt;/p&gt; &lt;p&gt;The mission is not easy to play, but flying it over and over you'll grow to a great Cessna Pilot. Don't give up too soon! You can download it for free here: &lt;a target="_blank" href="http://www.fscene.com/"&gt; www.fscene.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-436714108990248246?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2272.html' title='FScene Holiday Present'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/436714108990248246/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=436714108990248246' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/436714108990248246'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/436714108990248246'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/fscene-holiday-present.html' title='FScene Holiday Present'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1638664919436011136</id><published>2008-02-04T13:01:00.001-08:00</published><updated>2008-02-04T13:01:31.135-08:00</updated><title type='text'>Scotflight For FSX Version 1.1 Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/visualflightlogo.gif" alt="" align="left" height="25" width="125" /&gt;Scotflight Scenery and Visual Flight are pleased to announce the release of Scotflight for FSX Vol 1: Highlands &amp;amp; Islands Version 1.1.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Version 1.1 is major overhaul of the scenery making it compatible with all possible combinations of FSX currently available, i.e. both versions of FSX (Standard and Deluxe) with or without the services packs (SP1 &amp;amp; SP2) and with or without FSX Acceleration expansion pack. Note: Version 1.1 has not yet been fully tested with DirectX 10.&lt;/p&gt; &lt;p&gt;In addition, Version 1.1 includes the following enhancements:&lt;/p&gt; &lt;ul&gt;&lt;li&gt;Colonsay and Coll airports updated with new tarmac runways in line with real-world developments &lt;/li&gt;&lt;li&gt;AI traffic and airfield parking has been reworked &lt;/li&gt;&lt;li&gt;ATC now works correctly on airfields where available &lt;/li&gt;&lt;li&gt;More detailed hold-short features on selected airfields &lt;/li&gt;&lt;li&gt;Additional reworking to remove 'water-filled' islands &lt;/li&gt;&lt;/ul&gt; &lt;p.scotflight of="" whole="" the="" for="" coastline="" detailed="" more="" even="" a="" includes="" also="" scenery="" to="" world="" part="" beautiful="" and="" remote="" this="" in="" landscape="" bring="" features="" other="" host="" airfields="" airports="" islands="" highlands="" fsx=""&gt;&lt;/p.scotflight&gt; &lt;p&gt;Version 1.1 is available now via download (£15.99) or on CD (£18.49 plus P&amp;amp;P), and can be ordered securely online from Visual Flight using a variety of payment methods. Existing users can download the new version free of charge using their existing download instructions.&lt;/p&gt; &lt;p&gt;For more information, please visit:&lt;br /&gt;&lt;br /&gt;&lt;a target="_blank" href="http://visualflight.info/products/scotflight-for-fsx-vol-1"&gt; http://visualflight.info/products/scotflight-for-fsx-vol-1&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1638664919436011136?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2271.html' title='Scotflight For FSX Version 1.1 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1638664919436011136/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1638664919436011136' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1638664919436011136'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1638664919436011136'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/scotflight-for-fsx-version-11-released.html' title='Scotflight For FSX Version 1.1 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5440041365063021509</id><published>2008-02-04T13:00:00.000-08:00</published><updated>2008-02-04T13:01:07.397-08:00</updated><title type='text'>SkyUnlimited FS2004 Gotha Ho299 Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/skyunlimitedgothalogo.gif" alt="" align="left" height="97" width="125" /&gt;SkyUnlimited Productions is Proud to Announce the Release of the Gotha Ho 229 for Flight Simulator 9. A complete Flight Simulator X version will be released in a separate product soon.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Had the Ho 229 made it into production it would have been the culmination of Luftwaffe technology and design. Featuring flying wing technology to reduce drag, two 30mm cannons, one of the first ejection seats, and a powerplant of two Junkers Jumo jet engines, the Ho 229 would have been unmatched in the skies over Europe. In fact, the Ho 229 was the only German aircraft to come close to Reichsmarschall Hermann Goring performance requirements of a payload of 1,000kg, a range of 1,000km, and top speed of 1,000km/h. Had the Luftwaffe been able to produce and utilize such power, one can therorize that the tides of the war would have been significantly different. In addition, there is also been much controversay regarding claims that the technology of the Ho 229 helped American researchers develop one of the most sophisticated aircraft of modern times, the B-2 Stealth bomber. Such claims whether true or not, only give another testiment to this marvel of aeronautical achievement. SkyUnlimited has worked hard to replicate this marvel of aerial ingenuity for your personal enjoyment. You now can take to the skies in one of the most mysterious and deadly aircraft of WWII.&lt;/p&gt; &lt;p&gt;For more information visit   &lt;a target="_blank" href="http://www.skyunlimited.net/"&gt; www.skyunlimited.net&lt;/a&gt;&lt;/p&gt; &lt;h3&gt;Features Include:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Highly detailed exterior model of the Gotha Ho229 by Kevin "Gibbage" Miller &lt;/li&gt;&lt;li&gt;Beautifully rendered Virtual Cockpits by Brandon Toomey that are animated and labeled &lt;/li&gt;&lt;li&gt;8 stunning paint schemes featuring differently nationalities including a fictional Japanese version &lt;/li&gt;&lt;li&gt;"By the Book" flight dynamics built with the latest in airfile design technology by the acclaimed Jerry Beckwith &lt;/li&gt;&lt;li&gt;Highly Detailed Panel by Jesse Lambert &lt;/li&gt;&lt;li&gt;Machine gun effects, wingtip vortices effects, and contrail effects &lt;/li&gt;&lt;li&gt;Custom Gauges by the acclaimed Michael Flahault &lt;/li&gt;&lt;li&gt;Custom Gun Effects for FSX and Fs2004 by Rob Barendregt and Douglas Dawson &lt;/li&gt;&lt;li&gt;Custom Sound sets created by Michael Flahault            &lt;/li&gt;&lt;li&gt;Photoshop Templates for Repainting &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5440041365063021509?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2270.html' title='SkyUnlimited FS2004 Gotha Ho299 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5440041365063021509/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5440041365063021509' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5440041365063021509'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5440041365063021509'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/02/skyunlimited-fs2004-gotha-ho299.html' title='SkyUnlimited FS2004 Gotha Ho299 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-6124723523191750765</id><published>2008-01-24T20:22:00.001-08:00</published><updated>2008-01-24T20:22:27.938-08:00</updated><title type='text'>FlightGear 1.0 Released</title><content type='html'>&lt;span class="content"&gt;&lt;p&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/flightgearlogo.jpg" alt="" align="left" height="40" width="125" /&gt;I am pleased to announce the release of FlightGear v1.0.  FlightGear is a free, open-source, flight simulator that runs on just about every major platform. The source code is licensed under the GPL.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;FlightGear is available for free download from:&lt;/p&gt; &lt;p&gt;&lt;a target="_blank" href="http://flyawaysimulation.com/article853.html"&gt;http://flyawaysimulation.com/article853.html&lt;br /&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Ready to run versions of FlightGear are available for Windows and MacOS. Packages for other platforms should be arriving in the upcoming days.&lt;/p&gt; &lt;p&gt;Please take a look at our web page to get an idea of the new features and aircraft that are available with this release.&lt;/p&gt; &lt;p&gt;Best regards,&lt;/p&gt; &lt;p&gt;Curtis Olson&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-6124723523191750765?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2262.html' title='FlightGear 1.0 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/6124723523191750765/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=6124723523191750765' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6124723523191750765'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6124723523191750765'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/flightgear-10-released.html' title='FlightGear 1.0 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7855449746388321176</id><published>2008-01-24T20:21:00.004-08:00</published><updated>2008-01-24T20:22:06.179-08:00</updated><title type='text'>Flight Alpes AutogenPack Sud Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/flightalpessudlogo.jpg" alt="" align="left" height="80" width="100" /&gt;France VFR has recreated a realistic flying experience from the eyes of a pilot.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The AutogenPack is the second pane of the FlightAlpes Sud (South) scenery and complements the photo-realistic BasePack.&lt;/p&gt; &lt;p&gt;Added buildings and vegetation help to achieve a realistic visual of the area. Specific textures for the alpine area are also included.&lt;/p&gt; &lt;p&gt;This complement provides an Autogen coverage of about 16000 km2 and is made of trees, buildings, warehouses and houses meticulously positioned on the Base Pack.&lt;/p&gt; &lt;p&gt;In order to depict the specificities of the different Southern Alps areas, we have developed this set of specific Autogen textures for the towns, industrial areas, villages...&lt;/p&gt; &lt;h3&gt;TECHNICAL SPECIFICATIONS&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Autogen coverage (trees, houses, buildings) all over the whole Southern Alps area (about 16000 km2). &lt;/li&gt;&lt;li&gt;Specific autogen textures provided for each region of the Southern Alps area. &lt;/li&gt;&lt;li&gt;Night texture provided for each specific autogen texture. &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;This scenery is the last one that completes the Alps scenery: from the north to the south within the Basepacks and Autogen you can fully enjoy your flight within the level of realism never attained in this region.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7855449746388321176?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2261.html' title='Flight Alpes AutogenPack Sud Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7855449746388321176/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7855449746388321176' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7855449746388321176'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7855449746388321176'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/flight-alpes-autogenpack-sud-released.html' title='Flight Alpes AutogenPack Sud Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1270108372275624254</id><published>2008-01-24T20:21:00.003-08:00</published><updated>2008-01-24T20:21:46.225-08:00</updated><title type='text'>XPax Now Available From HiFi</title><content type='html'>&lt;span class="content"&gt;&lt;p&gt;&lt;b&gt;&lt;i&gt;&lt;img alt="" src="http://flyawaysimulation.com/downloadimages/Image/xpaxlogo.gif" align="left" height="35" width="125" /&gt;XPax&lt;/i&gt;&lt;/b&gt;, a new multimedia passenger simulation add-on from HiFi, has been officially released!  This add-on is compatible with both FSX AND FS9! A full multi-media passengers experience is provided, with included audio and video content (4 unique voices with over 12 total sets). New content sets can be recorded or imported with a few clicks.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Passengers are fully simulated from boarding to deplaning, with all various phases of flight properly tracked and monitored. Passengers can be viewed in real time via the manifest or top-down seating diagram screen! 3 detailed cabins are provided as well as a universal "Other" custom cabin diagram that can be configured for any load.&lt;/p&gt; &lt;p&gt;Performance is scored by individual passenger approval and health amounts which will change based on the smoothness of the flight. Abrupt control movements, unsafe flying, hard landings, and many more other tracked events will cause approval reduction, and in extreme cases will cause health reduction. Flight logs are fully exportable for use with VA operations.&lt;/p&gt; &lt;p&gt;Real-time dynamic control of FS aircraft payload, automatic jetway and doors control, a report screen, documentation, top-notch customer support and much more are all included.&lt;/p&gt; &lt;p&gt;This is the first in a series of low-cost dual-sim-compatible "pocket add-ons" from HiFi that aim to provide entertaining enhancements to the simulation experience with exceptional value. XPax is available now for immediate download for only $26.99. For more information, screen shots, documentation download or to buy now, please visit the X Pax Page at &lt;a target="_blank" href="http://www.hifisim.com/xpax.php"&gt; http://www.hifisim.com/xpax.php&lt;/a&gt;.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1270108372275624254?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2260.html' title='XPax Now Available From HiFi'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1270108372275624254/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1270108372275624254' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1270108372275624254'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1270108372275624254'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/xpax-now-available-from-hifi.html' title='XPax Now Available From HiFi'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7757514797265904366</id><published>2008-01-24T20:21:00.001-08:00</published><updated>2008-01-24T20:21:23.234-08:00</updated><title type='text'>CATIII Software Announces Updates</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/catiiilogo.gif" alt="" align="left" height="40" width="125" /&gt;CATIII Software is happy to announce that new updates are available for   FSCheckride  and   Code Signer Pro.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;CATIII Software develops generalist and aviation specific software applications for the home and commercial market.&lt;/p&gt; &lt;p&gt;Please visit  &lt;a target="_blank" href="http://www.cat3software.com/"&gt; www.cat3software.com&lt;/a&gt;  to obtain the new updates.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7757514797265904366?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2259.html' title='CATIII Software Announces Updates'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7757514797265904366/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7757514797265904366' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7757514797265904366'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7757514797265904366'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/catiii-software-announces-updates.html' title='CATIII Software Announces Updates'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3554106909655593804</id><published>2008-01-24T20:20:00.004-08:00</published><updated>2008-01-24T20:21:03.287-08:00</updated><title type='text'>Space Shuttle Mission 2007 Web Site Problems</title><content type='html'>&lt;span class="content"&gt;&lt;p class="enhanced"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/spaceshuttlemissionlogo%281%29.gif" alt="" align="left" height="99" width="125" /&gt; Space Shuttle Mission 2007 web site and Forums Experiencing Problems as Ipowerweb migration program and Hack Attack hits thousands of businesses across the World&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Space Shuttle Mission 2007™ web site and Forums Experiencing Problems as Ipowerweb migration program and Hack Attack hits thousands of businesses across the world&lt;/p&gt; &lt;p&gt;Exciting Simulations™ Space Shuttle Mission web site and forums at www.space-shuttle-mission.com are temporarily down as a result of moving away form the Ipowerweb hosting company following a week of critical service issues.&lt;/p&gt; &lt;p&gt;It turns out that Space Shuttle Mission 2007 is not the only web site and business affected by these severe service problems. Thousands of businesses across the globe suffer, following the unilateral decision of Ipowerweb to move its customers to a new platform without warning, a process that seems to be more than painful. As a result, thousands of businesses have been leaving the host and looking for alternatives every week. In addition a hacker attack has been putting thousands of other sites at Ipowerweb on the Google security threat black list.&lt;/p&gt; &lt;p&gt;Space Shuttle Mission 2007 already has a new home but Ipowerweb has been less than forthcoming in releasing the DNS access that allows us to be accessible immediately. This is only a temporary issue as the Registrar OpenSRS Compliance Officer who has already been contacted, will one way or another make that access possible to our web masters within up to 48 hours. Until then our web site and forums will be inaccessible.&lt;/p&gt; &lt;p&gt;This does not impact the R&amp;amp;D, debugging and putting the final touches on Space Shuttle Mission 2007.&lt;/p&gt; &lt;p&gt;After we go back online, we will go ahead with the scheduled December Launch of the Space Shuttle Mission 2007 Simulator.&lt;/p&gt; &lt;p&gt;See you soon. Please check us regularly at  &lt;a target="_blank" href="http://www.space-shuttle-mission.com/"&gt; www.space-shuttle-mission.com&lt;/a&gt;  as we come alive shortly.&lt;/p&gt; &lt;p&gt;THANK YOU for the patience and loyalty.&lt;/p&gt; &lt;p&gt;&lt;b&gt;The Space Shuttle Mission Team&lt;/b&gt;&lt;/p&gt; &lt;p&gt;You can read more about the Ipowerweb affair and its effects on businesses such as ours here  &lt;a target="_blank" href="http://hostjury.com/blog/view/27/ipowerweb-ipower-clients-enduring-massive-problems"&gt; http://hostjury.com/blog/view/27/ipowerweb-ipower-clients-enduring-massive-problems&lt;/a&gt;  and here:  &lt;a target="_blank" href="http://www.ipwalk.com/webhost/total_domains/webhost_name/ipowerdns.com."&gt; http://www.ipwalk.com/webhost/total_domains/webhost_name/ipowerdns.com.&lt;/a&gt; &lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3554106909655593804?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2258.html' title='Space Shuttle Mission 2007 Web Site Problems'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3554106909655593804/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3554106909655593804' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3554106909655593804'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3554106909655593804'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/space-shuttle-mission-2007-web-site.html' title='Space Shuttle Mission 2007 Web Site Problems'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5048890078324022367</id><published>2008-01-24T20:20:00.003-08:00</published><updated>2008-01-24T20:20:43.274-08:00</updated><title type='text'>Airport Ground Details FS9 Released</title><content type='html'>&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/airportgroundlogo.gif" alt="" align="left" height="100" width="125" /&gt;Airport Ground Details FS9&lt;/i&gt;&lt;/b&gt; is a high quality texture enhancement for Microsoft Flight Simulator 2004. All the textures are photoreal in quality.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Airport Ground Details FS9 focuses on the airport ground objects such as the taxiways, runways and many more.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Airport Ground Details FS9 is easy to use and has no performance hit on your Flight Sim and will improve your enjoyment of FS2004 wherever you choose to start your flight. You will even be able to see cracks in the taxiway markings and the runway where available.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Airport Ground Details FS9 is simply just breathtaking. As soon as you start playing you will notice more details in the textures compared to the default textures in FS2004.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;These textures will help on computers which have a problem with FPS as long as you meet the standards of FS2004.&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;Product Features:&lt;/span&gt;&lt;/h3&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;Photoreal Concrete Taxiways   &lt;/li&gt;     &lt;li&gt;Photoreal Concrete Parking Gates  &lt;/li&gt;     &lt;li&gt;Photoreal Asphalt Taxiways   &lt;/li&gt;     &lt;li&gt;Photoreal Asphalt Parking Gates  &lt;/li&gt;     &lt;li&gt;Photoreal Tarmac Taxiways   &lt;/li&gt;     &lt;li&gt;Photoreal Tarmac Parking Gates   &lt;/li&gt;     &lt;li&gt;Photoreal Taxiway Markings   &lt;/li&gt;     &lt;li&gt;Higher Details For Default Runways   &lt;/li&gt;     &lt;li&gt;Improved Runway and Taxiway Lights/Textures  &lt;/li&gt; &lt;/span&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5048890078324022367?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2257.html' title='Airport Ground Details FS9 Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5048890078324022367/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5048890078324022367' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5048890078324022367'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5048890078324022367'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/airport-ground-details-fs9-released.html' title='Airport Ground Details FS9 Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3182673487787698017</id><published>2008-01-24T20:20:00.001-08:00</published><updated>2008-01-24T20:20:23.422-08:00</updated><title type='text'>Flight1 ATR 72-500 FSX Service Pack 1</title><content type='html'>&lt;span class="content"&gt;&lt;p&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/flight1atrlogo.gif" alt="" align="left" height="44" width="125" /&gt;Flight1 Releases FSX Service Pack 1 for the ATR 72-500.  Flight One Software has officially released Service Pack 1 for the FSX version of the ATR 72-500.&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;p&gt;This update fixes several minor issues with the aircraft, as well as a minor change for Vista users if your FSX installation is installed to the Program Files folder.&lt;/p&gt; &lt;p&gt;Only users of the download version, or users that have the FS9 version on CD and have upgraded to the FSX version using the FS9 to FSX update program, need this update.&lt;/p&gt; &lt;p&gt;You can get the update by visiting  &lt;a target="_blank" href="http://atr.flight1.net/atr_downloads.asp"&gt; http://atr.flight1.net/atr_downloads.asp&lt;/a&gt;.&lt;/p&gt; &lt;p&gt;For more information about the ATR 72-500, please visit Flight1 at  &lt;a target="_blank" href="http://www.flight1.com/"&gt; http://www.flight1.com&lt;/a&gt;.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3182673487787698017?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2256.html' title='Flight1 ATR 72-500 FSX Service Pack 1'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3182673487787698017/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3182673487787698017' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3182673487787698017'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3182673487787698017'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/flight1-atr-72-500-fsx-service-pack-1.html' title='Flight1 ATR 72-500 FSX Service Pack 1'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7542357327736634206</id><published>2008-01-24T20:19:00.004-08:00</published><updated>2008-01-24T20:20:02.629-08:00</updated><title type='text'>Great Australian Air Rally For 2008 Announced</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/gaarlogo.gif" alt="" align="left" height="101" width="125" /&gt;The Deer Valley Flying Club is proud to announce the return of the Great Australian Air Rally in February of 2008. Yep the very same rally that was created and organized by Bluegrass Airlines since 2001. With the permission of Bluegrass, Deer Valley Flying Club is happy to bring this tradition to all of you in the sim community. For those who have flown before, we welcome you back. For those who have missed it in the past, we encourage you to participate. We hope to make this years event the biggest and best ever.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Individual prizes, fun, adventure, and friends await all of you. There will be VA, Club, and Team prizes also, so sign up the whole club or fly for yourself. This is a world class and worldwide simming event. Don't miss it!! Please feel free to visit &lt;a target="_blank" href="http://www.flydeervalley.com/gaar"&gt; www.flydeervalley.com/gaar&lt;/a&gt; for more information on rules, planes, and procedures. We even have a movie or two up at the site to get you in the spirit GAAR 2008.&lt;/p&gt; &lt;p&gt;This year's rally has a special twist for all of you in the form of mission planning for FSX and FS2004. The Great Australian Air Rally will be 17 legs (4 or 5 each week) in the land of the Roo during the entire month of February. It will use FSX Mission programming for the pilots who want to use FSX and will provide ABL scripted Missions for those who want to use FS2004. You will be tested in each of the 7 planes that will be used. This adventure can be flown off line or on line at any server you choose. We will provide the planes, weather, and the adventure. Registration will open at &lt;a target="_blank" href="http://www.flydeervalley.com/gaar"&gt; www.flydeervalley.com/gaar&lt;/a&gt;  on January 1, 2008.&lt;/p&gt; &lt;p&gt;If the old pistons engines make your heart pound and a competitive adventure is what you desire, then make sure to get your registration in early at www.flydeervalley.com/gaar. We look forward to seeing all of you in February of 2008.&lt;/p&gt; &lt;p class="enhanced"&gt; Deer Valley Flying Club&lt;br /&gt;Dedicated to group flying since 2003&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7542357327736634206?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2255.html' title='Great Australian Air Rally For 2008 Announced'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7542357327736634206/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7542357327736634206' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7542357327736634206'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7542357327736634206'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/great-australian-air-rally-for-2008.html' title='Great Australian Air Rally For 2008 Announced'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4327881617390442712</id><published>2008-01-24T20:19:00.003-08:00</published><updated>2008-01-24T20:19:43.775-08:00</updated><title type='text'>CLS Piper Arrow Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/piperarrowlogo.gif" alt="" align="left" height="100" width="125" /&gt;Want something smaller then Airbus or Boeing? We got the perfect small prop for you! This Piper Arrow will give you hours of fun.&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;Features:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Highly detailed 3D models  &lt;/li&gt;&lt;li&gt;3D virtual cockpit  &lt;/li&gt;&lt;li&gt;All standard animations  &lt;/li&gt;&lt;li&gt;Opening door  &lt;/li&gt;&lt;li&gt;8 liveries included  &lt;/li&gt;&lt;li&gt;Dynamic shine  &lt;/li&gt;&lt;li&gt;Fully animated control surfaces  &lt;/li&gt;&lt;li&gt;FDE based on real world pilot input  &lt;/li&gt;&lt;li&gt;4 different panel styles for black, blue, brown and silver/grey  &lt;/li&gt;&lt;li&gt;Matching VC to panel color  &lt;/li&gt;&lt;li&gt;Paint kit  &lt;/li&gt;&lt;li&gt;Operation manual and panel description  &lt;/li&gt;&lt;/ul&gt; &lt;p&gt;The download is 55 mb for the base package. After installation you will need around 350 mb for the installation.&lt;/p&gt; &lt;p&gt;Compatible with both FS2004 and FSX and FSX Acceleration.&lt;/p&gt; &lt;h3&gt;System requirements:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Microsoft Flight Simulator 2004 or FSX (FSX Acceleration Dx9 mode only) &lt;/li&gt;&lt;li&gt;Windows XP or Vista &lt;/li&gt;&lt;li&gt;512 Mb RAM &lt;/li&gt;&lt;li&gt;128 Mb 3D graphics accelerator card. &lt;/li&gt;&lt;li&gt;A plugin sound card such as Soundblaster Audigy &lt;/li&gt;&lt;li&gt;350 mb free harddisk space for the base installation.  &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4327881617390442712?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2254.html' title='CLS Piper Arrow Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4327881617390442712/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4327881617390442712' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4327881617390442712'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4327881617390442712'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/cls-piper-arrow-now-available.html' title='CLS Piper Arrow Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3966535482676612795</id><published>2008-01-24T20:19:00.001-08:00</published><updated>2008-01-24T20:19:23.321-08:00</updated><title type='text'>Aerosoft Katana Update</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/aerosoft2.gif" alt="" align="left" height="63" width="100" /&gt;An FSX SP2 update for the Aerosoft Katana is now available. SP2 caused some problems with the Katana, mostly with textures in the cockpit.&lt;br /&gt;&lt;br /&gt;These problems can now be solved with an update that is available for registered customers at Aerosoft's &lt;a target="_blank" href="http://www.aerosoft.com/cgi-local/us/iboshop.cgi?show270"&gt;web site&lt;/a&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3966535482676612795?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2253.html' title='Aerosoft Katana Update'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3966535482676612795/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3966535482676612795' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3966535482676612795'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3966535482676612795'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/aerosoft-katana-update.html' title='Aerosoft Katana Update'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3181501935171641342</id><published>2008-01-24T20:18:00.005-08:00</published><updated>2008-01-24T20:18:59.585-08:00</updated><title type='text'>FS2Crew PMDG 747 FSX Edition Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;p&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fs2crewlogo.gif" alt="" align="left" height="56" width="125" /&gt;The goal of every version of FS2Crew is simple: maximum realism.  With the PMDG 747 and FS2Crew combination, Flight Simulator X has never been so real!&lt;/p&gt;&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;General Product Overview:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;The PMDG 747 FSX Edition of FS2Crew is a major release in the FS2Crew series. Shaped by user feedback, new ideas and constantly evolving programming techniques, it represents the culmination of two years' worth of design experience in the FS environment. &lt;/li&gt;&lt;li&gt;The PMDG 747 Edition is essentially an add-on designed specially for the PMDG 747. Basically it takes your PMDG 747, which is already a highly realistic simulation, and makes it even better and more immersive by adding a host of new features and functionality to the aircraft. &lt;/li&gt;&lt;li&gt;The central premise of the FS2Crew concept is that it is not realistic to fly airliners the same way you fly a Cessna 152. Airline flying involves team flying, and is not a single pilot affair. FS2Crew basically makes you fly just like a real airline pilot. &lt;/li&gt;&lt;li&gt;The default voice set that will ship with FS2Crew 747 features the voice of a real-world 747 Captain for the Captain's role, and the voice of a chief pilot of a corporate outfit for the FO's role. &lt;/li&gt;&lt;li&gt;With FS2Crew, you and your First Officer will perform your duties, flows, scans, checklists, memory items, etc., and interact with the Cabin and Ground Crew just as you would in real life. You will even interact with the Operations staff and Engineering. &lt;/li&gt;&lt;li&gt;To ensure maximum realism, FS2Crew is working closely with an active 747-400 FO to ensure that the procedures modeled mirror reality (in the context his airline's SOPs). &lt;/li&gt;&lt;li&gt;Like with every version of FS2Crew, you'll even be required to handle new situations, such as dealing with a sick passenger.  &lt;/li&gt;&lt;li&gt;FS2Crew products are continually refined from one version to the next. Each version is custom coded from scratch, and the PMDG 747 version is no different. It is only through such customization at the basic code level that a truly technically accurate simulation can be created. This is especially of importance when dealing with aircraft like the PMDG 747, which is essentially a simulation within a simulation itself and heavily custom coded itself and not accessible via standard FSUIPC offsets or the MS Panels and Gauges SDK. &lt;/li&gt;&lt;li&gt;FS2Crew 747 comes with a custom, international Pushback/Start Crew so if you're flying in the UK, you'll hear a British Start Crew; if you're flying in Germany, you'll hear a German accented crew, etc. &lt;/li&gt;&lt;li&gt;When dealing with complex simulations, keeping the learning curve down to reasonable levels is always an issue. To that end, a totally new interface method has been designed for the PMDG 747 Edition that is very clean and simple to operate, and more visual than the interface method used in the ATR and 767 Editions. &lt;/li&gt;&lt;li&gt;The FSX version was significantly updated to include the latest FS2Crew innovations, such as DirectX integration. Other improvements over the FS9 version were also incorporated to make a totally new product. &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3181501935171641342?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2252.html' title='FS2Crew PMDG 747 FSX Edition Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3181501935171641342/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3181501935171641342' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3181501935171641342'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3181501935171641342'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/fs2crew-pmdg-747-fsx-edition-now.html' title='FS2Crew PMDG 747 FSX Edition Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7128848557112646676</id><published>2008-01-24T20:18:00.003-08:00</published><updated>2008-01-24T20:18:37.344-08:00</updated><title type='text'>FDN Releases Central Florida GA Airports</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fscenedesignlogo.jpg" alt="" align="left" height="72" width="90" /&gt;Ruud Faber of FScene Design Network informed us that they have released their first product. He reports: Our first title "Central Florida GA Airfields, Volume 1" is an enhancement to a whole range of small Florida airfields that were left completely barren in FSX. The developer Joe Watson has added 'life' to the fields by placing many objects, as one would find in real life.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Volumes 2, 3 and 4 are already waiting at the sideline to be packaged and will become available in the coming weeks.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;FScene Design Network publishes modestly priced add-ons for Flight Simulator to complement the more expensive product ranges. It also provides a proving ground for beginning designers in the FS industry.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;FDN has an interesting site to land on:&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;a target="_blank" href="http://www.fsaddon.com/fdn_products/products_page.html"&gt; http://www.fsadd-on.com/fdn_products/products_page.html&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7128848557112646676?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2251.html' title='FDN Releases Central Florida GA Airports'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7128848557112646676/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7128848557112646676' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7128848557112646676'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7128848557112646676'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/fdn-releases-central-florida-ga.html' title='FDN Releases Central Florida GA Airports'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4373383710015272468</id><published>2008-01-24T20:18:00.001-08:00</published><updated>2008-01-24T20:18:18.358-08:00</updated><title type='text'>FSD International Holiday Sale</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fsdilogo.gif" alt="" align="left" height="24" width="125" /&gt;FSD International has announced a special holiday sale. If you purchase any plane at regular price you can buy additional planes at up to 50% off. This is a limited time only sales event&lt;br /&gt;&lt;br /&gt;There are more details on the holiday sale web page on the &lt;a target="_blank" href="http://www.fsd-international.com/Holiday.htm"&gt; FSD website&lt;/a&gt;.&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4373383710015272468?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2250.html' title='FSD International Holiday Sale'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4373383710015272468/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4373383710015272468' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4373383710015272468'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4373383710015272468'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/fsd-international-holiday-sale.html' title='FSD International Holiday Sale'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-175613655372002827</id><published>2008-01-24T20:17:00.001-08:00</published><updated>2008-01-24T20:17:58.772-08:00</updated><title type='text'>FS Dreamscapes New Products</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fsdreamscapeslogo.gif" alt="" align="left" height="23" width="125" /&gt;FS Dreamscapes has been hard at work completing a new online store to better serve the terrain and photoscenery needs of the Flight Simulator community. At the same time two Mesh+ Products are almost ready to ship and a new Photoscenery package for Utah is set for release soon...&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Developed by Dean Mountford, the "FS Dreamscapes: 1m Vista+" is a new series of Photoscenery products aimed at coverage of the United States in full photoscenery. Current photoscenery products only offer limited coverage areas of up to 10,000 square miles. The FS Dreamscapes Photoscenery line will cover each State of the USA in full 1m imagery. The first project underway is Utah and pre-orders are being accepted.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;"FS Dreamscapes: Arizona &amp;amp; Texas 10m Mesh+ Terrain" products add three times the resolution of the default mesh terrain, allowing simmers to fly through narrow canyons and valleys, exploring places never before seen in lower resolution mesh. Pilots are able to test their skills and aerobatic prowess zooming through tight twisting terrain while experiencing smooth ground runs during bush flying due to 10cm vertical resolution on the terrain compared to the usual 1m in other terrain products.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;"FS Dreamscapes," which officially launched their first product for Utah in September 2007, had started research and development into the new FSX terrain mesh format in the 3rd quarter of 2006. The aim was to create the highest quality mesh terrain available and build towards even higher resolution terrain in coming years.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;"FS Dreamscapes: Arizona 10m Mesh+ Terrain" and "FS Dreamscapes: Texas 10m Mesh+ Terrain" are due out in time for Christmas. They are available for a special pre-order price of $5.95 and are for "Microsoft Flight Simulator X".&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;More details can be found at the new web site   &lt;a target="_blank" href="http://www.fsdreams.com/"&gt; http://www.fsdreams.com&lt;/a&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;About Dean Mountford&lt;/span&gt;&lt;/h3&gt; &lt;p.dean baguio="" and="" hawaii="" of="" out="" based="" is="" data="" earth="" digital="" called="" company="" startup="" a="" operates="" owns="" dean="" dreamscapes="" fs="" alongside="" for="" on="" freeware="" downloaded="" most="" the="" in="" award="" s="" developer="" com="" famed="" won="" which="" flight="" century="" simulator="" upgrade="" effects="" tomcats="" gun="" top="" mountford=""&gt;&lt;/p.dean&gt; &lt;p&gt;&lt;span class="content"&gt;Dean is currently doing humanitarian work in the Philippines amongst the poor and needy and all sales go towards helping Dean in his work. As the work is unpaid voluntary work Dean is using the sales of Flight Simulator add-ons to help fund his work. For more information or for donations please contact Dean via his blog at &lt;a target="_blank" href="http://fsdreamscapes.blogspot.com/"&gt; http://fsdreamscapes.blogspot.com&lt;/a&gt;&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;About FS Dreamscapes&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;&lt;span class="content"&gt;FS Dreamscapes has long been a visionary dream of Dean to push the envelope in Flight Simulator design and innovation. The vision is not just to make scenery for Flight Simulator, but to make the best quality scenery and products possible and to build for the future of Flight Simulation. To that end, research and development is continuing into other unique products that will help enhance the experience within Microsoft Flight Simulator that will push the realism factor to new levels.&lt;/span&gt;&lt;/p&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-175613655372002827?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2249.html' title='FS Dreamscapes New Products'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/175613655372002827/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=175613655372002827' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/175613655372002827'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/175613655372002827'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/fs-dreamscapes-new-products.html' title='FS Dreamscapes New Products'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1234306107630669620</id><published>2008-01-24T13:16:00.004-08:00</published><updated>2008-01-24T13:17:17.360-08:00</updated><title type='text'>DreamFleet Releases Piper Dakota</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/dreamfleetdakotalogo.gif" alt="" align="left" height="86" width="125" /&gt;DreamFleet and Reality XP are pleased to announce the release of the Piper Dakota for FS2004. An FSX version is in production and scheduled for release sometime after the new year. Those who purchase the Dakota for FS2004 will be entitled to receive the the FSX version, which will include a fully-featured FSX aircraft model, for free upon its release, and a future free upgrade will feature the rare Piper turbo Dakota.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Based on the real Piper Dakota, N8086N, owned by DreamFleet's founder, Lou Betti, the DreamFleet Dakota is the first-ever FS GA aircraft to feature a complete set of Reality XP's new "Gauge XTreme" smooth running Flight Line T and Flight Line N gauges in both the 2D panels and Virtual Cockpit. In addition to their high fidelity operation, these gauges also feature completely dimmable gauge backlighting. To top things off; Reality XP's Garmin GNS430, GMA340 Audio Panel, and GTX327 Transponder are also installed.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;The Dakota is DreamFleet's first aircraft to feature a choice of 3, different 2D panel resolutions for different monitor sizes selectable from within the cockpit.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Offered for the price of $34.95 the DreamFleet Dakota is the follow up to the very popular DreamFleet Archer III, released this Spring, and scheduled to appear in FSX this coming year. Aside from the Reality XP gauges, the Dakota features a highly detailed Virtual Cockpit, the ability to remove the landing gear fairings, two engine sound sets, choice of male or female pilot models, three included liveries plus 12 other free liveries available via download, DreamManager for easy repaints, and many other features.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Learn more about the DreamFleet Dakota by visiting the  &lt;a target="_blank" href="http://www.dreamfleet2000.com/Previews/236/preview_home.html"&gt; DreamFleet web site&lt;/a&gt;.&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1234306107630669620?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2248.html' title='DreamFleet Releases Piper Dakota'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1234306107630669620/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1234306107630669620' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1234306107630669620'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1234306107630669620'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/dreamfleet-releases-piper-dakota.html' title='DreamFleet Releases Piper Dakota'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5962303584913543925</id><published>2008-01-24T13:16:00.003-08:00</published><updated>2008-01-24T13:16:56.935-08:00</updated><title type='text'>Space Shuttle Mission 2007 Trailer</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/spaceshuttlemissionlogo.gif" alt="" align="left" height="99" width="125" /&gt;Exciting Simulations™ is delighted to announce that the new, official game trailer is online now and can be viewed at www.space-shuttle-mission.com or downloaded in full DVD resolution in the Downloads section of the site.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;The Base Missions Set that will be available at launch time cover:&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt; STS-1: Space Shuttle 1981 maiden flight&lt;br /&gt;STS-8: Launch INSAT-1B + miscellaneous ops&lt;br /&gt;STS-41C: Launch LDEF, repair "Solar Maximum" satellite, experiments&lt;br /&gt;STS-26: Launch TDRS, Numerous experiments&lt;br /&gt;STS-31: Hubble Deploy mission, experiments&lt;br /&gt;STS-88: Kickoff ISS building by attaching Unity to Zarya, launch SAC-A&lt;br /&gt;STS-96: ISS supply, launch STARSHINE&lt;br /&gt;STS-103: Hubble repair mission&lt;br /&gt;STS-121: ISS supply and maintenance mission&lt;br /&gt;STS-116: ISS building, maintenance and resupply mission&lt;br /&gt;STS-117: ISS building, maintenance and resupply mission &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;This initial set provides increasingly challenging missions while covering a wide and representative spectrum of routine STS activities. &lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;We put a special emphasis on offering more recent missions involving ISS EVA, docking and construction. We believe that the STS ISS-related missions are the culmination of STS usefulness and flexibility and as such, we decided to allocate a higher portion of the Base Mission Set to ISS-related missions.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Exciting Simulations™ plans to periodically release new missions until the full historical STS missions set is complete.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Space Shuttle Mission 2007™ will be available by Christmas 2007, asa direct download from the official web site at  &lt;a target="_blank" href="http://www.space-shuttle-mission.com/"&gt; www.space-shuttle-mission.com&lt;/a&gt;  and it will cost US$49.95.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Exciting Simulations ™ is an entertainment brand name of Simsquared Ltd. - a leading developer of professional Naval Simulation applications. &lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5962303584913543925?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2247.html' title='Space Shuttle Mission 2007 Trailer'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5962303584913543925/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5962303584913543925' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5962303584913543925'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5962303584913543925'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/space-shuttle-mission-2007-trailer.html' title='Space Shuttle Mission 2007 Trailer'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-102002274641039784</id><published>2008-01-24T13:16:00.001-08:00</published><updated>2008-01-24T13:16:35.169-08:00</updated><title type='text'>Flight1 Releases Pilatus PC-12</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/pilatuslogo.gif" alt="" align="left" height="41" width="125" /&gt;Just in time for Christmas, Flight1 Software is proud to announce that it's reproduction of the Pilatus PC-12 is now available for Flight Simulator X. This aircraft package offers several different configurations that include: commuter, executive, cargo, and multimission surveillance. This versatility along with the PC-12's advanced aerodynamic airframe will allow you to explore the FS world with unmatched flexibility.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Building on the award-winning add-on originally developed for FS2004, this "Officially Endorsed" FSX version has been overhauled with a set of new features to take advantage of the latest offerings within Flight Simulator X. Some of the new features include: Updated FSX exterior model with specular lighting and bump mapping, dual Garmin 430 GPSs replace the single KLN90B, a Garmin MX200 Color Multi-Function Display, reworked night lighting and lighting logic, upgraded EHSI, plus many more refinements and optimizations.&lt;/p&gt; &lt;p&gt;Previous FS2004 customers can download, via the PC-12 product page, a $10.00 Savings Coupon toward the FSX version. For more information, screen shots, and to download this amazing aircraft today by clicking &lt;a target="_blank" href="http://www.flight1.com/products.asp?product=fsxpc12"&gt; here&lt;/a&gt;.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-102002274641039784?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2246.html' title='Flight1 Releases Pilatus PC-12'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/102002274641039784/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=102002274641039784' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/102002274641039784'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/102002274641039784'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/flight1-releases-pilatus-pc-12.html' title='Flight1 Releases Pilatus PC-12'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4752149500055748075</id><published>2008-01-24T13:15:00.004-08:00</published><updated>2008-01-24T13:16:10.471-08:00</updated><title type='text'>Aircraft Collector's Second Edition Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/aircraftcollectorslogo.jpg" alt="" align="left" height="99" width="125" /&gt;Aircraft Collector's Second Edition is the newest compilation of aircraft from Abacus. It includes 20 aircraft of all types for FSX and FS2004.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;&lt;b&gt;Commercial &amp;amp; Regional&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;Airbus A380  &lt;/li&gt;     &lt;li&gt;Bombardier CJR-900  &lt;/li&gt;     &lt;li&gt;Embraer 190  &lt;/li&gt;     &lt;li&gt;Fairchild-Dornier 328 Jet  &lt;/li&gt;     &lt;li&gt;Saab 340B  &lt;/li&gt;     &lt;li&gt;Bash-8 200  &lt;/li&gt;     &lt;li&gt;Beech 1900D  &lt;/li&gt; &lt;/span&gt;&lt;/ul&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;b&gt;Corporate &amp;amp; Private&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;Pilatus PC-12  &lt;/li&gt;     &lt;li&gt;Adam 500  &lt;/li&gt;     &lt;li&gt;Cessna Citation Mustang  &lt;/li&gt;     &lt;li&gt;Cessna Citation X  &lt;/li&gt;     &lt;li&gt;Gulfstream III  &lt;/li&gt;     &lt;li&gt;Maverick Leader Jet  &lt;/li&gt;     &lt;li&gt;Raytheon Premier I  &lt;/li&gt;     &lt;li&gt;Safire Jet  &lt;/li&gt; &lt;/span&gt;&lt;/ul&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;b&gt;General aviation&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;Diamond Katana  &lt;/li&gt;     &lt;li&gt;Diamond DA-42 Twin Star  &lt;/li&gt;     &lt;li&gt;Vans RV-6A  &lt;/li&gt; &lt;/span&gt;&lt;/ul&gt; &lt;p&gt;&lt;span class="content"&gt;&lt;b&gt;Military&lt;/b&gt;&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;TBF Avenger  &lt;/li&gt;     &lt;li&gt;OH-58 Kiowa   &lt;/li&gt; &lt;/span&gt;&lt;/ul&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4752149500055748075?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2245.html' title='Aircraft Collector&apos;s Second Edition Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4752149500055748075/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4752149500055748075' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4752149500055748075'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4752149500055748075'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/aircraft-collectors-second-edition-now.html' title='Aircraft Collector&apos;s Second Edition Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7813690409078916010</id><published>2008-01-24T13:15:00.003-08:00</published><updated>2008-01-24T13:15:50.070-08:00</updated><title type='text'>Navigraph Releases Airport And Enroute Charts</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/navigraphlogo.jpg" alt="" align="left" height="34" width="125" /&gt;New and existing users are invited to download the new batch of updated aeronautical charts distributed by Navigraph via the nDAC software. In addition to being updated, the number of airport charts available for download has increased by 368 (+1.7%) to a total of 21,581.&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;New Airport and Enroute Charts Available&lt;/h3&gt; &lt;p&gt;The airport charts and enroute charts available for download via the nDAC software have now been updated. The SEP07 revision has been replaced by the NOV07 revision (batch #10). With a total increase of 1.7% the previous 21,213 airport charts are now 21,581. 170 airports are affected.&lt;/p&gt; &lt;p&gt;The enroute charts are now 112 compared to the previous 108. Four low altitude enroute charts for North America (NAM 11N/S and NAM14N/S) have been added. 30 enroute charts have been updated. Most notably there has been a focused revision on European charts. More than two thirds (69%) of the European enroute charts have been revised.&lt;/p&gt; &lt;p&gt;Next revision is expected end of February 2008.&lt;/p&gt; &lt;h3&gt;Additional Information&lt;/h3&gt; &lt;p&gt;To use this product:&lt;/p&gt; &lt;ol&gt;&lt;li&gt;Go to &lt;a target="_blank" href="http://www.navigraph.com/"&gt;www.navigraph.com&lt;/a&gt; &lt;/li&gt;&lt;li&gt;Download the nDAC software and install. &lt;/li&gt;&lt;li&gt;Launch nDAC and create user account. &lt;/li&gt;&lt;li&gt;Go to web site and charge credits to the account. Currently 100, 200 and 350 credits available for 10, 20 and 30 euros respectively. &lt;/li&gt;&lt;li&gt;Search and select charts to download. &lt;/li&gt;&lt;/ol&gt; &lt;h3&gt;More Information&lt;/h3&gt; &lt;p&gt;For contact or more information, please write to   &lt;a href="mailto:info@navigraph.com"&gt; info@navigraph.com&lt;/a&gt;&lt;/p&gt; &lt;p&gt;More information also found on   &lt;a target="_blank" href="http://www.navigraph.com/"&gt; http://www.navigraph.com&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7813690409078916010?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2244.html' title='Navigraph Releases Airport And Enroute Charts'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7813690409078916010/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7813690409078916010' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7813690409078916010'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7813690409078916010'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/navigraph-releases-airport-and-enroute.html' title='Navigraph Releases Airport And Enroute Charts'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5700876565619975683</id><published>2008-01-24T13:15:00.001-08:00</published><updated>2008-01-24T13:15:26.986-08:00</updated><title type='text'>German Airfields 1 - Island Hopping Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/germanairfieldslogo.gif" alt="" align="left" height="97" width="125" /&gt;Fly tourists to the Frisian island Sylt and then follow the chain of small islands along the East Frisian coast. Or fly the daily mail run to the small islands, even if the weather over the North Sea shows its ugly side. &lt;b&gt;&lt;i&gt;German Airfields 1 - Island Hopping&lt;/i&gt;&lt;/b&gt; is the perfect environment for your flight adventures.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Designed to fit perfectly into Aerosoft's other German scenery this is the first release of the German Airfields range and created by the best designers we could find. German Airfields will cover the best known GA airfields and smaller regional airports like Essen Mulheim and Berlin-Tempelhof.&lt;/p&gt; &lt;h3&gt;15 Highly Detailed Airfields:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;EDXW - Sylt/Westerland &lt;/li&gt;&lt;li&gt;EDXY - Wyk/Fohr &lt;/li&gt;&lt;li&gt;EDXB - Heide-Busum &lt;/li&gt;&lt;li&gt;EDXO - St. Peter-Ording &lt;/li&gt;&lt;li&gt;EDWR - Borkum &lt;/li&gt;&lt;li&gt;EDWJ - Juist &lt;/li&gt;&lt;li&gt;EDWY - Norderney &lt;/li&gt;&lt;li&gt;EDWZ - Baltrum &lt;/li&gt;&lt;li&gt;EDWL - Langeoog &lt;/li&gt;&lt;li&gt;EDWG - Wangerooge &lt;/li&gt;&lt;li&gt;EDXP - Harle &lt;/li&gt;&lt;li&gt;EDWP - Bremerhaven &lt;/li&gt;&lt;li&gt;EDWS - Norden-Norddeich &lt;/li&gt;&lt;li&gt;EDWI - Wilhelmshaven &lt;/li&gt;&lt;li&gt;EDWE - Emden &lt;/li&gt;&lt;/ul&gt; &lt;h3&gt;Special Features:&lt;/h3&gt; &lt;ul&gt;&lt;li&gt;Detailed island scenery for Wangerooge, Langeoog, Baltrum, Juist, Borkum and Norderney with all landmarks needed for your VFR navigation &lt;/li&gt;&lt;li&gt;Local AI traffic &lt;/li&gt;&lt;li&gt;High detail photographical ground textures, down to 5 cm resolution (you have not seen this before) &lt;/li&gt;&lt;li&gt;Specially designed mission (German voice only) &lt;/li&gt;&lt;li&gt;English and German manual &lt;/li&gt;&lt;li&gt;VFR charts for the airfields &lt;/li&gt;&lt;li&gt;Free bonus included: Pellworm airfield and the island Spiekeroog &lt;/li&gt;&lt;/ul&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5700876565619975683?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2243.html' title='German Airfields 1 - Island Hopping Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5700876565619975683/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5700876565619975683' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5700876565619975683'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5700876565619975683'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/german-airfields-1-island-hopping-now.html' title='German Airfields 1 - Island Hopping Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-877180313524230557</id><published>2008-01-24T13:14:00.002-08:00</published><updated>2008-01-24T13:15:04.895-08:00</updated><title type='text'>Shockwave Releases 3D Lights Redux</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/3dlightsreduxlogo.gif" alt="" align="left" height="82" width="125" /&gt;Shockwave &lt;b&gt;&lt;i&gt;3D Lights REDUX&lt;/i&gt;&lt;/b&gt; casts realistic light out into 3D space, creating stunning visuals and a more immersive flying experience.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;h3&gt;&lt;span class="content"&gt;FEATURES&lt;/span&gt;&lt;/h3&gt; &lt;ul&gt;&lt;span class="content"&gt;    &lt;li&gt;Over 40 new lighting effects including strobes, beacons, navigation, and runway lights  &lt;/li&gt;     &lt;li&gt;Fully-realized 3D landing lights actually cast light into space  &lt;/li&gt;     &lt;li&gt;Microsoft Acceleration Expansion pack supported  &lt;/li&gt;     &lt;li&gt;Vintage, halogen, and modern xenon lights included  &lt;/li&gt;     &lt;li&gt;Installs into all twenty-four Microsoft FSX aircraft  &lt;/li&gt;     &lt;li&gt;Entire new effects suite results in stunningly realistic night time environment &lt;/li&gt; &lt;/span&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-877180313524230557?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2242.html' title='Shockwave Releases 3D Lights Redux'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/877180313524230557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=877180313524230557' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/877180313524230557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/877180313524230557'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/shockwave-releases-3d-lights-redux.html' title='Shockwave Releases 3D Lights Redux'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-6192712298167967961</id><published>2008-01-24T13:14:00.001-08:00</published><updated>2008-01-24T13:14:43.208-08:00</updated><title type='text'>Announcing FSLiners.net</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/downloadimages/Image/fslinersnetlogo.gif" alt="" align="left" height="49" width="125" /&gt;The idea of FSL was born in August 07 in the flightdeck of a B744 freighter over the Bering Sea when Robert - founder and project manager of FSL - was thinking about why virtualplanepictures.net went down and never came back. It left a big gap in the FS community and Robert decided to fill that gap. With his friends and business partners Oliver and Malte he created FSL.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Features which will come soon and are not incorporated yet is a comments function for the pictures, a personal web album, a personal message system, an integrated video area for your FS Movies, Java drag and drop multiple picture and/or video upload, instant search for similar pictures in the picture details (when you click on the registration or aircraft type etc).&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;There are more features planned, but we will not disclose them at this time - we hope for your understanding.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;We had over 1000 picture uploads so far and over 700 passed the screening. FSL is free of charge and everybody may register one account. Tell your FS fellows about our web site, help us to create a large screen shot and movie community, united in one place on the web!&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;There is a strong infrastructure behind FSL, we have our own server center, and we can promise you one thing: We will not disappear someday, because of shortage in time, resources or webspace. If FSL is successful and accepted by the community after the launch it will stay with you, and your screen shots are safe with us - for the years to come.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;We have not implemented an own forum system yet, because we see no need to do so. But there are FSL dedicated boards in Roberts FS-Forum, where you can post your comments and ideas if you wish to do so. Should the FSL community grow and the users demand an FSL-integrated forum system we will be more than happy to provide you one.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Now, click on  &lt;a target="_blank" href="http://www.fsliners.net/"&gt; www.fsliners.net&lt;/a&gt;,  and enjoy the site!&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;The FSL Team:&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Robert Reschka - Project Manager&lt;br /&gt;Oliver Simon, Mediaraum - Development&lt;br /&gt;Malte Buttjer, Mediaraum - Graphics and Layout&lt;br /&gt;Christian Eschmann - Screener&lt;br /&gt;Daniel Eddiehausen - Screener&lt;br /&gt;Fabian Frank - Screener&lt;br /&gt;Florian Wilzer - Screener&lt;br /&gt;Nils Spielvogel - Screener&lt;br /&gt;Stephan Verheyen - Screener &lt;/span&gt;&lt;/p&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-6192712298167967961?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2241.html' title='Announcing FSLiners.net'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/6192712298167967961/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=6192712298167967961' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6192712298167967961'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6192712298167967961'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/announcing-fslinersnet.html' title='Announcing FSLiners.net'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1457597429809023434</id><published>2008-01-24T13:13:00.000-08:00</published><updated>2008-01-24T13:14:18.969-08:00</updated><title type='text'>XPax Coming Soon From HiFi</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/xpaxlogo.gif" align="left" border="0" height="35" width="125" /&gt;XPax is an entertaining airline passenger simulation add-on that works with both FSX and FS9! Multimedia content, both audio and video (and fully customizable), is provided along with cabin diagrams, real time statistics, passenger individual health and approval rating adjustment, PIC scoring, full flight performance monitoring, reports and much more!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;XPax is also the first in a series of "pocket" add-ons coming from HiFi which aim to provide low-cost enhancements to your simulation experience.&lt;/p&gt; &lt;p&gt;For more information please come visit the HiFi web site at &lt;a href="http://www.hifisim.com/" target="_blank"&gt;&lt;span style="color:#023883;"&gt;http://www.hifisim.com&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1457597429809023434?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2224.html' title='XPax Coming Soon From HiFi'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1457597429809023434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1457597429809023434' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1457597429809023434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1457597429809023434'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/xpax-coming-soon-from-hifi.html' title='XPax Coming Soon From HiFi'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4705990362144567240</id><published>2008-01-10T11:45:00.001-08:00</published><updated>2008-01-10T11:45:27.046-08:00</updated><title type='text'>TweakFS Releases FSX Aircraft ToolBox</title><content type='html'>&lt;span class="content"&gt;&lt;strong&gt;&lt;em&gt;&lt;img src="http://flyawaysimulation.com/userimages/tweakfslogo.gif" align="left" border="0" height="39" width="125" /&gt;FSX Aircraft ToolBox&lt;/em&gt;&lt;/strong&gt; gives you easy access to your FSX Aircraft files&lt;br /&gt;&lt;br /&gt;As a good companion for our aircraft configuration editor - &lt;span style="color:#023883;"&gt;TweakAircraft for FSX&lt;/span&gt; - this FSX Aircraft ToolBox focuses on a different area by making it easy to navigate and edit most of the individual files that make up your FSX aircraft. It can also be used to manage the fleet by backing up entire aircraft folders, enabling and disabling aircraft groups as well as tweaking many items such as the aircraft thumbnails used in the FSX aircraft selection dialog. We are sure you will find it a valuable tool in your endeavors as a "virtual aircraft engineer".&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4705990362144567240?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2223.html' title='TweakFS Releases FSX Aircraft ToolBox'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4705990362144567240/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4705990362144567240' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4705990362144567240'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4705990362144567240'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/tweakfs-releases-fsx-aircraft-toolbox.html' title='TweakFS Releases FSX Aircraft ToolBox'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5581609749643699390</id><published>2008-01-10T11:44:00.004-08:00</published><updated>2008-01-10T11:45:03.907-08:00</updated><title type='text'>MegaSceneryX - Hawaii - Honolulu &amp; The Island Of Oahu Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/megasceneryxlogo.gif" align="left" border="0" height="32" width="125" /&gt;MegaScenery has now evolved into MegaSceneryX - produced specifically to take advantage of the 1 meter per pixel, higher resolution scenery now possible with Flight Simulator X.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The first release brings you the Hawaiian island of Oahu - the island that hosts Hawaii's major city - Honolulu.&lt;/p&gt; &lt;p&gt;Explore the majestic beauty of the entire island - the beaches, the mountains, the cities. And see everything you would from the real skies. Every house, every road, every golf course, every sand trap on every golf course!&lt;/p&gt; &lt;p&gt;It's all there for you to soar the skies above at this ultra-resolution of 1 meter per pixel.&lt;/p&gt; &lt;p&gt;MegaScenery's Night Scenery Technology has also evolved to a whole new level of stunning realism.&lt;/p&gt; &lt;p&gt;BONUS: This download also includes the FS2004 version at no extra cost. Available by instant download, and at just $14.95, you can be flying this "most-asked-for" scenery in minutes.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5581609749643699390?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2222.html' title='MegaSceneryX - Hawaii - Honolulu &amp; The Island Of Oahu Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5581609749643699390/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5581609749643699390' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5581609749643699390'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5581609749643699390'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/megasceneryx-hawaii-honolulu-island-of.html' title='MegaSceneryX - Hawaii - Honolulu &amp; The Island Of Oahu Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5280821955316498193</id><published>2008-01-10T11:44:00.003-08:00</published><updated>2008-01-10T11:44:39.247-08:00</updated><title type='text'>MegaSceneryX - Las Vegas Released</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/megasceneryxlogo.gif" align="left" border="0" height="32" width="125" /&gt;MegaScenery has now evolved into MegaSceneryX - produced specifically to take advantage of the 1 meter per pixel, higher resolution scenery now possible with Flight Simulator X.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The first release brings you the Hawaiian island of Oahu - the island that hosts Hawaii's major city - Honolulu.&lt;/p&gt; &lt;p&gt;Explore the majestic beauty of the entire island - the beaches, the mountains, the cities. And see everything you would from the real skies. Every house, every road, every golf course, every sand trap on every golf course!&lt;/p&gt; &lt;p&gt;It's all there for you to soar the skies above at this ultra-resolution of 1 meter per pixel.&lt;/p&gt; &lt;p&gt;MegaScenery's Night Scenery Technology has also evolved to a whole new level of stunning realism.&lt;/p&gt; &lt;p&gt;BONUS: This download also includes the FS2004 version at no extra cost. Available by instant download, and at just $14.95, you can be flying this "most-asked-for" scenery in minutes.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5280821955316498193?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2221.html' title='MegaSceneryX - Las Vegas Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5280821955316498193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5280821955316498193' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5280821955316498193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5280821955316498193'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/megasceneryx-las-vegas-released.html' title='MegaSceneryX - Las Vegas Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4600014623441195551</id><published>2008-01-10T11:44:00.001-08:00</published><updated>2008-01-10T11:44:19.675-08:00</updated><title type='text'>Flight1 Releases Cockpit Chatter</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/cockpitchatterlogo.gif" align="left" border="0" height="38" width="125" /&gt;Flight One Software has released a new experience for Flight Simulator X pilots called Cockpit Chatter. Control aircraft systems, talk to a virtual copilot, interactively run aircraft checklists, and enhance your flight experience with just your voice, all with no training required.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Speak to your copilot just like you would on a real aircraft, telling him to set the flaps, raise the gear, tune the radios, or set the autopilot functions. Interactively run a checklist with command and response; just like a real aircraft captain. Natural speech phraseology and speaker independent technology will never leave you feeling alone in the cockpit again.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;For more information on Cockpit Chatter, please visit &lt;a href="http://www.flight1.com/products.asp?product=f1chatter" target="_blank"&gt;&lt;span style="color:#023883;"&gt;http://www.flight1.com/products.asp?product=f1chatter&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4600014623441195551?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2220.html' title='Flight1 Releases Cockpit Chatter'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4600014623441195551/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4600014623441195551' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4600014623441195551'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4600014623441195551'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/flight1-releases-cockpit-chatter.html' title='Flight1 Releases Cockpit Chatter'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8228236857883343639</id><published>2008-01-10T11:43:00.003-08:00</published><updated>2008-01-10T11:43:59.930-08:00</updated><title type='text'>Announcing FSFlyingSchool 1.8</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/fsflyingschoollogo.gif" align="left" border="0" height="35" width="125" /&gt;FSInventions announces a new version of its FSFlyingSchool add-on for FSX and FS2004. Version 1.8 introduces several new features which are free to existing customers and new users alike.&lt;br /&gt;&lt;br /&gt;&lt;h3&gt;Failure Events Reported in Log Book&lt;/h3&gt; &lt;p&gt;Failures which occurred during flight are now reported in detail in the log book, listing the instrument or system involved and the time at which the failure occurred. In addition, if a failed instrument or system should start working again, because the pilot has chosen the option of 'loose wire' failures, this is also listed. Pilots can see if they correctly diagnosed systems which failed during flight and may even discover a few they missed.&lt;/p&gt; &lt;h3&gt;Next Waypoint Announced&lt;/h3&gt; &lt;p&gt;When a waypoint in a flight plan is reached, your instructor will announce this as usual, but will now also announce the number, name, distance and heading of the next waypoint.&lt;/p&gt; &lt;h3&gt;NAV1 ILS Runway Details Announced&lt;/h3&gt; &lt;p&gt;If the aircraft's NAV1 radio is tuned to a runway ILS, instructors will announce this with reference to the NAVAID at the runway and also which specific runway has been selected. This helps the pilot confirm that the correct ILS signal is being received and is a convenient reminder of where to land.&lt;/p&gt; &lt;h3&gt;Run Up Checks&lt;/h3&gt; &lt;p&gt;Pre-flight checks have been enhanced to include run up checks. The instructor will confirm when this has been done correctly.&lt;/p&gt; &lt;h3&gt;Pilot Shop Customers:&lt;/h3&gt; &lt;p&gt;A new .exe is available for those who purchased an earlier version by downloading it from your Pilot Shop account. At your earliest convenience, please use the latest version of our software, which was updated around 1830 GMT today.&lt;/p&gt; &lt;p&gt;The current version of the software / info is always available at:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.fsflyingschool.com/download/FSFlyingSchool_Setup.exe"&gt;&lt;span style="color:#023883;"&gt;www.fsflyingschool.com/download/FSFlyingSchool_Setup.exe&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8228236857883343639?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2219.html' title='Announcing FSFlyingSchool 1.8'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8228236857883343639/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8228236857883343639' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8228236857883343639'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8228236857883343639'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/announcing-fsflyingschool-18.html' title='Announcing FSFlyingSchool 1.8'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8926303112035785602</id><published>2008-01-10T11:43:00.001-08:00</published><updated>2008-01-10T11:43:38.148-08:00</updated><title type='text'>CLS Airbus A330/A340 Service Pack 02 Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/clsa330a340logo.gif" align="left" border="0" height="99" width="125" /&gt;Now available from Commercial Level Simulations (CLS) is Service Pack 02 for their Airbus A330-200/300 and A340-200/300.&lt;br /&gt;&lt;br /&gt;For full details, visit their web site &lt;a href="http://www.commerciallevel.com/" target="_blank"&gt;&lt;span style="color:#023883;"&gt;here&lt;/span&gt;&lt;/a&gt;. &lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8926303112035785602?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2218.html' title='CLS Airbus A330/A340 Service Pack 02 Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8926303112035785602/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8926303112035785602' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8926303112035785602'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8926303112035785602'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/cls-airbus-a330a340-service-pack-02-now.html' title='CLS Airbus A330/A340 Service Pack 02 Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-4872979818376733642</id><published>2008-01-10T11:42:00.004-08:00</published><updated>2008-01-10T11:43:16.166-08:00</updated><title type='text'>DreamFleet Announces Piper Dakota</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/piperdakotalogo.gif" align="left" border="0" height="86" width="125" /&gt;DreamFleet is pleased to announce the start of previews of their forthcoming Piper Dakota series for FS2004 and FSX, with the first release scheduled before Christmas of this year.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The FS2004 version of the DreamFleet Dakota is scheduled for release first, followed by the FSX version. Then, the very rare Piper Turbo Dakota will be released as a free Upgrade for both FS2004 and FSX. The Turbo Dakota will then serve as the foundation for DreamFleet's Piper Arrow series, which will include the Turbo Arrow III and IV models.&lt;/p&gt; &lt;p&gt;The Dakota will be priced at only $34.95, and for this one price customers will receive both the FS2004 and FSX versions along with the Turbo Dakota Upgrade.&lt;/p&gt; &lt;p&gt;For more information on DreamFleet's latest simulation visit the DreamFleet web site here:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.dreamfleet2000.com/Previews/236/preview_home.html" target="_blank"&gt;&lt;span style="color:#023883;"&gt;http://www.dreamfleet2000.com/Previews/236/preview_home.html&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-4872979818376733642?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2217.html' title='DreamFleet Announces Piper Dakota'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/4872979818376733642/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=4872979818376733642' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4872979818376733642'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/4872979818376733642'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/dreamfleet-announces-piper-dakota.html' title='DreamFleet Announces Piper Dakota'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-2170886323498297272</id><published>2008-01-10T11:42:00.003-08:00</published><updated>2008-01-10T11:42:57.046-08:00</updated><title type='text'>Aerosoft Seahawk &amp; Jayhawk X Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/seahawkjayhawklogo.gif" align="left" border="0" height="49" width="125" /&gt;All the new features of FSX are being used. We also combined both the Seahawks (Boxer and the Coast Guard version) and added four more highly detailed ships. To make it easy for you we also created a tool that allows you to use Google Earth to place the ships in any location you like.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;The helicopter is easy to fly (as the real one is). You will be in the air in minutes, but it will take many hours before you have mastered all the systems that are simulated in this helicopter. Created with assistance from several Seahawk pilots we are sure the advanced systems work as they are in the real helicopter.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;When Microsoft publicly releases the SDK that is used for the Acceleration Pack we will adapt this helicopter to use the additional features it offers for helicopters. This will be a free update.&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;Full FSX standard&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;&lt;span class="content"&gt;All the aircraft files have been reworked to be fully FSX standard this not a simple port from FS2004! Includes all the latest FSX goodies.&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;Bump maps (this adds a 3D effect to a simple 2D texture, for example to show edges on hatches and rivets),  &lt;/li&gt;&lt;li&gt;Spectacular lighting maps (making reflections more realistic),  &lt;/li&gt;&lt;li&gt;Self-shading (aircraft parts cast shades on other aircraft parts),  &lt;/li&gt;&lt;li&gt;All textures in DDS format (faster decompressing if your graphics card supports it),  &lt;/li&gt;&lt;li&gt;Fall back textures (all models share some textures, saving you disk space and loading time when you switch models),  &lt;/li&gt;&lt;li&gt;Prepared for DX10 graphics cards. &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-2170886323498297272?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2216.html' title='Aerosoft Seahawk &amp; Jayhawk X Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/2170886323498297272/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=2170886323498297272' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2170886323498297272'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/2170886323498297272'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/aerosoft-seahawk-jayhawk-x-now.html' title='Aerosoft Seahawk &amp; Jayhawk X Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5678647107124156097</id><published>2008-01-10T11:42:00.001-08:00</published><updated>2008-01-10T11:42:36.685-08:00</updated><title type='text'>Just Flight Releases 757 Professional</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/justflight2.jpg" align="left" border="0" height="38" width="125" /&gt;Just Flight is pleased to announce that they have now released, by download, the long-awaited 757 Professional for Flight Simulator 2004; pre-orders for the DVD-ROM version are now being taken on Just Flight's web site and it will be shipping out on 18th December.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Commenting on this release, Just Flight's Paul Hyslop said: "We were hoping to release an FSX/FS2004 version of 757 Professional by now. Unfortunately this probably won't be possible and so we have decided instead to release an FS2004-only version. Currently we've got no plans to upgrade this title to FSX compatibility - this release is purely to satisfy the healthy demand from the many customers who tell us they are still using the older sim."&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;This spectacular 757 expansion has been developed by the experts at PSS for FS2004 and is a professional simulation in every sense of the word. It comes in both the -200 and -300 variants and animpressive selection ofover 60 different airline liveriesfrom around the globe.The 757 is acknowledged throughout the world as the leader in short to medium-range operations. It flies routes from under 100 to over 4,000 miles apart and now desktop pilots can enjoy the same fantastic flexibility!&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;Animations include undercarriage "gear droop"; flaps, elevators, rudder, spoilers, ailerons, flexing wings, APU Inlet RAM air turbine, cargo and cabin doors &lt;/li&gt;&lt;li&gt;Accurately designed virtual cockpit includes moving yokes, pedals, throttles; reflective gauges, lighting and even a functioning weather radar! &lt;/li&gt;&lt;li&gt;Choose the -200 or -300 variants with Rolls Royce or P&amp;amp;W engines and over 60 different liveries  &lt;/li&gt;&lt;li&gt;High quality avionics include a custom designed autopilot and programmable FMC with LNAV VNAV FIX pages and much more  &lt;/li&gt;&lt;li&gt;Full printed manual that includes a comprehensive tutorial to assist users in getting to grips with the 757 &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;p.software flight="" simulator="" 2004="" windows="" vista="" or="" xp=""&gt;&lt;span class="content"&gt;&lt;&gt; &lt;/span&gt;&lt;/p.software&gt;&lt;p&gt;&lt;span class="content"&gt;HARDWARE REQUIREMENTS: PC with 2.5GHz (equivalent or higher) processor, 1.0Gb RAM, graphics card with 128Mb (or higher) video memory, DVD-ROM drive, Hard disc space 3.0Gb&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;About Just Flight&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;&lt;span class="content"&gt;Just Flight is the world's leading flight simulation specialist, publishing a wide variety of digital aviation products. Their range comprises a multitude of different titles, including stand alone flight simulations as well as add-ons for Microsoft's multi-million selling Flight Simulator and Combat Flight Simulator. Just Flight also has Just Trains, a specialist label devoted to stand alone train simulators as well as add-ons for the ever-popular Microsoft Train Simulator.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;A British company, based in Huntingdon, Just Flight has been established for over ten years. It prides itself on quality, value and customer service, which it backs up with a unique money-back guarantee on all its products.&lt;/span&gt;&lt;/p&gt; &lt;p class="enhanced"&gt;&lt;span class="content"&gt;&lt;a href="http://www.justflight.com/product.asp?pid=241" target="_blank"&gt;&lt;span style="color:#023883;"&gt;Learn More Here&lt;/span&gt;&lt;/a&gt; (boxed version)&lt;br /&gt;&lt;a href="http://www.justflight.com/product.asp?pid=174" target="_blank"&gt;&lt;span style="color:#023883;"&gt;Learn More Here&lt;/span&gt;&lt;/a&gt; (download version) &lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5678647107124156097?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2215.html' title='Just Flight Releases 757 Professional'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5678647107124156097/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5678647107124156097' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5678647107124156097'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5678647107124156097'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/just-flight-releases-757-professional.html' title='Just Flight Releases 757 Professional'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8415123541704340791</id><published>2008-01-10T11:41:00.004-08:00</published><updated>2008-01-10T11:42:15.527-08:00</updated><title type='text'>Airport Ground Details FSX Released</title><content type='html'>&lt;span class="content"&gt;&lt;strong&gt;&lt;em&gt;&lt;img src="http://flyawaysimulation.com/userimages/airportgroundfsxlogo.jpg" align="left" border="0" height="100" width="125" /&gt;Airport Ground Details FSX&lt;/em&gt;&lt;/strong&gt; is a high quality texture enhancement for Microsoft Flight Simulator X. Airport Ground Details FSX focuses on the airport ground objects such as the taxiways, runways and many more.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;Airport Ground Details FSX is easy to use and has no performance hit on your Flight Sim and will improve your enjoyment of FSX wherever you choose to start your flight. You will even be able to see cracks in the taxiway markings and the runway where available.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Airport Ground Details FSX is simply just breathtaking. As soon as you start playing you will notice more details in the textures compared to the default textures in FSX.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;These textures will help on computers which have a problem with FPS as long as you meet the standards of FSX.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;The next product of this kind will deal with the FSX airport buildings and will be named Airport Building Details FSX.&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;Product Features:&lt;/span&gt;&lt;/h3&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;Photoreal Concrete Taxiways  &lt;/li&gt;&lt;li&gt;Photoreal Concrete Parking Gates  &lt;/li&gt;&lt;li&gt;Photoreal Asphalt Taxiways  &lt;/li&gt;&lt;li&gt;Photoreal Asphalt Parking Gates  &lt;/li&gt;&lt;li&gt;Photoreal Tarmac Taxiways  &lt;/li&gt;&lt;li&gt;Photoreal Tarmac Parking Gates  &lt;/li&gt;&lt;li&gt;Photoreal Taxiway Markings  &lt;/li&gt;&lt;li&gt;Higher Details For Default Runways  &lt;/li&gt;&lt;li&gt;Real Light Bloom Effects  &lt;/li&gt;&lt;li&gt;Real Spot Light Effects  &lt;/li&gt;&lt;li&gt;Works With FSX Deluxe and Standard  &lt;/li&gt;&lt;li&gt;Backup File  &lt;/li&gt;&lt;li&gt;New Light Bloom Effects  &lt;/li&gt;&lt;li&gt;New Spotlight Effects &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8415123541704340791?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2214.html' title='Airport Ground Details FSX Released'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8415123541704340791/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8415123541704340791' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8415123541704340791'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8415123541704340791'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/airport-ground-details-fsx-released.html' title='Airport Ground Details FSX Released'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7536056831850563074</id><published>2008-01-10T11:41:00.003-08:00</published><updated>2008-01-10T11:41:56.671-08:00</updated><title type='text'>ProFlight Emulator Deluxe Now Available</title><content type='html'>&lt;span class="content"&gt;&lt;strong&gt;&lt;em&gt;&lt;img src="http://flyawaysimulation.com/userimages/aerosoftlogo2.gif" align="left" border="0" height="79" width="125" /&gt;ProFlight Emulator Deluxe&lt;/em&gt;&lt;/strong&gt; brings back the all time favorite Flight Simulator ATC program for FS2004 and FSX, namely Pro Flight 2000. Picking up on this great program and adding new features to it makes it a perfect stand-alone tool for an exciting ATC adventure within Microsoft Flight Simulator.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;PFE Deluxe includes everything needed to enjoy ProFlight 2000 including a full working copy of the original ProFlight 2000 program. PFE basically uses the flight plan data generated by ProFlight 2000 and the original localized voice sets too. For the user, it will be just like running a ProFlight 2000 adventure but with the most recent Flight Simulator version.&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;Added Features:&lt;/span&gt;&lt;/h3&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;PFE provides an all new runways database using data from FS2004 or FSX  &lt;/li&gt;&lt;li&gt;Supports multiple flight planners (including FS2004 and FSX when using the PFE flight plan converter)  &lt;/li&gt;&lt;li&gt;Active AI detection (both air and ground traffic) during takeoff and approach  &lt;/li&gt;&lt;li&gt;Transition levels can change dependant on your geographic location  &lt;/li&gt;&lt;li&gt;Configurable Transition Altitudes for each of the 26 ProFlight geographic regions  &lt;/li&gt;&lt;li&gt;Use ProFlight's initial departure vectoring or choose to fly published departures (SID/DP)  &lt;/li&gt;&lt;li&gt;Considerable attention has been given to approach vectoring to provide smooth, realistic approaches to most airports.  &lt;/li&gt;&lt;li&gt;SID (DP) and STAR support  &lt;/li&gt;&lt;li&gt;Departure procedures (SIDs/DPs) are configurable and can be named which is then read out by ATC  &lt;/li&gt;&lt;li&gt;Let ProFlight handle all approach vectoring or choose to fly a published approach (STAR) at anytime.  &lt;/li&gt;&lt;li&gt;Step climbs and step descents  &lt;/li&gt;&lt;li&gt;Ability to request higher and lower altitudes visual approach different arrival runway  &lt;/li&gt;&lt;li&gt;Active runways (departure and arrival) determined either by AI (if in use) or wind direction  &lt;/li&gt;&lt;li&gt;ATC handles missed approaches and vectors you back into the pattern  &lt;/li&gt;&lt;li&gt;Supports controlled, uncontrolled or partially controlled airports/fields  &lt;/li&gt;&lt;li&gt;Emergencies supported with vectors back to your departure airport or the nearest airport (your choice) and many more &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt; &lt;p&gt;&lt;span class="content"&gt;Both a boxed and downloadable version are now available.&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7536056831850563074?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2213.html' title='ProFlight Emulator Deluxe Now Available'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7536056831850563074/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7536056831850563074' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7536056831850563074'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7536056831850563074'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/proflight-emulator-deluxe-now-available.html' title='ProFlight Emulator Deluxe Now Available'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1182785620652453193</id><published>2008-01-10T11:41:00.001-08:00</published><updated>2008-01-10T11:41:36.014-08:00</updated><title type='text'>Now Available: Mega Airport Budapest</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/budapestmegalogo.gif" align="left" border="0" height="59" width="125" /&gt;After releasing the FS2004 version Aerosoft has now released the 'real' version as was intended. The 100% FSX code that makes use of all the new features in FSX is a showcase of the untapped potential of FSX.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;h3&gt;&lt;span class="content"&gt;Budapest Main Features:&lt;/span&gt;&lt;/h3&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;Highly detailed taxiway and runway layout, with high definition textures  &lt;/li&gt;&lt;li&gt;Fully compatible with standard and third party AI-Traffic  &lt;/li&gt;&lt;li&gt;Full winter textures  &lt;/li&gt;&lt;li&gt;Full night textures  &lt;/li&gt;&lt;li&gt;Includes high density mesh of surrounding  &lt;/li&gt;&lt;li&gt;Includes full photographic ground texture of Budapest (so on your approaches you will get a good chance to see the layout of the city) &lt;/li&gt;&lt;li&gt;High level of animated car and bus traffic on airport  &lt;/li&gt;&lt;li&gt;Full and detailed lighting  &lt;/li&gt;&lt;li&gt;Very high number of objects on tarmac  &lt;/li&gt;&lt;li&gt;Superb optimization on every view angle so frame rates are stable  &lt;/li&gt;&lt;li&gt;A version of this scenery is used in Malev simulators at Ferihegy! &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt; &lt;h3&gt;&lt;span class="content"&gt;Budapest FSX Specific Features:&lt;/span&gt;&lt;/h3&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;All textures in DDS format (better suitable for modern graphics cards)  &lt;/li&gt;&lt;li&gt;Bumpmaps and specular textures maps (increasing details and adding new visual features)  &lt;/li&gt;&lt;li&gt;Compatible with the new FSX round world model (no floating objects near the edges of the covered area)  &lt;/li&gt;&lt;li&gt;Photo coverage bitmaps inside the BGL (faster loading than all separate textures)  &lt;/li&gt;&lt;li&gt;Sounds added to objects (so you hear the truck you are going to crash into)  &lt;/li&gt;&lt;li&gt;Extensive car traffic on highways in the area  &lt;/li&gt;&lt;li&gt;Birds in the surrounding (better avoid those, they can crash your aircraft)  &lt;/li&gt;&lt;li&gt;Reduced polygon count due to bumpmaps textures &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1182785620652453193?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2212.html' title='Now Available: Mega Airport Budapest'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1182785620652453193/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1182785620652453193' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1182785620652453193'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1182785620652453193'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/now-available-mega-airport-budapest.html' title='Now Available: Mega Airport Budapest'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1515553143022749154</id><published>2008-01-10T11:40:00.004-08:00</published><updated>2008-01-10T11:41:15.033-08:00</updated><title type='text'>Now Available: FDC Live Cockpit!</title><content type='html'>&lt;span class="content"&gt;&lt;strong&gt;&lt;em&gt;&lt;img src="http://flyawaysimulation.com/userimages/fdclivelogo.gif" align="left" border="0" height="99" width="125" /&gt;Flight Deck Companion&lt;/em&gt;&lt;/strong&gt; - The complete interactive sound environment for every aircraft in Microsoft Flight Simulator X and 2004!&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;FDC Live Cockpit! brings the PC pilot's flight deck to life with full crew audio enhancements and a complete airport ambience including boarding sounds, etc. He can choose from 15 different flight deck voice sets and can even add his own voice variations. In addition he can choose cabin crew announcements in many different languages and dialects.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;A virtual co-pilot catapults the reality feeling to new heights in flight simulation. Audio checklists with many interactive items underline the professional approach in flying an aircraft. Numerous flight deck calls are based on the aircraft type, weight and speed. The user can hear the captain making flap and gear calls at the correct time to which the virtual co-pilot will respond to and will operate gear and flaps.&lt;/span&gt;&lt;/p&gt;&lt;p.custom files="" all="" microsoft="" default="" numerous="" on="" included="" checklist="" performance="" editor="" user="" add="" any="" he=""&gt;&lt;span class="content"&gt;&lt;&gt; &lt;/span&gt;&lt;/p.custom&gt;&lt;p&gt;&lt;span class="content"&gt;Numerous presets are ready for a quick and professional flight. Still the program is fully configurable to fit the needs of each and every aircraft and pilot.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Also included: a Flight Log, Blackbox Log and many, many more items, which will make the Flightsimmer a happy pilot.&lt;/span&gt;&lt;/p&gt;&lt;span class="content"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1515553143022749154?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2211.html' title='Now Available: FDC Live Cockpit!'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1515553143022749154/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1515553143022749154' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1515553143022749154'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1515553143022749154'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/now-available-fdc-live-cockpit.html' title='Now Available: FDC Live Cockpit!'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-6991552695332212783</id><published>2008-01-10T11:40:00.003-08:00</published><updated>2008-01-10T11:40:54.064-08:00</updated><title type='text'>HiFi Simulation Software Announces New Products</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/hifisimlogo.gif" align="left" border="0" height="23" width="125" /&gt;ASX SP2 is now official! This upgrade pack focuses on wind shifts and visibility depiction improvements, as well as fixing several bugs and adding some new enhanced functionality.&lt;br /&gt;&lt;br /&gt;In testing, an estimated 80% average reduction in wind shift frequency and intensity has been realized, with 100% wind shift reduction in many cases. New data smoothing, directional control, special FSX interface techniques and layer manipulation has finally made this possible.&lt;p.with new="" graduation="" fs="" haze="" eliminated="" a="" more="" realistic="" representation="" gradually="" clears="" climb="" higher="" altitudes="" and="" returns="" to="" reported="" conditions="" as="" fog="" layer="" simulation="" is="" also="" offered="" which="" will="" visually="" depict="" areas="" visibility="" by="" injecting="" stratus="" cloud=""&gt;&lt;&gt; &lt;/p.with&gt;&lt;p&gt;This upgrade is offered completely free of charge for all existing ASX users, and the download is available now from the HiFi support page at &lt;a href="http://www.hifisim.com/support.php?title=HiFi%20Product%20Support" target="_blank"&gt;&lt;span style="color:#023883;"&gt;http://www.hifisim.com/support.php?title=HiFi%20Product%20Support.&lt;/span&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;Active Sky X is HiFi's latest award-winning weather simulation system for Flight Simulator X and includes too many features to list here! For more information please visit the ASX product page at &lt;a href="http://www.hifisim.com/asx.php?title=ASX%20Details" target="_blank"&gt;&lt;span style="color:#023883;"&gt;http://www.hifisim.com/asx.php?title=ASX%20Details.&lt;/span&gt;&lt;/a&gt;&lt;/p&gt; &lt;p&gt;In addition to the ASX SP2 upgrade, X Graphics Service Pack 2 has also been released which addresses some window layering/pop-up issues especially when used with ASX-triggered graphics installation. All XG users are advised to upgrade!&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-6991552695332212783?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2210.html' title='HiFi Simulation Software Announces New Products'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/6991552695332212783/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=6991552695332212783' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6991552695332212783'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/6991552695332212783'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/hifi-simulation-software-announces-new.html' title='HiFi Simulation Software Announces New Products'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-3693976835151915554</id><published>2008-01-10T11:40:00.001-08:00</published><updated>2008-01-10T11:40:33.930-08:00</updated><title type='text'>Just Flight Releases P-38 Lightning</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/justflight2.jpg" align="left" border="0" height="38" width="125" /&gt;Just Flight is very pleased to announce that its eagerly-anticipated P-38 Lightning is now taking to the simulated skies. The full download package is available now exclusively from Just Flight's web site and a boxed version on DVD-ROM will be released very soon.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;A high quality version of Lockheed's iconic high altitude fighter/recon aircraft has long been sought after by flight sim enthusiasts. Now their prayers are answered with this superb Lightning pack for Flight Simulator X and 2004, created by the classic aircraft experts at Aeroplane Heaven. The level of detail is second to none and among the many variants included are the aircraft of three Lightning legends - Antoine de St Exupery, Major Richard Bong and W/Cdr Adrian Warburton.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Flight models, sounds and paint schemes are all created to a very high level of accuracy and authenticity and P-38 Lightning is set to take its place with the other classics in the Just Flight hangar.&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;Innovative features include drop tanks that can be jettisoned, detailed gun and camera bays, removable gunsight for improved vision in cockpits and even working gun and cannon effects. &lt;/li&gt;&lt;li&gt;Cockpits are a revelation, with all major and minor controls capable of operation by mouse and virtually every lever, switch and wheel is reproduced. Gauges are set in authentic housings and use the unique 'Liqui-Drive' system to guarantee smooth operation. &lt;/li&gt;&lt;li&gt;As real as it gets? This aeroplane can be started and flown correctly by the numbers from a 'cold and dark' cockpit.  &lt;/li&gt;&lt;li&gt;Includes P-38F and P-38J variants with a total of 17 different liveries, including the recently restored 'Glacier Girl' &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt; &lt;p&gt;&lt;span class="content"&gt;P38 product page can be found at &lt;a href="http://www.justflight.com/product.asp?pid=237" target="_blank"&gt;&lt;span style="color:#023883;"&gt;http://www.justflight.com/product.asp?pid=237&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;SOFTWARE REQUIREMENTS: Microsoft™ Flight Simulator X or 2004 - Windows Vista or XP&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;HARDWARE REQUIREMENTS: PC with 2.0GHz (equivalent or higher) processor (3.0GHz for FSX), 512Mb RAM (1.0Gb for FSX), graphics card with 128Mb (or higher) video memory, DVD-ROM drive, Hard disc space 2.0Gb&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;About Just Flight&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;&lt;span class="content"&gt;Just Flight is the world's leading flight simulation specialist, publishing a wide variety of digital aviation products. Their range comprises a multitude of different titles, including stand alone flight simulations as well as add-ons for Microsoft's multi-million selling Flight Simulator and Combat Flight Simulator. Just Flight also has Just Trains, a specialist label devoted to stand alone train simulators as well as add-ons for the ever-popular Microsoft Train Simulator.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;A British company, based in Huntingdon, Just Flight has been established for over ten years. It prides itself on quality, value and customer service, which it backs up with a unique money-back guarantee on all its products.&lt;/span&gt;&lt;/p&gt; &lt;h3&gt;&lt;span class="content"&gt;About Aeroplane Heaven&lt;/span&gt;&lt;/h3&gt; &lt;p&gt;&lt;span class="content"&gt;Aeroplane Heaven is one of the world's top developers of virtual aircraft. The team design and create award-winning virtual models of classic aeroplanes for a wide range of uses including film, television and flight simulation. For Microsoft's Flight Simulator, AH specialises mostly in building vintage warplanes and trainers from the 1930s and 1940s. Very few other developers specialise in the high level of authentic detail to be found in an Aeroplane Heaven production.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Based in Australia, Aeroplane Heaven was established in 2002 and has since developed a large range ofproducts including Just Flight's highly successful Tiger Moth, Spitfire and Lancaster releases and the Battle of Britain package for Combat Flight Simulator 3.&lt;/span&gt;&lt;/p&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-3693976835151915554?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2209.html' title='Just Flight Releases P-38 Lightning'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/3693976835151915554/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=3693976835151915554' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3693976835151915554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/3693976835151915554'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/just-flight-releases-p-38-lightning.html' title='Just Flight Releases P-38 Lightning'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-1641263472713872621</id><published>2008-01-10T11:39:00.004-08:00</published><updated>2008-01-10T11:40:12.741-08:00</updated><title type='text'>Now Available: FS Flight Keeper</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/aerosoftlogo2.gif" align="left" border="0" height="79" width="125" /&gt;FS Flight Keeper (FSFK) combines six programs in one: A Logbook, a basic Aircraft Black Box, a Flight Weather planning tool, a Flight Information System (ACARS Device), a Ground Proximity Warning System (GPWS) and a Cockpit Sound Environment enhancement.&lt;br /&gt;&lt;br /&gt;&lt;p&gt;The Logbook keeps track of the flights you made. It stores Flight Times (also Day and Night), Fuel used, Pilot, Aircraft used, etc. Whilst the Black Box logs all aircraft events like autopilot settings, engine settings, weather, etc. FSFK also features flight weather planning (METARs, TAFs and ALOFTs), data export, configurable flight critique, World (Moving) Map display, Instant Messaging, Screenshot Manager and much more.&lt;/p&gt; &lt;p&gt;FS Flight Keeper contains many features for Virtual Airlines (VA), which need a standardized way of logging, transmitting flights and even want to upload actual flight reporting maps. FS Flight Keeper can transmit fully customizable flight reports via Email or any available Web Service (page). FSFK also offers realtime (live) ACARS. This means that ACARS messages are created in realtime and automatically transmitted to an existing Virtual Airline Web Service. The service can then store and process the received messages. Virtual Airline (live ACARS) Traffic can displayed on the World Map. With the existing Virtual Airline Software Development Kit (SDK) and the contained example services and databases any VA can develop FSFK compatible web service in a really short time.&lt;/p&gt; &lt;p&gt;The Cockpit Sound Environment brings your Cockpit to life. Easily add crew announcements, which will be played automatically on different flight situations (e.g. Pushback, Pax Security Information, Crew prepare for Landing, etc.). You can also add a virtual copilot, that gives you aural information for different aircraft status changes (e.g. Gear down and locked, Glideslope active/captured, etc.). Cabin ambient sounds with full 3-D surround sound support will give you the feeling as if the passengers were really in your aircraft. But sounds can not only be played automatically, you can also play pre configured sounds manually by pressing a configurable hotkey. You can add an aural GPWS/TCAS, which can be used for every aircraft even if it does not have one installed by default.&lt;/p&gt; &lt;p&gt;Last but not least you can access all this information directly from your cockpit without the need to switch any application during your flight. The ACARS Device (Gauge) allows the pilot to easily view all important information and even control FS Flight Keeper while sitting in the cockpit. The ACARS Device offers a detailed text based view on the current weather conditions (e.g. wind and cloud layers with icing, turbulence and wind shear warnings!), gives access to all important in-flight states and also contains a detailed airport and navaid information database.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-1641263472713872621?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2208.html' title='Now Available: FS Flight Keeper'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/1641263472713872621/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=1641263472713872621' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1641263472713872621'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/1641263472713872621'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/now-available-fs-flight-keeper.html' title='Now Available: FS Flight Keeper'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5787607528420670182</id><published>2008-01-10T11:39:00.003-08:00</published><updated>2008-01-10T11:39:50.324-08:00</updated><title type='text'>Paper On PC-Based Flight Sims In Aviation Training</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/insitelogo.gif" align="left" border="0" height="52" width="125" /&gt;The use of PC-based flight simulators in the entertainment and aviation industries continues to grow strongly. PC-based sims are being used more and more to support aspects of flight training. But is this a good thing? What are the issues, advantages and pitfalls of using $90 software to learn how to fly real aircraft?&lt;br /&gt;&lt;br /&gt;A paper released by Nic D'Alessandro reviews research on this topic and examines these questions in detail. The paper also discusses how PC-based sims can be used more effectively to improve aspects of aviation training. This will be of interest to desktop simmers who dream of flying for real one day, right through to flight instructors and commercial/IFR pilots who use simulators to support their work. &lt;p&gt;Nic D'Alessandro is an elearning / educational design professional, has a Private Pilots License, and has been using desktop simulators for over 20 years. He has recently completed construction of a full-size fixed-base Boeing737NG simulator and is an active member of cockpit building and VATSIM online communities.&lt;/p&gt; &lt;p&gt;TITLE: Transference of PC-based simulation to aviation training - issues in learning&lt;/p&gt; &lt;p&gt;URL: &lt;a href="http://www.insitesolutions.com.au/Documents/Transfer_PCATDs_aviation_%20training_learning_v1-1.pdf"&gt;&lt;span style="color:#023883;"&gt;http://www.insitesolutions.com.au/Documents/Transfer_PCATDs_aviation_ training_learning_v1-1.pdf&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5787607528420670182?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2207.html' title='Paper On PC-Based Flight Sims In Aviation Training'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5787607528420670182/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5787607528420670182' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5787607528420670182'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5787607528420670182'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/paper-on-pc-based-flight-sims-in.html' title='Paper On PC-Based Flight Sims In Aviation Training'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-7722784932453448983</id><published>2008-01-10T11:39:00.001-08:00</published><updated>2008-01-10T11:39:29.591-08:00</updated><title type='text'>Abacus Releases Combat Collectors Second Edition</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/combatcollectorslogo.gif" align="left" border="0" height="99" width="125" /&gt;Abacus continues the leadership role in flight sim collection packs with this latest FSX and FS2004 expansion pack.&lt;br /&gt;&lt;br /&gt;&lt;/span&gt;&lt;p&gt;&lt;span class="content"&gt;&lt;b&gt;&lt;i&gt;Combat Collector's Second Edition&lt;/i&gt;&lt;/b&gt; is the largest compilation of FS X specific aircraft available today; at any price! Combat Collector's Second Edition is a military aircraft package; that adds over a dozen combat aircraft in all!&lt;/span&gt;&lt;/p&gt;&lt;p.but t="" let="" low="" price="" fool="" you="" these="" line="" fighting="" aircraft="" are="" some="" of="" the="" finest="" available="" for="" flight=""&gt;&lt;span class="content"&gt;&lt;&gt; &lt;/span&gt;&lt;/p.but&gt;&lt;p&gt;&lt;span class="content"&gt;Combat Collector's Second Edition includes military helicopters, jets and others. Each plane is faithfully depicted in beautiful detail with the cockpit and controls authentically reproduced for an added flight simulation experience.&lt;/span&gt;&lt;/p&gt; &lt;p&gt;&lt;span class="content"&gt;Just a few of the many aircraft include:&lt;/span&gt;&lt;/p&gt; &lt;ul&gt;&lt;span class="content"&gt;&lt;li&gt;AV-8B Harrier  &lt;/li&gt;&lt;li&gt;TBF Avenger  &lt;/li&gt;&lt;li&gt;AH-64 Apache  &lt;/li&gt;&lt;li&gt;F4-F4 Wildcat  &lt;/li&gt;&lt;li&gt;F6-F5 Hellcat  &lt;/li&gt;&lt;li&gt;HH-60 Nighthawk  &lt;/li&gt;&lt;li&gt;F-8 Crusader  &lt;/li&gt;&lt;li&gt;L-19 Bird Dog  &lt;/li&gt;&lt;li&gt;T-38L Talon  &lt;/li&gt;&lt;li&gt;E-2C Hawkeye  &lt;/li&gt;&lt;li&gt;A-4 Skyhawk  &lt;/li&gt;&lt;li&gt;S-2A Tracker  &lt;/li&gt;&lt;li&gt;B-2 Spirit  &lt;/li&gt;&lt;li&gt;P-61 Black Widow &lt;/li&gt;&lt;/span&gt;&lt;/ul&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-7722784932453448983?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2206.html' title='Abacus Releases Combat Collectors Second Edition'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/7722784932453448983/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=7722784932453448983' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7722784932453448983'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/7722784932453448983'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/abacus-releases-combat-collectors.html' title='Abacus Releases Combat Collectors Second Edition'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-5825564304744777491</id><published>2008-01-10T11:38:00.004-08:00</published><updated>2008-01-10T11:39:11.537-08:00</updated><title type='text'>IVAO Announces Delhi - Kathmandu Express</title><content type='html'>&lt;span class="content"&gt;&lt;img src="http://flyawaysimulation.com/userimages/delikatlogo.gif" align="left" border="0" height="93" width="125" /&gt;On December 7, from 1630Z onwards, the Indian Division of IVAO is proud to present its biggest event for the year "Delhi - Kathmandu Express".&lt;br /&gt;&lt;br /&gt;Fly from New Delhi (VIDP) to one of the most dangerous approaches in the world, Kathmandu (VNKT), with full ATC coverage. Also enjoy the specially designed fireworks effects for VIDP and VNKT. All successful pilots will be issued an 'Aviation Celebration' Award. &lt;p&gt;For more information click &lt;a href="http://ivaoindia.vybhavasrinivasan.com/events//?page=details&amp;amp;id=21" target="_blank"&gt;&lt;span style="color:#023883;"&gt;here&lt;/span&gt;&lt;/a&gt;.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-5825564304744777491?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2205.html' title='IVAO Announces Delhi - Kathmandu Express'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/5825564304744777491/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=5825564304744777491' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5825564304744777491'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/5825564304744777491'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/ivao-announces-delhi-kathmandu-express.html' title='IVAO Announces Delhi - Kathmandu Express'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-36894135.post-8515390836767581104</id><published>2008-01-10T11:38:00.003-08:00</published><updated>2008-01-10T11:38:51.372-08:00</updated><title type='text'>Announcing Tune VNAV Descent 1.3</title><content type='html'>&lt;span class="content"&gt;&lt;strong&gt;&lt;em&gt;&lt;img src="http://flyawaysimulation.com/userimages/vnavdescentlogo.gif" align="left" border="0" height="99" width="125" /&gt;TuneVNAV Descent v1.3&lt;/em&gt;&lt;/strong&gt; is an improved FMC like software that calculates the optimum descent and approach speeds of an airplane. Now the TuneVNAV's v1.3 computed speeds are 80% identical with the plane's FMC's speeds and 20% better!&lt;br /&gt;&lt;br /&gt;&lt;p&gt;Adjust your FMC speeds with TuneVNAV's computed speeds, and you'll be able to land LNAV/VNAV connected.&lt;/p&gt; &lt;p&gt;Check tutorial demo videos to see TuneVNAV's results. Register with TuneVNAV and get access to "Ready to Fly" Tutorial Flight Projects.&lt;/p&gt; &lt;p&gt;For more info and demo tutorials go to:&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.tunevnav.com/" target="_blank"&gt;&lt;span style="color:#023883;"&gt;www.tunevnav.com&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/36894135-8515390836767581104?l=flightsimulatorxfan.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='related' href='http://flyawaysimulation.com/article2204.html' title='Announcing Tune VNAV Descent 1.3'/><link rel='replies' type='application/atom+xml' href='http://flightsimulatorxfan.blogspot.com/feeds/8515390836767581104/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=36894135&amp;postID=8515390836767581104' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8515390836767581104'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/36894135/posts/default/8515390836767581104'/><link rel='alternate' type='text/html' href='http://flightsimulatorxfan.blogspot.com/2008/01/announcing-tune-vnav-descent-13.html' title='Announcing Tune VNAV Descent 1.3'/><author><name>Chip</name><uri>http://www.blogger.com/profile/09896898864046524129</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
